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Cards similar to Holy Day (18)

Dawn Charm

Dawn Charm

Instant

Choose one —
• Prevent all combat damage that would be dealt this turn.
• Regenerate target creature.
• Counter target spell that targets you.

9.3 /10
$0.82
Pollen Lullaby

Pollen Lullaby

Instant

Prevent all combat damage that would be dealt this turn. Clash with an opponent. If you win, creatures that player controls don't untap during the player's next untap step. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

3.6 /10
$0.21
Angelsong

Angelsong

Instant

Prevent all combat damage that would be dealt this turn.
Cycling (, Discard this card: Draw a card.)

7 /10
$0.27
Undergrowth

Undergrowth

Instant

As an additional cost to cast this spell, you may pay .
Prevent all combat damage that would be dealt this turn. If this spell's additional cost was paid, this effect doesn't affect combat damage that would be dealt by red creatures.

3.2 /10
$0.09
Winds of Qal Sisma

Winds of Qal Sisma

Instant

Prevent all combat damage that would be dealt this turn.
Ferocious — If you control a creature with power 4 or greater, instead prevent all combat damage that would be dealt this turn by creatures your opponents control.

6.5 /10
$0.26
Feint

Feint

Instant

Tap all creatures blocking target attacking creature. Prevent all combat damage that would be dealt this turn by that creature and each creature blocking it.

0.8 /10
$0.40
Fog

Fog

Instant

Prevent all combat damage that would be dealt this turn.

9.6 /10
~$94
Darkness

Darkness

Instant

Prevent all combat damage that would be dealt this turn.

9 /10
~$12
Songstitcher

Songstitcher

Creature — Human Cleric (1/1)

: Prevent all combat damage that would be dealt this turn by target attacking creature with flying.

0.9 /10
$0.15
Kami of False Hope

Kami of False Hope

Creature — Spirit (1/1)

Sacrifice Kami of False Hope: Prevent all combat damage that would be dealt this turn.

8.2 /10
$0.86
Harmless Assault

Harmless Assault

Instant

Prevent all combat damage that would be dealt this turn by attacking creatures.

1.8 /10
$0.12
Encircling Fissure

Encircling Fissure

Instant

Prevent all combat damage that would be dealt this turn by creatures target opponent controls.
Awaken 2— (If you cast this spell for , also put two +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

3.6 /10
$0.07
Guardian Angel

Guardian Angel

Instant

Prevent the next X damage that would be dealt to any target this turn. Until end of turn, you may pay any time you could cast an instant. If you do, prevent the next 1 damage that would be dealt to that permanent or player this turn.

0.4 /10
$0.48
Orims Touch

Orim's Touch

Instant

Kicker (You may pay an additional as you cast this spell.)
Prevent the next 2 damage that would be dealt to any target this turn. If this spell was kicked, prevent the next 4 damage that would be dealt to that permanent or player this turn instead.

0.2 /10
$0.07
Moonmist

Moonmist

Instant

Transform all Humans. Prevent all combat damage that would be dealt this turn by creatures other than Werewolves and Wolves. (Only double-faced cards can be transformed.)

7.4 /10
$0.16
Respite

Respite

Instant

Prevent all combat damage that would be dealt this turn. You gain 1 life for each attacking creature.

6.9 /10
$0.23
Constant Mists

Constant Mists

Instant

Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)
Prevent all combat damage that would be dealt this turn.

9.2 /10
~$15
Lull

Lull

Instant

Prevent all combat damage that would be dealt this turn.
Cycling (, Discard this card: Draw a card.)

7.4 /10
$0.29

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