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Cards similar to Blossoming Tortoise (18)

Deeproot Wayfinder

Deeproot Wayfinder

Creature — Merfolk Scout (2/3)

Whenever Deeproot Wayfinder deals combat damage to a player or battle, surveil 1, then you may return a land card from your graveyard to the battlefield tapped. (To surveil 1, look at the top card of your library. You may put that card into your graveyard.)

7.2 /10
$0.23
Lumra Bellow of the Woods

Lumra, Bellow of the Woods

Legendary Creature — Elemental Bear (0/0)

Vigilance, reach
Lumra, Bellow of the Woods's power and toughness are each equal to the number of lands you control.
When Lumra enters, mill four cards. Then return all land cards from your graveyard to the battlefield tapped.

8.6 /10
~$11
Llanowar Greenwidow

Llanowar Greenwidow

Creature — Spider (4/3)

Reach, trample
Domain — : Return Llanowar Greenwidow from your graveyard to the battlefield tapped. It gains "If this permanent would leave the battlefield, exile it instead of putting it anywhere else." This ability costs less to activate for each basic land type among lands you control.

6.7 /10
$0.16
Titania Gaea Incarnate

Titania, Gaea Incarnate

Legendary Creature — Elemental Avatar (0/0)

Vigilance, reach, trample, haste
Titania, Gaea Incarnate's power and toughness are each equal to the number of lands you control.
When Titania enters, return all land cards from your graveyard to the battlefield tapped.
: Put four +1/+1 counters on target land you control. It becomes a 0/0 Elemental creature with haste. It's still a land.

10 /10
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Tyvar Jubilant Brawler

Tyvar, Jubilant Brawler

Legendary Planeswalker — Tyvar

You may activate abilities of creatures you control as though those creatures had haste.
+1: Untap up to one target creature.
-2: Mill three cards, then you may return a creature card with mana value 2 or less from your graveyard to the battlefield.

9.3 /10
$1.34
The Necrobloom

The Necrobloom

Legendary Creature — Plant (2/7)

Landfall — Whenever a land you control enters, create a 0/1 green Plant creature token. If you control seven or more lands with different names, create a 2/2 black Zombie creature token instead.
Land cards in your graveyard have dredge 2. (You may return a land card from your graveyard to your hand and mill two cards instead of drawing a card.)

8 /10
$0.23
Wrenn and Seven

Wrenn and Seven

Legendary Planeswalker — Wrenn

+1: Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.
0: Put any number of land cards from your hand onto the battlefield tapped.
-3: Create a green Treefolk creature token with reach and "This creature's power and toughness are each equal to the number of lands you control."
-8: Return all permanent cards from your graveyard to your hand. You get an emblem with "You have no maximum hand size."

9.3 /10
$1.04
Tayam Luminous Enigma

Tayam, Luminous Enigma

Legendary Creature — Nightmare Beast (3/3)

Each other creature you control enters with an additional vigilance counter on it.
, Remove three counters from among creatures you control: Mill three cards, then return a permanent card with mana value 3 or less from your graveyard to the battlefield.

7.1 /10
$0.84
World Shaper

World Shaper

Creature — Merfolk Shaman (3/3)

Whenever World Shaper attacks, you may mill three cards.
When World Shaper dies, return all land cards from your graveyard to the battlefield tapped.

9.6 /10
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Aftermath Analyst

Aftermath Analyst

Creature — Elf Detective (1/3)

When Aftermath Analyst enters, mill three cards.
, Sacrifice Aftermath Analyst: Return all land cards from your graveyard to the battlefield tapped.

9.3 /10
$2.85
Eccentric Farmer

Eccentric Farmer

Creature — Human Peasant (2/3)

When Eccentric Farmer enters, mill three cards, then you may return a land card from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.)

6.1 /10
$0.03
Kami of Mourning

Kami of Mourning

Creature — Spirit (3/2)

Whenever Kami of Mourning enters, target creature you control or creature card in your graveyard perpetually gains "Whenever a creature you control with greater mana value than this card dies, return this card from your graveyard to the battlefield tapped."

10 /10
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Redemption Choir

Redemption Choir

Creature — Vampire Cleric (3/3)

Lifelink
Coven — Whenever Redemption Choir enters or attacks, if you control three or more creatures with different powers, return target permanent card with mana value 3 or less from your graveyard to the battlefield.

7.8 /10
$0.31
Takenuma Abandoned Mire

Takenuma, Abandoned Mire

Legendary Land

: Add .
Channel — , Discard Takenuma, Abandoned Mire: Mill three cards, then return a creature or planeswalker card from your graveyard to your hand. This ability costs less to activate for each legendary creature you control.

9.9 /10
$7.41
Bereaved Survivor  Dauntless Avenger

Bereaved Survivor // Dauntless Avenger

Creature — Human Peasant // Creature — Human Soldier (2/1)

When another creature you control dies, transform Bereaved Survivor.

Dauntless Avenger

Whenever Dauntless Avenger attacks, return target creature card with mana value 2 or less from your graveyard to the battlefield tapped and attacking.

4.8 /10
$0.05
Havi the AllFather

Havi, the All-Father

Legendary Creature — God Warrior (6/6)

Havi, the All-Father has indestructible as long as there are four or more historic cards in your graveyard. (Artifacts, legendaries, and Sagas are historic.)
Sage Project — Whenever Havi or another legendary creature you control dies, return target legendary creature card with lesser mana value from your graveyard to the battlefield tapped.

6.4 /10
$1.32
Otharri Suns Glory

Otharri, Suns' Glory

Legendary Creature — Phoenix (3/3)

Flying, lifelink, haste
Whenever Otharri, Suns' Glory attacks, you get an experience counter. Then create a 2/2 red Rebel creature token that's tapped and attacking for each experience counter you have.
, Tap an untapped Rebel you control: Return Otharri from your graveyard to the battlefield tapped.

9 /10
$0.87
Roots of Wisdom

Roots of Wisdom

Sorcery

Mill three cards, then return a land card or Elf card from your graveyard to your hand. If you can't, draw a card. (To mill a card, put the top card of your library into your graveyard.)

6 /10
$0.02

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