Creature — Kor Soldier (2/3)
Flying
When Kor Skyfisher enters, return a permanent you control to its owner's hand.
Creature — Illusion (1/5)
When Dream Stalker enters, return a permanent you control to its owner's hand.
Creature — Angel (3/4)
Flying
When Skyline Savior enters, return a permanent you control to its owner's hand. If it's a non-Angel creature card, it perpetually gets +1/+1, gains flying, and becomes an Angel in addition to its other types.
Creature — Merfolk Rogue (4/4)
At the beginning of your upkeep, return a permanent you control to its owner's hand.
Instant
As an additional cost to cast this spell, return a permanent you control to its owner's hand.
Counter target spell.
Enchantment Creature — Nightmare (2/3)
As an additional cost to cast this spell, return a permanent you control to its owner's hand.
Flying
Artifact Creature — Golem (3/4)
When Ancestral Statue enters, return a nonland permanent you control to its owner's hand.
Creature — Dwarf Artificer (2/2)
When Aviary Mechanic enters, you may return another permanent you control to its owner's hand.
Creature — Elemental Knight (4/6)
Vigilance
When Cavalier of Dawn enters, destroy up to one target nonland permanent. Its controller creates a 3/3 colorless Golem artifact creature token.
When Cavalier of Dawn dies, return target artifact or enchantment card from your graveyard to your hand.
Artifact
Whenever a nonartifact permanent you control enters, you may return another permanent you control that shares a permanent type with it to its owner's hand.
Enchantment
Skeletons you control get +1/+0 and have haste.
When Corpses of the Lost enters, create a 2/2 black Skeleton Pirate creature token.
At the beginning of your end step, if you descended this turn, you may pay 1 life. If you do, return Corpses of the Lost to its owner's hand. (You descended if a permanent card was put into your graveyard from anywhere.)
Creature — Nightmare Sphinx (4/3)
Flash
Flying
When Dream Eater enters, surveil 4. When you do, you may return target nonland permanent an opponent controls to its owner's hand. (To surveil 4, look at the top four cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Creature — Sphinx Rogue (5/5)
Prowl (You may cast this spell for its prowl cost if you dealt combat damage to a player this turn with a Sphinx or Rogue.)
Flying
When Enigma Thief enters, for each opponent, return up to one target nonland permanent that player controls to its owner's hand.
Creature — Human Wizard (2/3)
When Glitch Interpreter enters, if you control no face-down permanents, return Glitch Interpreter to its owner's hand and manifest dread.
Whenever one or more colorless creatures you control deal combat damage to a player, draw a card.
Artifact Creature — Construct (4/4)
When Guardians of Koilos enters, you may return another target historic permanent you control to its owner's hand. (Artifacts, legendaries, and Sagas are historic.)
Creature — Phyrexian Cleric (3/4)
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
When Indoctrination Attendant enters, you may return another permanent you control to its owner's hand. If you do, create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This creature can't block."
Creature — Insect (3/3)
When Invasive Species enters, return another permanent you control to its owner's hand.
Creature — Dog (3/1)
Flash
When Mischievous Pup enters, return up to one other target permanent you control to its owner's hand.
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