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Cards similar to Grim Reaper's Sprint (400)

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Relentless Assault

Relentless Assault

Sorcery

Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.

9.6 /10
$4.40
Rousing Read

Rousing Read

Enchantment — Aura

Enchant creature
When Rousing Read enters, draw two cards, then discard a card.
Enchanted creature gets +1/+1 and has flying.

4.1 /10
$0.03
Scion of Draco

Scion of Draco

Artifact Creature — Dragon (4/4)

Domain — This spell costs less to cast for each basic land type among lands you control.
Flying
Each creature you control has vigilance if it's white, hexproof if it's blue, lifelink if it's black, first strike if it's red, and trample if it's green.

8.9 /10
$3.39
Scourge of the Throne

Scourge of the Throne

Creature — Dragon (5/5)

Flying
Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)
Whenever Scourge of the Throne attacks for the first time each turn, if it's attacking the player with the most life or tied for most life, untap all attacking creatures. After this phase, there is an additional combat phase.

9.5 /10
$0.37
Sentinels Eyes

Sentinel's Eyes

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+1 and has vigilance.
Escape—, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

7.8 /10
$0.12
Sentry Bot

Sentry Bot

Artifact Creature — Robot (2/5)

Flash
This spell costs less to cast for each creature attacking you.
When Sentry Bot enters, you get for each creature attacking you.
At the beginning of combat on your turn, you may pay . If you do, put a +1/+1 counter on each creature you control.

6.5 /10
$0.09
Shiny Impetus

Shiny Impetus

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
Whenever enchanted creature attacks, you create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")

9.6 /10
$0.07
Solid Footing

Solid Footing

Enchantment — Aura

Flash
Enchant creature
Enchanted creature gets +1/+1.
As long as enchanted creature has vigilance, it assigns combat damage equal to its toughness rather than its power.

5.4 /10
$0.04
Spectra Ward

Spectra Ward

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2 and has protection from each color. This effect doesn't remove Auras. (It can't be blocked, targeted, or dealt damage by anything that's white, blue, black, red, or green.)

8.1 /10
$3.66
Sphinx of the Second Sun

Sphinx of the Second Sun

Creature — Sphinx (6/6)

Flying
At the beginning of each of your postcombat main phases, there is an additional beginning phase after this phase. (The beginning phase includes the untap, upkeep, and draw steps.)

9.3 /10
$0.38
Spider Umbra

Spider Umbra

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+1 and has reach. (It can block creatures with flying.)
Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

8.7 /10
$0.33
Spirit Away

Spirit Away

Enchantment — Aura

Enchant creature
You control enchanted creature.
Enchanted creature gets +2/+2 and has flying.

2.6 /10
$0.18
Spiteful Returned

Spiteful Returned

Enchantment Creature — Zombie (1/1)

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Whenever Spiteful Returned or enchanted creature attacks, defending player loses 2 life.
Enchanted creature gets +1/+1.

3.5 /10
$0.08
Squires Devotion

Squire's Devotion

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+1 and has lifelink.
When Squire's Devotion enters, create a 1/1 white Vampire creature token with lifelink.

5 /10
$0.05
Staggering Insight

Staggering Insight

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+1 and has lifelink and "Whenever this creature deals combat damage to a player, draw a card."

8.2 /10
$0.22
Strange Augmentation

Strange Augmentation

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+1.
Delirium — Enchanted creature gets an additional +2/+2 as long as there are four or more card types among cards in your graveyard.

1.7 /10
$0.05
Strength of Isolation

Strength of Isolation

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+2 and has protection from black.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

2 /10
$0.12
Strength of Lunacy

Strength of Lunacy

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+1 and has protection from white.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

5.4 /10
$0.31
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