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Cards similar to Harmonious Archon (18)

Gather the Townsfolk

Gather the Townsfolk

Sorcery

Create two 1/1 white Human creature tokens.
Fateful hour — If you have 5 or less life, create five of those tokens instead.

6 /10
$0.19
Oakhame Ranger  Bring Back

Oakhame Ranger // Bring Back

Creature — Elf Knight Ranger // Sorcery — Adventure (2/2)

: Creatures you control get +1/+1 until end of turn.

Bring Back

Create two 1/1 white Human creature tokens. (Then exile this card. You may cast the creature later from exile.)

4.9 /10
$0.06
Sunset Revelry

Sunset Revelry

Sorcery

If an opponent has more life than you, you gain 4 life.
If an opponent controls more creatures than you, create two 1/1 white Human creature tokens.
If an opponent has more cards in hand than you, draw a card.

7.5 /10
$0.07
Join the Dance

Join the Dance

Sorcery

Create two 1/1 white Human creature tokens.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

6.5 /10
$0.06
Rally for the Throne

Rally for the Throne

Instant

Create two 1/1 white Human creature tokens.
Adamant — If at least three white mana was spent to cast this spell, you gain 1 life for each creature you control.

5.6 /10
$0.12
Shadow Puppeteers

Shadow Puppeteers

Creature — Faerie Wizard (4/4)

Flying, ward
When Shadow Puppeteers enters, create two 1/1 black Faerie Rogue creature tokens with flying.
Whenever a creature you control with flying attacks, you may have it become a red Dragon with base power and toughness 4/4 in addition to its other colors and types until end of turn.

8.1 /10
$0.39
GeistHonored Monk

Geist-Honored Monk

Creature — Human Monk (0/0)

Vigilance
Geist-Honored Monk's power and toughness are each equal to the number of creatures you control.
When Geist-Honored Monk enters, create two 1/1 white Spirit creature tokens with flying.

7.9 /10
$0.33
Marsh Flitter

Marsh Flitter

Creature — Faerie Rogue (1/1)

Flying
When Marsh Flitter enters, create two 1/1 black Goblin Rogue creature tokens.
Sacrifice a Goblin: Marsh Flitter has base power and toughness 3/3 until end of turn.

5.9 /10
$0.17
Omen of the Sun

Omen of the Sun

Enchantment

Flash
When Omen of the Sun enters, create two 1/1 white Human Soldier creature tokens and you gain 2 life.
, Sacrifice Omen of the Sun: Scry 2.

6.3 /10
$0.07
White Glove Gourmand

White Glove Gourmand

Creature — Human Noble (2/2)

When White Glove Gourmand enters, create two 1/1 white Human Soldier creature tokens.
At the beginning of your end step, if another Human died under your control this turn, create a Food token.

5.2 /10
$0.08
Cultivator of Blades

Cultivator of Blades

Creature — Elf Artificer (1/1)

Fabricate 2 (When this creature enters, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)
Whenever Cultivator of Blades attacks, you may have other attacking creatures get +X/+X until end of turn, where X is Cultivator of Blades's power.

7.7 /10
$0.21
Enchanted Carriage

Enchanted Carriage

Artifact — Vehicle

When Enchanted Carriage enters, create two 1/1 white Mouse creature tokens.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

4.6 /10
$0.08
Keldon Strike Team

Keldon Strike Team

Creature — Human Warrior (3/1)

Kicker (You may pay an additional as you cast this spell.)
When Keldon Strike Team enters, if it was kicked, create two 1/1 white Soldier creature tokens.
As long as Keldon Strike Team entered this turn, creatures you control have haste.

2.8 /10
$0.02
Elegant Edgecrafters

Elegant Edgecrafters

Creature — Elf Artificer (3/4)

Elegant Edgecrafters can't be blocked by creatures with power 2 or less.
Fabricate 2 (When this creature enters, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)

1.1 /10
$0.05
Faramir Steward of Gondor

Faramir, Steward of Gondor

Legendary Creature — Human Noble (2/2)

Whenever a legendary creature you control with mana value 4 or greater enters, you become the monarch.
At the beginning of your end step, if you're the monarch, create two 1/1 white Human Soldier creature tokens.

8.4 /10
$1.41
Frost Fair Lure Fish

Frost Fair Lure Fish

Creature — Fish (7/7)

When Frost Fair Lure Fish enters, create two 1/1 blue Fish creature tokens and create two tapped Treasure tokens.
Fish you control have haste and can't be blocked by Humans.
Foretell

3.7 /10
$0.05
Huatli Poet of Unity  Roar of the Fifth People

Huatli, Poet of Unity // Roar of the Fifth People

Legendary Creature — Human Warrior Bard // Enchantment — Sag (2/3)

When Huatli, Poet of Unity enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle.
: Exile Huatli, then return her to the battlefield transformed under her owner's control. Activate only as a sorcery.

Roar of the Fifth People

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I — Create two 3/3 green Dinosaur creature tokens.
II — Roar of the Fifth People gains "Creatures you control have ': Add , , or .'"
III — Search your library for a Dinosaur card, reveal it, put it into your hand, then shuffle.
IV — Dinosaurs you control gain double strike and trample until end of turn.

7.5 /10
$0.81
Imodanes Recruiter  Train Troops

Imodane's Recruiter // Train Troops

Creature — Human Knight // Sorcery — Adventure (2/2)

When Imodane's Recruiter enters, creatures you control get +1/+0 and gain haste until end of turn.

Train Troops

Create two 2/2 white Knight creature tokens with vigilance. (Then exile this card. You may cast the creature later from exile.)

4.7 /10
$0.11

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