Legendary Creature — Human Elf Noble (3/6)
Vigilance
Whenever Aragorn and Arwen, Wed enters or attacks, put a +1/+1 counter on each other creature you control. You gain 1 life for each other creature you control.
Creature — Bird Citizen (3/3)
Flying
When Speakeasy Server enters, you gain 1 life for each other creature you control.
Creature — Cat Beast Mount (4/7)
Whenever Bounding Felidar attacks while saddled, put a +1/+1 counter on each other creature you control. You gain 1 life for each of those creatures.
Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
Creature — Human Cleric // Creature — Spirit Cleric (1/1)
Whenever another creature you control enters, you gain 1 life.
Disturb (You may cast this card from your graveyard transformed for its disturb cost.)
Luminous Phantom
Flying
Whenever another creature you control leaves the battlefield, you gain 1 life.
If Luminous Phantom would be put into a graveyard from anywhere, exile it instead.
Creature — Human Cleric // Creature — Human Cleric (2/2)
Whenever Pious Evangel or another creature you control enters, you gain 1 life.
, , Sacrifice another permanent: Transform Pious Evangel.
Wayward Disciple
Whenever Wayward Disciple or another creature you control dies, target opponent loses 1 life and you gain 1 life.
Legendary Enchantment Creature — Demigod (2/0)
Daxos's toughness is equal to your devotion to white. (Each in the mana costs of permanents you control counts toward your devotion to white.)
Whenever another creature you control enters or dies, you gain 1 life.
Creature — Angel (2/3)
Flying
Whenever another creature you control enters, you gain 1 life.
Creature — Human Wizard (1/2)
Whenever another creature you control enters, you gain 1 life.
, : Exile another target creature you control, then return it to the battlefield under its owner's control.
Legendary Creature — Phyrexian Kor Cleric (2/2)
Deathtouch
Whenever another creature you control enters, you gain 1 life.
Whenever another creature you control dies, each opponent loses 1 life.
Creature — Elf Druid (1/1)
Alliance — Whenever another creature you control enters, choose one that hasn't been chosen this turn —
• Put a +1/+1 counter on Gala Greeters.
• Create a tapped Treasure token.
• You gain 2 life.
Creature — Human Cleric (1/2)
Whenever another creature you control enters, you gain 1 life and get (an energy counter).
Whenever you attack, you may pay . When you do, put two +1/+1 counters and a flying counter on target attacking creature. It becomes an Angel in addition to its other types.
Creature — Cat Cleric (2/3)
Whenever another creature you control enters, you gain 2 life.
Creature — Rabbit Cleric (1/2)
Whenever another creature you control enters, you gain 1 life.
Creature — Human Cleric (2/2)
Whenever another creature you control enters, you gain 1 life.
Creature — Human Soldier (1/4)
Whenever another creature you control with power 2 or less enters, you gain 1 life and draw a card.
Creature — Kor Cleric (1/4)
Whenever Kor Celebrant or another creature you control enters, you gain 1 life.
Creature — Bat Bird (1/2)
Flying
Whenever another creature you control enters, you gain 1 life.
Creature — Elemental (3/2)
When Overgrowth Elemental enters, put a +1/+1 counter on another target Elemental you control.
Whenever another creature you control dies, you gain 1 life. If that creature was an Elemental, put a +1/+1 counter on Overgrowth Elemental.
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