Artifact
Whenever a land an opponent controls is tapped for mana, tap all lands that player controls that could produce any type of mana that land could produce.
Land
: Add one mana of any color that a land an opponent controls could produce.
Artifact
: Add one mana of any color that a land an opponent controls could produce.
Creature — Elf Druid Scout (1/1)
: Add one mana of any color that a land an opponent controls could produce.
Creature — Human Druid (1/1)
: Add one mana of any color that a land an opponent controls could produce.
Legendary Creature — Phyrexian Praetor (7/6)
Trample
Whenever you tap a land for mana, add one mana of any type that land produced.
Whenever an opponent taps a land for mana, that land doesn't untap during its controller's next untap step.
Land — Desert
Cactus Preserve enters tapped.
: Add one mana of any type that a land you control could produce.
: Until end of turn, Cactus Preserve becomes an X/X green Plant creature with reach, where X is the greatest mana value among your commanders. It's still a land.
Land
, Pay 1 life: Add one mana of any type that a land you control could produce.
, : You may put a land card from your hand onto the battlefield tapped.
, , Sacrifice Horizon of Progress: Draw a card.
Legendary Creature — Gorgon Assassin (3/3)
Deathtouch
Whenever a nontoken creature an opponent controls dies, you may pay . If you do, return that card to the battlefield tapped under your control. It's a Treasure artifact with ", Sacrifice this artifact: Add one mana of any color," and it loses all other card types.
Creature — Human Noble (2/3)
At the beginning of your upkeep, if an opponent controls more lands than you, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
: Choose another player. That player gains control of target Treasure you control. You draw a card.
Creature — Elf Druid (0/2)
: Add one mana of any type that a land you control could produce. If Incubation Druid has a +1/+1 counter on it, add three mana of that type instead.
: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)
Creature — Snake Druid (1/2)
: Add one mana of any type that a land you control could produce.
Land
: Add one mana of any type that a land you control could produce.
Enchantment
Sacrifice a land: Add one mana of any type the sacrificed land could produce.
Land — Gate
Gates you control enter untapped.
: Add .
: Add one mana of any color that a Gate you control could produce.
Battle — Siege // Legendary Planeswalker — Teferi
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of New Phyrexia enters, create X 2/2 white and blue Knight creature tokens with vigilance.
Teferi Akosa of Zhalfir
+1: Draw two cards. Then discard two cards unless you discard a creature card.
-2: You get an emblem with "Knights you control get +1/+0 and have ward ."
-3: Tap any number of untapped creatures you control. When you do, shuffle target nonland permanent an opponent controls with mana value X or less into its owner's library, where X is the number of creatures tapped this way.
Legendary Creature — Human Druid (2/2)
Whenever you tap a nonland permanent for mana, add one mana of any type that permanent produced.
: Look at the top five cards of your library. You may put a non-Human creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Enchantment
Creatures you control get +1/+1.
Whenever you tap a land for mana, add one mana of any type that land produced.
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