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Cards similar to Bloodtracker (400)

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Deadly Grub

Deadly Grub

Creature — Insect (3/1)

Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Deadly Grub dies, if it had no time counters on it, create a 6/1 green Insect creature token with shroud. (It can't be the target of spells or abilities.)

3.8 /10
$0.02
Doom Whisperer

Doom Whisperer

Creature — Nightmare Demon (6/6)

Flying, trample
Pay 2 life: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

9.3 /10
$0.40
Dunland Crebain

Dunland Crebain

Creature — Bird Horror (1/1)

Flying
When Dunland Crebain enters the battlefield, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

7 /10
$0.05
Elder Arthur Maxson

Elder Arthur Maxson

Legendary Creature — Human Knight (4/2)

Creature tokens you control have training. (Whenever a creature token you control attacks with another creature with greater power, put a +1/+1 counter on that token.)
Blind Betrayal — Sacrifice another creature: Elder Arthur Maxson gains indestructible until end of turn.

6.2 /10
$0.17
Emissary of Despair

Emissary of Despair

Creature — Spirit (2/1)

Flying
Whenever Emissary of Despair deals combat damage to a player, that player loses 1 life for each artifact they control.

3.8 /10
$0.18
Falkenrath Aristocrat

Falkenrath Aristocrat

Creature — Vampire Noble (4/1)

Flying, haste
Sacrifice a creature: Falkenrath Aristocrat gains indestructible until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Aristocrat.

6.4 /10
$0.44
Farid Enterprising Salvager

Farid, Enterprising Salvager

Legendary Creature — Human Soldier (3/3)

Whenever a nontoken artifact you control is put into a graveyard from the battlefield, create a colorless artifact token named Scrap.
, Sacrifice an artifact: Choose one —
• Put a +1/+1 counter on Farid. It gains menace until end of turn.
• Goad target creature.
• Discard a card, then draw a card.

7 /10
$0.11
Fathom Mage

Fathom Mage

Creature — Human Wizard (1/1)

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever a +1/+1 counter is put on Fathom Mage, you may draw a card.

9.3 /10
$0.32
Firkraag Cunning Instigator

Firkraag, Cunning Instigator

Legendary Creature — Dragon (3/3)

Flying, haste
Whenever one or more Dragons you control attack an opponent, goad target creature that player controls.
Whenever a creature deals combat damage to one of your opponents, if that creature had to attack this combat, you put a +1/+1 counter on Firkraag, Cunning Instigator and you draw a card.

8.7 /10
$2.30
Galadriel ElvenQueen

Galadriel, Elven-Queen

Legendary Creature — Elf Noble (4/5)

Will of the council — At the beginning of combat on your turn, if another Elf entered the battlefield under your control this turn, starting with you, each player votes for dominion or guidance. If dominion gets more votes, the Ring tempts you, then you put a +1/+1 counter on your Ring-bearer. If guidance gets more votes or the vote is tied, draw a card.

6.7 /10
$0.18
Galadriel Light of Valinor

Galadriel, Light of Valinor

Legendary Creature — Elf Noble (3/3)

Alliance — Whenever another creature enters the battlefield under your control, choose one that hasn't been chosen this turn —
• Add .
• Put a +1/+1 counter on each creature you control.
• Scry 2, then draw a card.

7.9 /10
$7.66
Generous Patron

Generous Patron

Creature — Elf Advisor (1/4)

When Generous Patron enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)
Whenever you put one or more counters on a creature you don't control, draw a card.

8.2 /10
$5.20
Girder Goons

Girder Goons

Creature — Ogre Warrior (4/4)

When Girder Goons dies, create a tapped 2/2 black Rogue creature token.
Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

4.2 /10
$0.02
Gluttonous Hellkite

Gluttonous Hellkite

Creature — Dragon (3/3)

When you cast this spell, each player sacrifices X creatures. Gluttonous Hellkite enters the battlefield with two +1/+1 counters on it for each creature sacrificed this way.
Flying, trample

3.7 /10
$0.16
Gray Merchant of Alphabet

Gray Merchant of Alphabet

Creature — Zombie Performer (2/4)

When Gray Merchant of Alphabet enters the battlefield, choose a letter. For each creature you control that has the chosen letter in its name, you gain 1 life and each opponent loses 1 life.

1 /10
$0.03
Grim Haruspex

Grim Haruspex

Creature — Human Wizard (3/2)

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Whenever another nontoken creature you control dies, draw a card.

9.8 /10
$1.03
Grimdancer

Grimdancer

Creature — Nightmare (3/3)

Grimdancer enters the battlefield with your choice of two different counters on it from among menace, deathtouch, and lifelink.

5.7 /10
$0.10
Grismold the Dreadsower

Grismold, the Dreadsower

Legendary Creature — Troll Shaman (3/3)

Trample
At the beginning of your end step, each player creates a 1/1 green Plant creature token.
Whenever a creature token dies, put a +1/+1 counter on Grismold, the Dreadsower.

7.6 /10
$0.35
Hagra Constrictor

Hagra Constrictor

Creature — Snake (0/0)

Hagra Constrictor enters the battlefield with two +1/+1 counters on it.
Each creature you control with a +1/+1 counter on it has menace. (A creature with menace can't be blocked except by two or more creatures.)

6.9 /10
$0.04
Hakbal of the Surging Soul

Hakbal of the Surging Soul

Legendary Creature — Merfolk Scout (3/3)

At the beginning of combat on your turn, each Merfolk creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the exploring creature, then put the card back or put it into your graveyard.)
Whenever Hakbal of the Surging Soul attacks, you may put a land card from your hand onto the battlefield. If you don't, draw a card.

8.2 /10
$1.42
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