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Cards similar to Go-Shintai of Lost Wisdom (18)

GoShintai of Ancient Wars

Go-Shintai of Ancient Wars

Legendary Enchantment Creature — Shrine (2/2)

First strike
At the beginning of your end step, you may pay . When you do, Go-Shintai of Ancient Wars deals X damage to target player or planeswalker, where X is the number of Shrines you control.

8.3 /10
$0.11
GoShintai of Hidden Cruelty

Go-Shintai of Hidden Cruelty

Legendary Enchantment Creature — Shrine (2/2)

Deathtouch
At the beginning of your end step, you may pay . When you do, destroy target creature with toughness X or less, where X is the number of Shrines you control.

8.3 /10
$0.10
Halimar Excavator

Halimar Excavator

Creature — Human Wizard Ally (1/3)

Whenever Halimar Excavator or another Ally you control enters, target player mills X cards, where X is the number of Allies you control.

4.8 /10
$0.07
Hypnotic Swirly Disc

Hypnotic Swirly Disc

Artifact — Contraption

Whenever you crank Hypnotic Swirly Disc, target player mills X cards, where X is the number of creatures you control.

10 /10
$0.13
Sanctum of Calm Waters

Sanctum of Calm Waters

Legendary Enchantment — Shrine

At the beginning of your first main phase, you may draw X cards, where X is the number of Shrines you control. If you do, discard a card.

8.4 /10
$0.26
Sanctum of Shattered Heights

Sanctum of Shattered Heights

Legendary Enchantment — Shrine

, Discard a land card or Shrine card: Sanctum of Shattered Heights deals X damage to target creature or planeswalker, where X is the number of Shrines you control.

8.1 /10
$0.23
Coral Colony

Coral Colony

Creature — Wall (1/4)

Defender
, : Target player mills X cards, where X is the number of creatures you control with defender. (To mill a card, a player puts the top card of their library into their graveyard.)

5.5 /10
$0.05
Doorkeeper

Doorkeeper

Creature — Homunculus (0/4)

Defender
, : Target player mills X cards, where X is the number of creatures you control with defender.

5.3 /10
$0.04
Dreadwaters

Dreadwaters

Sorcery

Target player mills X cards, where X is the number of lands you control.

4.6 /10
$0.03
Sanctum of Fruitful Harvest

Sanctum of Fruitful Harvest

Legendary Enchantment — Shrine

At the beginning of your first main phase, add X mana of any one color, where X is the number of Shrines you control.

8.4 /10
$0.31
Sanctum of Stone Fangs

Sanctum of Stone Fangs

Legendary Enchantment — Shrine

At the beginning of your first main phase, each opponent loses X life and you gain X life, where X is the number of Shrines you control.

9 /10
$0.79
Font of Progress

Font of Progress

Artifact

Font of Progress enters with two oil counters on it.
, : Target player mills X cards, where X is the number of oil counters on Font of Progress.

3.7 /10
$0.03
Grindclock

Grindclock

Artifact

: Put a charge counter on Grindclock.
: Target player mills X cards, where X is the number of charge counters on Grindclock.

5.8 /10
$0.23
Keening Stone

Keening Stone

Artifact

, : Target player mills X cards, where X is the number of cards in that player's graveyard.

7.5 /10
$0.35
Numbing Jellyfish

Numbing Jellyfish

Host Creature — Jellyfish (2/3)

When this creature enters, roll a six-sided die. Target player mills X cards, where X is the result.

10 /10
$0.07
Phenax God of Deception

Phenax, God of Deception

Legendary Enchantment Creature — God (4/7)

Indestructible
As long as your devotion to blue and black is less than seven, Phenax isn't a creature.
Creatures you control have ": Target player mills X cards, where X is this creature's toughness."

8.6 /10
~$11
Rodolf Duskbringer

Rodolf Duskbringer

Legendary Creature — Vampire Angel (4/4)

Flying, deathtouch, lifelink
Whenever you gain life, Rodolf Duskbringer gains indestructible until end of turn.
At the beginning of your end step, you may pay . When you do, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn.

8.3 /10
$8.27
Surrounded by Orcs

Surrounded by Orcs

Sorcery

Amass Orcs 3, then target player mills X cards, where X is the amassed Army's power. (To amass Orcs 3, put three +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

6.7 /10
$0.18

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