Creature — Bird Soldier (4/3)
Flying
Whenever Aerial Extortionist enters or deals combat damage to a player, exile up to one target nonland permanent. For as long as that card remains exiled, its owner may cast it.
Whenever another player casts a spell from anywhere other than their hand, draw a card.
Creature — Human Wizard (2/1)
When Aether Channeler enters, choose one —
• Create a 1/1 white Bird creature token with flying.
• Return another target nonland permanent to its owner's hand.
• Draw a card.
Artifact — Clue
Agent's Toolkit enters with a +1/+1 counter, a flying counter, a deathtouch counter, and a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Whenever a creature you control enters, you may move a counter from Agent's Toolkit onto that creature.
, Sacrifice Agent's Toolkit: Draw a card.
Enchantment — Aura
Enchant creature
When Angelic Gift enters, draw a card.
Enchanted creature has flying.
Creature — Angel Mercenary (4/4)
Flying, vigilance
Whenever Angelic Sell-Sword or another nontoken creature you control enters, create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
Whenever Angelic Sell-Sword attacks, if its power is 6 or greater, draw a card.
Creature — Demon (5/4)
As an additional cost to cast this spell, sacrifice a creature.
Flying
When this creature enters, each opponent discards a card and loses 2 life. You draw a card and gain 2 life.
Legendary Creature — Elder Dragon (3/5)
Flying, vigilance
Whenever a creature you control with defender enters, draw a card.
Each creature you control with defender assigns combat damage equal to its toughness rather than its power and can attack as though it didn't have defender.
Creature — Archon (6/6)
Flying
Whenever Archon of Cruelty enters or attacks, target opponent sacrifices a creature or planeswalker of their choice, discards a card, and loses 3 life. You draw a card and gain 3 life.
Enchantment — Aura
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Enchant creature
When Astral Wingspan enters, draw a card.
Enchanted creature gets +2/+2 and has flying.
Sorcery // Sorcery
Whenever a creature enters this turn, you may draw a card.
Fuse (You may cast one or both halves of this card from your hand.)
Call
Create four 1/1 white Bird creature tokens with flying.
Fuse (You may cast one or both halves of this card from your hand.)
Artifact Creature — Spider (4/4)
Flying
Fabricator Claw Array — Whenever another nontoken artifact creature or Vehicle you control enters, draw a card.
Creature — Bird (1/1)
Flying
When Carrier Pigeons enters, draw a card at the beginning of the next turn's upkeep.
Enchantment — Aura Cartouche
Enchant creature you control
When Cartouche of Knowledge enters, draw a card.
Enchanted creature gets +1/+1 and has flying.
Enchantment — Case
When this Case enters, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
To solve — You control three or more artifacts. (If unsolved, solve at the beginning of your end step.)
Solved — , Sacrifice this Case: Put four +1/+1 counters on target noncreature artifact. It becomes a 0/0 Bird creature with flying in addition to its other types.
Creature — Faerie (1/1)
Flying
When Cloud of Faeries enters, untap up to two lands.
Cycling (, Discard this card: Draw a card.)
Creature — Elemental Wizard (2/1)
Flying
When Cloudkin Seer enters, draw a card.
Creature — Drake (0/4)
Flying
Crackling Drake's power is equal to the total number of instant and sorcery cards you own in exile and in your graveyard.
When Crackling Drake enters, draw a card.
Creature — Minotaur (3/4)
When Deadshot Minotaur enters, it deals 3 damage to target creature with flying.
Cycling (, Discard this card: Draw a card.)
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