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Cards similar to Cromat (18)

Arresters Zeal

Arrester's Zeal

Instant

Target creature gets +2/+2 until end of turn.
Addendum — If you cast this spell during your main phase, that creature gains flying until end of turn.

4.3 /10
$0.02
Krovikan Elementalist

Krovikan Elementalist

Creature — Human Wizard (1/1)

: Target creature gets +1/+0 until end of turn.
: Target creature you control gains flying until end of turn. Sacrifice it at the beginning of the next end step.

0 /10
$0.15
Mistfire Adept

Mistfire Adept

Creature — Human Monk (3/3)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you cast a noncreature spell, target creature gains flying until end of turn.

5.5 /10
$0.04
Questing Phelddagrif

Questing Phelddagrif

Creature — Phelddagrif (4/4)

: Questing Phelddagrif gets +1/+1 until end of turn. Target opponent creates a 1/1 green Hippo creature token.
: Questing Phelddagrif gains protection from black and from red until end of turn. Target opponent gains 2 life.
: Questing Phelddagrif gains flying until end of turn. Target opponent may draw a card.

5.2 /10
$0.62
Dragon Whisperer

Dragon Whisperer

Creature — Human Shaman (2/2)

: Dragon Whisperer gains flying until end of turn.
: Dragon Whisperer gets +1/+0 until end of turn.
Formidable — : Create a 4/4 red Dragon creature token with flying. Activate only if creatures you control have total power 8 or greater.

4.4 /10
$0.75
Bloodwater Entity

Bloodwater Entity

Creature — Elemental (2/2)

Flying
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Bloodwater Entity enters, you may put target instant or sorcery card from your graveyard on top of your library.

6.1 /10
$0.10
Civic Guildmage

Civic Guildmage

Creature — Human Wizard (1/1)

, : Target creature gets +0/+1 until end of turn.
, : Put target creature you control on top of its owner's library.

0.4 /10
$0.09
Kavu Glider

Kavu Glider

Creature — Kavu (2/1)

: Kavu Glider gets +0/+1 until end of turn.
: Kavu Glider gains flying until end of turn.

0.4 /10
$0.10
Rakdos Pit Dragon

Rakdos Pit Dragon

Creature — Dragon (3/3)

: Rakdos Pit Dragon gains flying until end of turn.
: Rakdos Pit Dragon gets +1/+0 until end of turn.
Hellbent — Rakdos Pit Dragon has double strike as long as you have no cards in hand.

2.9 /10
$0.06
Stillmoon Cavalier

Stillmoon Cavalier

Creature — Zombie Knight (2/1)

Protection from white and from black
: Stillmoon Cavalier gains flying until end of turn.
: Stillmoon Cavalier gains first strike until end of turn.
: Stillmoon Cavalier gets +1/+0 until end of turn.

2.4 /10
$1.70
Stromgald Crusader

Stromgald Crusader

Creature — Zombie Knight (2/1)

Protection from white
: Stromgald Crusader gains flying until end of turn.
: Stromgald Crusader gets +1/+0 until end of turn.

2.4 /10
$0.51
Sunscape Apprentice

Sunscape Apprentice

Creature — Human Wizard (1/1)

, : Target creature gets +1/+1 until end of turn.
, : Put target creature you control on top of its owner's library.

0.4 /10
$0.11
Thistledown Duo

Thistledown Duo

Creature — Kithkin Soldier Wizard (2/2)

Whenever you cast a white spell, Thistledown Duo gets +1/+1 until end of turn.
Whenever you cast a blue spell, Thistledown Duo gains flying until end of turn.

0.8 /10
$0.12
Urzas Science Fair Project

Urza's Science Fair Project

Artifact Creature — Construct (4/4)

: Roll a six-sided die. Urza's Science Fair Project gets the indicated result.
1 — It gets -2/-2 until end of turn.
2 — Prevent all combat damage it would deal this turn.
3 — It gains vigilance until end of turn.
4 — It gains first strike until end of turn.
5 — It gains flying until end of turn.
6 — It gets +2/+2 until end of turn.

10 /10
$0.42
White Shield Crusader

White Shield Crusader

Creature — Human Knight (2/1)

Protection from black
: White Shield Crusader gains flying until end of turn.
: White Shield Crusader gets +1/+0 until end of turn.

1 /10
$0.26
Aquatic Alchemist  Bubble Up

Aquatic Alchemist // Bubble Up

Creature — Elemental // Sorcery — Adventure (1/3)

Whenever you cast your first instant or sorcery spell each turn, Aquatic Alchemist gets +2/+0 until end of turn.

Bubble Up

Put target instant or sorcery card from your graveyard on top of your library. (Then exile this card. You may cast the creature later from exile.)

5.7 /10
$0.04
Barreling Attack

Barreling Attack

Instant

Target creature gains trample until end of turn. When that creature becomes blocked this turn, it gets +1/+1 until end of turn for each creature blocking it.

1.1 /10
$0.55
Gabriel Angelfire

Gabriel Angelfire

Legendary Creature — Angel (4/4)

At the beginning of your upkeep, choose flying, first strike, trample, or rampage 3. Gabriel Angelfire gains that ability until your next upkeep. (Whenever a creature with rampage 3 becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.)

2 /10
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