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Cards similar to Heal (400)

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Long Road Home

Long Road Home

Instant

Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it.

7.1 /10
$0.14
March of Swirling Mist

March of Swirling Mist

Instant

As an additional cost to cast this spell, you may exile any number of blue cards from your hand. This spell costs less to cast for each card exiled this way.
Up to X target creatures phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)

9.7 /10
$2.69
March of Wretched Sorrow

March of Wretched Sorrow

Instant

As an additional cost to cast this spell, you may exile any number of black cards from your hand. This spell costs less to cast for each card exiled this way.
March of Wretched Sorrow deals X damage to target creature or planeswalker and you gain X life.

7.7 /10
$0.41
Moment of Heroism

Moment of Heroism

Instant

Target creature gets +2/+2 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)

4.5 /10
$0.02
Nightmares Thirst

Nightmare's Thirst

Instant

You gain 1 life. Target creature gets -X/-X until end of turn, where X is the amount of life you gained this turn.

4.4 /10
$0.06
Otherworldly Journey

Otherworldly Journey

Instant — Arcane

Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it.

7.3 /10
$0.26
Otherworldly Outburst

Otherworldly Outburst

Instant

Target creature gets +1/+0 until end of turn. When that creature dies this turn, create a 3/2 colorless Eldrazi Horror creature token.

5.9 /10
$0.06
Phalanx Formation

Phalanx Formation

Instant

Strive — This spell costs more to cast for each target beyond the first.
Any number of target creatures each gain double strike until end of turn. (They deal both first-strike and regular combat damage.)

2.8 /10
$0.07
Rally the Ancestors

Rally the Ancestors

Instant

Return each creature card with mana value X or less from your graveyard to the battlefield. Exile those creatures at the beginning of your next upkeep. Exile Rally the Ancestors.

7.3 /10
$0.44
Redcap Melee

Redcap Melee

Instant

Redcap Melee deals 4 damage to target creature or planeswalker. If a nonred permanent is dealt damage this way, you sacrifice a land.

2.6 /10
$0.10
Rest for the Weary

Rest for the Weary

Instant

Target player gains 4 life.
Landfall — If you had a land enter the battlefield under your control this turn, that player gains 8 life instead.

5.1 /10
$0.18
Rock Slide

Rock Slide

Instant

Rock Slide deals X damage divided as you choose among any number of target attacking or blocking creatures without flying.

1.4 /10
$0.12
Roils Retribution

Roil's Retribution

Instant

Roil's Retribution deals 5 damage divided as you choose among any number of target attacking or blocking creatures.

0.3 /10
$0.03
Savage Summoning

Savage Summoning

Instant

This spell can't be countered.
The next creature spell you cast this turn can be cast as though it had flash. That spell can't be countered. That creature enters the battlefield with an additional +1/+1 counter on it.

6.9 /10
$0.54
Show of Confidence

Show of Confidence

Instant

When you cast this spell, copy it for each other instant and sorcery spell you've cast this turn. You may choose new targets for the copies.
Put a +1/+1 counter on target creature. It gains vigilance until end of turn.

7.4 /10
$0.12
Slip Out the Back

Slip Out the Back

Instant

Put a +1/+1 counter on target creature. It phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)

9.6 /10
$1.01
Soulshriek

Soulshriek

Instant

Target creature you control gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. Sacrifice that creature at the beginning of the next end step.

2.3 /10
$0.14
Spiritualize

Spiritualize

Instant

Until end of turn, whenever target creature deals damage, you gain that much life.
Draw a card.

3 /10
$0.34
Stall for Time

Stall for Time

Instant

Kicker (You may pay an additional as you cast this spell.)
Tap up to two target creatures. If this spell was kicked, put a stun counter on each of those creatures. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Draw a card.

4.3 /10
$0.04
Survive the Night

Survive the Night

Instant

Target creature gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

4 /10
$0.05
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