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Cards similar to Final Parting (400)

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Doubling Chant

Doubling Chant

Sorcery

For each creature you control, you may search your library for a creature card with the same name as that creature. Put those cards onto the battlefield, then shuffle.

3.5 /10
$0.21
Extract from Darkness

Extract from Darkness

Sorcery

Each player mills two cards. Then you put a creature card from a graveyard onto the battlefield under your control.

9.2 /10
$0.15
Extus Oriq Overlord  Awaken the Blood Avatar

Extus, Oriq Overlord // Awaken the Blood Avatar

Legendary Creature — Human Warlock // Sorcery (2/4)

Double strike
Magecraft — Whenever you cast or copy an instant or sorcery spell, return target nonlegendary creature card from your graveyard to your hand.

Awaken the Blood Avatar

As an additional cost to cast this spell, you may sacrifice any number of creatures. This spell costs less to cast for each creature sacrificed this way.
Each opponent sacrifices a creature. Create a 3/6 black and red Avatar creature token with haste and "Whenever this creature attacks, it deals 3 damage to each opponent."

7 /10
$0.34
Gaeas Balance

Gaea's Balance

Sorcery

As an additional cost to cast this spell, sacrifice five lands.
Search your library for a land card of each basic land type, put those cards onto the battlefield, then shuffle.

1.8 /10
$0.21
Graceful Restoration

Graceful Restoration

Sorcery

Choose one —
• Return target creature card from your graveyard to the battlefield with an additional +1/+1 counter on it.
• Return up to two target creature cards with power 2 or less from your graveyard to the battlefield.

5 /10
$0.04
Great Intelligences Plan

Great Intelligence's Plan

Sorcery

Draw three cards. Then target opponent faces a villainous choice — They discard three cards, or you may cast a spell from your hand without paying its mana cost.

6.6 /10
$0.10
Infinite Obliteration

Infinite Obliteration

Sorcery

Choose a creature card name. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles.

1.4 /10
$0.22
Last Stand

Last Stand

Sorcery

Target opponent loses 2 life for each Swamp you control. Last Stand deals damage to target creature equal to the number of Mountains you control. Create a 1/1 green Saproling creature token for each Forest you control. You gain 2 life for each Plains you control. Draw a card for each Island you control, then discard that many cards.

4.5 /10
$0.34
Nissas Renewal

Nissa's Renewal

Sorcery

Search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle. You gain 7 life.

8.1 /10
$0.11
Pick the Brain

Pick the Brain

Sorcery

Target opponent reveals their hand. You choose a nonland card from it and exile that card.
Delirium — If there are four or more card types among cards in your graveyard, search that player's graveyard, hand, and library for any number of cards with the same name as the exiled card, exile those cards, then that player shuffles.

0.7 /10
$0.04
Psychic Intrusion

Psychic Intrusion

Sorcery

Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.

4.3 /10
$0.12
Reap and Sow

Reap and Sow

Sorcery

Choose one —
• Destroy target land.
• Search your library for a land card, put that card onto the battlefield, then shuffle.
Entwine (Choose both if you pay the entwine cost.)

6.8 /10
$0.21
Rise of Extus

Rise of Extus

Sorcery

Exile target creature. Exile up to one target instant or sorcery card from a graveyard.
Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

1.2 /10
$0.02
Rivers Grasp

River's Grasp

Sorcery

If was spent to cast this spell, return up to one target creature to its owner's hand. If was spent to cast this spell, target player reveals their hand, you choose a nonland card from it, then that player discards that card. (Do both if was spent.)

0.8 /10
$0.15
Road  Ruin

Road // Ruin

Instant // Sorcery

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Ruin

Aftermath (Cast this spell only from your graveyard. Then exile it.)
Ruin deals damage to target creature equal to the number of lands you control.

7.2 /10
$0.06
Scapeshift

Scapeshift

Sorcery

Sacrifice any number of lands. Search your library for up to that many land cards, put them onto the battlefield tapped, then shuffle.

9.6 /10
~$20
Selective Memory

Selective Memory

Sorcery

Search your library for any number of nonland cards, exile them, then shuffle.

3.3 /10
$0.40
Tempt with Discovery

Tempt with Discovery

Sorcery

Tempting offer — Search your library for a land card and put it onto the battlefield. Each opponent may search their library for a land card and put it onto the battlefield. For each opponent who searches a library this way, search your library for a land card and put it onto the battlefield. Then each player who searched a library this way shuffles.

9.7 /10
$2.98
Terramorph

Terramorph

Sorcery

Search your library for a basic land card, put it onto the battlefield, then shuffle.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

7.8 /10
$0.08
Travel Through Caradhras

Travel Through Caradhras

Sorcery

Council's dilemma — Starting with you, each player votes for Redhorn Pass or Mines of Moria. For each Redhorn Pass vote, search your library for a basic land card and put it onto the battlefield tapped. If you search your library this way, shuffle. For each Mines of Moria vote, return a card from your graveyard to your hand.
Exile Travel Through Caradhras.

6 /10
$0.38
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