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Cards similar to Heal (400)

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Quicken

Quicken

Instant

The next sorcery spell you cast this turn can be cast as though it had flash. (It can be cast any time you could cast an instant.)
Draw a card.

7.9 /10
$0.86
Searing Touch

Searing Touch

Instant

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
Searing Touch deals 1 damage to any target.

5.9 /10
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Shard Volley

Shard Volley

Instant

As an additional cost to cast this spell, sacrifice a land.
Shard Volley deals 3 damage to any target.

2.4 /10
$0.24
Shock

Shock

Instant

Shock deals 2 damage to any target.

9 /10
$0.03
Sonic Seizure

Sonic Seizure

Instant

As an additional cost to cast this spell, discard a card at random.
Sonic Seizure deals 3 damage to any target.

0.7 /10
$0.13
Spark Jolt

Spark Jolt

Instant

Spark Jolt deals 1 damage to any target. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

5.9 /10
$0.10
Tarfire

Tarfire

Kindred Instant — Goblin

Tarfire deals 2 damage to any target.

5 /10
$0.26
Unstable Footing

Unstable Footing

Instant

Kicker (You may pay an additional as you cast this spell.)
Damage can't be prevented this turn. If this spell was kicked, it deals 5 damage to target player or planeswalker.

3 /10
$0.09
Valiant Farewell

Valiant Farewell

Instant

Target creature you control gets +2/+0 until end of turn. When that creature leaves the battlefield this turn, you get a boon with "When you cast your next creature spell, it perpetually gets +2/+0."
Draw a card.

10 /10
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Academic Dispute

Academic Dispute

Instant

Target creature blocks this turn if able. You may have it gain reach until end of turn.
Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

4.4 /10
$0.03
Alchemists Gift

Alchemist's Gift

Instant

Target creature gets +1/+1 and gains your choice of deathtouch or lifelink until end of turn. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it. Damage dealt by a creature with lifelink also causes its controller to gain that much life.)

5.6 /10
$0.03
Angelic Intervention

Angelic Intervention

Instant

Target creature or planeswalker you control gains protection from colorless or from the color of your choice until end of turn. If it's a creature, put a +1/+1 counter on it. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything with that quality.)

7 /10
$0.10
Artful Maneuver

Artful Maneuver

Instant

Target creature gets +2/+2 until end of turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

3.2 /10
$0.03
Banishing Stroke

Banishing Stroke

Instant

Put target artifact, creature, or enchantment on the bottom of its owner's library.
Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

5.2 /10
$0.12
Blood of the Martyr

Blood of the Martyr

Instant

Until end of turn, if damage would be dealt to any creature, you may have that damage dealt to you instead.

4.3 /10
$1.15
CeaseFire

Cease-Fire

Instant

Target player can't cast creature spells this turn.
Draw a card.

2.4 /10
$0.11
Center Soul

Center Soul

Instant

Target creature you control gains protection from the color of your choice until end of turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

4.7 /10
$0.02
Cruel Feeding

Cruel Feeding

Instant

Strive — This spell costs more to cast for each target beyond the first.
Any number of target creatures each get +1/+0 and gain lifelink until end of turn. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)

2.4 /10
$0.05
Dream Salvage

Dream Salvage

Instant

Draw cards equal to the number of cards target opponent discarded this turn.

4.4 /10
$0.36
Eerie Interlude

Eerie Interlude

Instant

Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.

9.7 /10
$3.50
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