Creature — Imp (1/1)
Flying
When Cadaver Imp enters, you may return target creature card from your graveyard to your hand.
Creature — Shapeshifter (2/2)
Changeling (This card is every creature type.)
When Graveshifter enters, you may return target creature card from your graveyard to your hand.
Creature — Human Wizard (2/1)
When Pit Keeper enters, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand.
Creature — Beast (5/5)
Whenever another creature you control with power 5 or greater enters, you may return target creature card from your graveyard to your hand.
Enchantment — Aura
Enchant creature
Whenever enchanted creature deals combat damage to a player, you may return target creature card from your graveyard to your hand.
Creature — Zombie (2/3)
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Whenever Woebearer deals combat damage to a player, you may return target creature card from your graveyard to your hand.
Enchantment
At the beginning of your upkeep, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand.
Legendary Creature — Human Cleric (2/2)
Flying
Other creatures you control get +1/+1.
At the beginning of your upkeep, you may return target creature card from your graveyard to your hand.
Partner (You can have two commanders if both have partner.)
Artifact Creature — Phyrexian Dog (2/2)
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
When Corpse Cur enters, you may return target creature card with infect from your graveyard to your hand.
Creature — Human Rogue (3/3)
When Midnight Scavengers enters, you may return target creature card with mana value 3 or less from your graveyard to your hand.
(Melds with Graf Rats.)
Creature — Human Rogue (2/3)
When Moriok Scavenger enters, you may return target artifact creature card from your graveyard to your hand.
Creature — Human Wizard Ally (2/3)
When Halimar Tidecaller enters, you may return target card with awaken from your graveyard to your hand.
Land creatures you control have flying.
Creature — Gorgon (4/3)
When Pharika's Mender enters, you may return target creature or enchantment card from your graveyard to your hand.
Legendary Creature — Human Pirate (3/3)
When Admiral Brass, Unsinkable enters, mill four cards.
At the beginning of combat on your turn, you may return target Pirate creature card from your graveyard to the battlefield with a finality counter on it. It has base power and toughness 4/4. It gains haste until end of turn. (If a creature with a finality counter on it would die, exile it instead.)
Creature — Human Wizard (2/2)
When Anarchist enters, you may return target sorcery card from your graveyard to your hand.
Creature — Human Wizard (2/2)
When Auramancer enters, you may return target enchantment card from your graveyard to your hand.
Creature — Vampire Wizard (3/2)
Lifelink
When Bloodline Necromancer enters, you may return target Vampire or Wizard creature card from your graveyard to the battlefield.
Creature — Human (2/2)
When Cartographer enters, you may return target land card from your graveyard to your hand.
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