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Cards similar to Hydroid Krasis (400)

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Dusk Legion Sergeant

Dusk Legion Sergeant

Creature — Vampire Soldier (2/2)

Menace
, Sacrifice Dusk Legion Sergeant: Each nontoken Vampire creature you control gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

7.3 /10
$0.21
Elrond Master of Healing

Elrond, Master of Healing

Legendary Creature — Elf Noble (4/4)

Whenever you scry, put a +1/+1 counter on each of up to X target creatures, where X is the number of cards looked at while scrying this way.
Whenever a creature you control with a +1/+1 counter on it becomes the target of a spell or ability an opponent controls, you may draw a card.

7.9 /10
$0.19
Emperor of Bones

Emperor of Bones

Creature — Skeleton Noble (2/2)

At the beginning of combat on your turn, exile up to one target card from a graveyard.
: Adapt 2.
Whenever one or more +1/+1 counters are put on Emperor of Bones, put a creature card exiled with Emperor of Bones onto the battlefield under your control with a finality counter on it. It gains haste. Sacrifice it at the beginning of the next end step.

3.8 /10
$0.61
Era of Enlightenment  Hand of Enlightenment

Era of Enlightenment // Hand of Enlightenment

Enchantment — Saga // Enchantment Creature — Human Monk (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I — Scry 2.
II — You gain 2 life.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Hand of Enlightenment

First strike

6.1 /10
$0.03
Flaming Fist Duskguard

Flaming Fist Duskguard

Creature — Dwarf Soldier (3/1)

When Flaming Fist Duskguard enters the battlefield, you get a one-time boon with "When you cast a creature spell, it perpetually gets +1/+0."

10 /10
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Fleetfeather Cockatrice

Fleetfeather Cockatrice

Creature — Cockatrice (3/3)

Flash (You may cast this spell any time you could cast an instant.)
Flying, deathtouch
: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

2.6 /10
$0.10
Fugitive Codebreaker

Fugitive Codebreaker

Creature — Goblin Rogue (2/1)

Prowess, haste
Disguise . This cost is reduced by for each instant and sorcery card in your graveyard. (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)
When Fugitive Codebreaker is turned face up, discard your hand, then draw three cards.

3.6 /10
$0.47
Glyph Elemental

Glyph Elemental

Enchantment Creature — Elemental (2/2)

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.)
Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Glyph Elemental.
Enchanted creature gets +1/+1 for each +1/+1 counter on Glyph Elemental.

3.3 /10
$0.15
Hexgold Slith

Hexgold Slith

Creature — Slith (2/1)

When Hexgold Slith enters the battlefield, you get (two energy counters).
Whenever Hexgold Slith attacks, you may pay . If you do, it gains first strike until end of turn.
Whenever Hexgold Slith deals combat damage to a player, put a +1/+1 counter on it.

1 /10
$0.03
Impassioned Orator

Impassioned Orator

Creature — Human Cleric (2/2)

Whenever another creature enters the battlefield under your control, you gain 1 life.

8.3 /10
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Inquisitor Exarch

Inquisitor Exarch

Creature — Phyrexian Cleric (2/2)

When Inquisitor Exarch enters the battlefield, choose one —
• You gain 2 life.
• Target opponent loses 2 life.

4.3 /10
$0.14
Intrepid Trufflesnout  Go Hog Wild

Intrepid Trufflesnout // Go Hog Wild

Creature — Boar // Instant — Adventure (3/1)

Whenever Intrepid Trufflesnout attacks alone, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")

Go Hog Wild

Target creature gets +2/+2 until end of turn. (Then exile this card. You may cast the creature later from exile.)

4.3 /10
$0.14
Invasion of Mercadia  Kyren Flamewright

Invasion of Mercadia // Kyren Flamewright

Battle — Siege // Creature — Goblin Spellshaper (0/0)

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Mercadia enters the battlefield, you may discard a card. If you do, draw two cards.

Kyren Flamewright

, , Discard a card: Create two 1/1 blue and red Elemental creature tokens. Creatures you control get +1/+0 and gain haste until end of turn.

6.4 /10
$0.05
Invasion of Tarkir  Defiant Thundermaw

Invasion of Tarkir // Defiant Thundermaw

Battle — Siege // Creature — Dragon (0/0)

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Tarkir enters the battlefield, reveal any number of Dragon cards from your hand. When you do, Invasion of Tarkir deals X plus 2 damage to any other target, where X is the number of cards revealed this way. (X can be 0.)

Defiant Thundermaw

Flying, trample
Whenever a Dragon you control attacks, it deals 2 damage to any target.

7.7 /10
$3.62
Kalastria Healer

Kalastria Healer

Creature — Vampire Cleric Ally (1/2)

Rally — Whenever Kalastria Healer or another Ally enters the battlefield under your control, each opponent loses 1 life and you gain 1 life.

5.7 /10
$0.04
Kithkin Zealot

Kithkin Zealot

Creature — Kithkin Cleric (1/3)

When Kithkin Zealot enters the battlefield, you gain 1 life for each black and/or red permanent target opponent controls.

1.4 /10
$0.10
Kor Aeronaut

Kor Aeronaut

Creature — Kor Soldier (2/2)

Kicker (You may pay an additional as you cast this spell.)
Flying
When Kor Aeronaut enters the battlefield, if it was kicked, target creature gains flying until end of turn.

0.7 /10
$0.06
Lone Missionary

Lone Missionary

Creature — Kor Monk (2/1)

When Lone Missionary enters the battlefield, you gain 4 life.

4.2 /10
$0.14
Lullmages Familiar

Lullmage's Familiar

Creature — Beast (2/4)

: Add or .
Whenever you cast a kicked spell, you gain 2 life.

4.5 /10
$0.04
Malakir BloodPriest

Malakir Blood-Priest

Creature — Vampire Cleric (2/1)

When Malakir Blood-Priest enters the battlefield, each opponent loses X life and you gain X life, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

6.8 /10
$0.06
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