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Cards similar to Soul of Emancipation (400)

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Myr Battlesphere

Myr Battlesphere

Artifact Creature — Myr Construct (4/7)

When Myr Battlesphere enters the battlefield, create four 1/1 colorless Myr artifact creature tokens.
Whenever Myr Battlesphere attacks, you may tap X untapped Myr you control. If you do, Myr Battlesphere gets +X/+0 until end of turn and deals X damage to the player or planeswalker it's attacking.

9.8 /10
$0.15
Nulldrifter

Nulldrifter

Creature — Eldrazi Elemental (4/4)

When you cast this spell, draw two cards.
Flying
Annihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent.)
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

6.3 /10
$3.01
Patron of the Vein

Patron of the Vein

Creature — Vampire Shaman (4/4)

Flying
When Patron of the Vein enters the battlefield, destroy target creature an opponent controls.
Whenever a creature an opponent controls dies, exile it and put a +1/+1 counter on each Vampire you control.

9.1 /10
$0.20
Ringwraiths

Ringwraiths

Creature — Wraith Knight (5/5)

When Ringwraiths enters the battlefield, target creature an opponent controls gets -3/-3 until end of turn. If that creature is legendary, its controller loses 3 life.
When the Ring tempts you, return Ringwraiths from your graveyard to your hand.

8 /10
$0.83
Shadowgrange Archfiend

Shadowgrange Archfiend

Creature — Demon (8/4)

When Shadowgrange Archfiend enters the battlefield, each opponent sacrifices a creature with the greatest power among creatures they control. You gain life equal to the greatest power among creatures sacrificed this way.
Madness—, Pay 8 life. (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

8.8 /10
$4.17
Siege Dragon

Siege Dragon

Creature — Dragon (5/5)

Flying
When Siege Dragon enters the battlefield, destroy all Walls your opponents control.
Whenever Siege Dragon attacks, if defending player controls no Walls, it deals 2 damage to each creature without flying that player controls.

5.7 /10
$0.42
Skull Saucer

Skull Saucer

Creature — Zombie Head (4/1)

Flying
When Skull Saucer enters the battlefield, destroy target creature and put your head on the table. Sacrifice Skull Saucer when your head stops touching the table.

10 /10
$0.08
Spitebellows

Spitebellows

Creature — Elemental (6/1)

When Spitebellows leaves the battlefield, it deals 6 damage to target creature.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

5.9 /10
$0.24
Tetzimoc Primal Death

Tetzimoc, Primal Death

Legendary Creature — Elder Dinosaur (6/6)

Deathtouch
, Reveal Tetzimoc, Primal Death from your hand: Put a prey counter on target creature. Activate only during your turn.
When Tetzimoc enters the battlefield, destroy each creature your opponents control with a prey counter on it.

7.1 /10
$0.62
Threefold Thunderhulk

Threefold Thunderhulk

Artifact Creature — Gnome (0/0)

Threefold Thunderhulk enters the battlefield with three +1/+1 counters on it.
Whenever Threefold Thunderhulk enters the battlefield or attacks, create a number of 1/1 colorless Gnome artifact creature tokens equal to its power.
, Sacrifice another artifact: Put a +1/+1 counter on Threefold Thunderhulk.

8.5 /10
$0.40
Timothar Baron of Bats

Timothar, Baron of Bats

Legendary Creature — Vampire Noble (4/4)

Ward—Discard a card.
Whenever another nontoken Vampire you control dies, you may pay and exile it. If you do, create a 1/1 black Bat creature token with flying. It gains "When this creature deals combat damage to a player, sacrifice it and return the exiled card to the battlefield tapped."

7.5 /10
$0.15
Mishra Lost to Phyrexia

Mishra, Lost to Phyrexia

Legendary Artifact Creature — Phyrexian Artificer (9/9)

Whenever Mishra, Lost to Phyrexia enters the battlefield or attacks, choose three —
• Target opponent discards two cards.
• Mishra deals 3 damage to any target.
• Destroy target artifact or planeswalker.
• Creatures you control gain menace and trample until end of turn.
• Creatures you don't control get -1/-1 until end of turn.
• Create two tapped Powerstone tokens.

10 /10
--
Zagras Thief of Heartbeats

Zagras, Thief of Heartbeats

Legendary Creature — Vampire Rogue (4/4)

This spell costs less to cast for each creature in your party.
Flying, deathtouch, haste
Other creatures you control have deathtouch.
Whenever a creature you control deals combat damage to a planeswalker, destroy that planeswalker.

7.8 /10
$0.13
Abdel Adrian Gorions Ward

Abdel Adrian, Gorion's Ward

Legendary Creature — Human Warrior (4/4)

When Abdel Adrian, Gorion's Ward enters the battlefield, exile any number of other nonland permanents you control until Abdel Adrian leaves the battlefield. Create a 1/1 white Soldier creature token for each permanent exiled this way.
Choose a Background (You can have a Background as a second commander.)

8.9 /10
$0.04
Aether Channeler

Aether Channeler

Creature — Human Wizard (2/1)

When Aether Channeler enters the battlefield, choose one —
• Create a 1/1 white Bird creature token with flying.
• Return another target nonland permanent to its owner's hand.
• Draw a card.

9.3 /10
$0.86
Agent of Treachery

Agent of Treachery

Creature — Human Rogue (2/3)

When Agent of Treachery enters the battlefield, gain control of target permanent.
At the beginning of your end step, if you control three or more permanents you don't own, draw three cards.

9.5 /10
$5.68
Alabaster Host Intercessor

Alabaster Host Intercessor

Creature — Phyrexian Samurai (3/4)

When Alabaster Host Intercessor enters the battlefield, exile target creature an opponent controls until Alabaster Host Intercessor leaves the battlefield.
Plainscycling (, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)

5.3 /10
$0.03
Ambush Krotiq

Ambush Krotiq

Creature — Insect (5/5)

Trample
When Ambush Krotiq enters the battlefield, return another creature you control to its owner's hand.

2.3 /10
$0.03
Angel of Glorys Rise

Angel of Glory's Rise

Creature — Angel (4/6)

Flying
When Angel of Glory's Rise enters the battlefield, exile all Zombies, then return all Human creature cards from your graveyard to the battlefield.

8.5 /10
$0.46
Angel of the Dire Hour

Angel of the Dire Hour

Creature — Angel (5/4)

Flash
Flying
When Angel of the Dire Hour enters the battlefield, if you cast it from your hand, exile all attacking creatures.

7.6 /10
$0.93
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