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Cards similar to Hydroid Krasis (400)

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Arcus Acolyte

Arcus Acolyte

Creature — Human Cleric Archer (2/2)

Reach, lifelink
Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each other creature you control without a +1/+1 counter on it has outlast .

6.9 /10
$0.06
Aven Heartstabber

Aven Heartstabber

Creature — Bird Assassin (1/1)

Flying
As long as there are five or more mana values among cards in your graveyard, Aven Heartstabber gets +2/+2 and has deathtouch.
When Aven Heartstabber dies, mill two cards, then draw a card.

6.5 /10
$0.13
Bronzehide Lion

Bronzehide Lion

Creature — Cat (3/3)

: Bronzehide Lion gains indestructible until end of turn.
When Bronzehide Lion dies, return it to the battlefield. It's an Aura enchantment with enchant creature you control and ": Enchanted creature gains indestructible until end of turn," and it loses all other abilities.

7.9 /10
$0.28
Brushfire Elemental

Brushfire Elemental

Creature — Elemental (1/1)

Haste
Brushfire Elemental can't be blocked by creatures with power 2 or less.
Landfall — Whenever a land enters the battlefield under your control, Brushfire Elemental gets +2/+2 until end of turn.

6 /10
$0.05
Cattibrie of Mithral Hall

Catti-brie of Mithral Hall

Legendary Creature — Human Archer (2/2)

First strike, reach
Whenever Catti-brie of Mithral Hall attacks, put a +1/+1 counter on it for each Equipment attached to it.
, Remove all +1/+1 counters from Catti-brie: It deals X damage to target attacking or blocking creature an opponent controls, where X is the number of counters removed this way.

6.1 /10
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Claire DLoon Joy Sculptor

Claire D'Loon, Joy Sculptor

Legendary Creature — Human Performer (2/3)

When Claire D'Loon, Joy Sculptor enters the battlefield, for the rest of the game, tokens you own become cards that are still tokens. (They continue to exist after they leave the battlefield.)
, : You may put a token from your graveyard or hand onto the battlefield.

2.4 /10
$0.14
Contraband Kingpin

Contraband Kingpin

Creature — Aetherborn Rogue (1/4)

Lifelink
Whenever an artifact enters the battlefield under your control, scry 1.

6.5 /10
$0.13
Cursed Wombat

Cursed Wombat

Creature — Nightmare Wombat (2/3)

: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)
Permanents you control have "Whenever one or more +1/+1 counters are put on this permanent, put an additional +1/+1 counter on it. This ability triggers only once each turn."

2.1 /10
$0.09
Darkheart Sliver

Darkheart Sliver

Creature — Sliver (2/2)

All Slivers have "Sacrifice this permanent: You gain 3 life."

6.2 /10
$0.39
Dorothea Vengeful Victim  Dorotheas Retribution

Dorothea, Vengeful Victim // Dorothea's Retribution

Legendary Creature — Spirit // Enchantment — Aura (4/4)

Flying
When Dorothea, Vengeful Victim attacks or blocks, sacrifice it at end of combat.
Disturb (You may cast this card from your graveyard transformed for its disturb cost.)

Dorothea's Retribution

Enchant creature
Enchanted creature has "Whenever this creature attacks, create a 4/4 white Spirit creature token with flying that's tapped and attacking. Sacrifice that token at end of combat."
If Dorothea's Retribution would be put into a graveyard from anywhere, exile it instead.

6.3 /10
$0.14
Gallia of the Endless Dance

Gallia of the Endless Dance

Legendary Creature — Satyr (2/2)

Haste
Other Satyrs you control get +1/+1 and have haste.
Whenever you attack with three or more creatures, you may discard a card at random. If you do, draw two cards.

5.8 /10
$0.19
Glowspore Shaman

Glowspore Shaman

Creature — Elf Shaman (3/1)

When Glowspore Shaman enters the battlefield, mill three cards. You may put a land card from your graveyard on top of your library. (To mill a card, put the top card of your library into your graveyard.)

7.6 /10
$0.06
GoldForged Thopteryx

Gold-Forged Thopteryx

Artifact Creature — Dinosaur Thopter (1/3)

Flying, lifelink
Each legendary permanent you control has ward . (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)

8.8 /10
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Harbin Vanguard Aviator

Harbin, Vanguard Aviator

Legendary Creature — Human Soldier (3/2)

Flying
Whenever you attack with five or more Soldiers, creatures you control get +1/+1 and gain flying until end of turn.

6.2 /10
$0.15
Huatlis Raptor

Huatli's Raptor

Creature — Dinosaur (2/3)

Vigilance
When Huatli's Raptor enters the battlefield, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

6.2 /10
$0.14
Lavinia Azorius Renegade

Lavinia, Azorius Renegade

Legendary Creature — Human Soldier (2/2)

Each opponent can't cast noncreature spells with mana value greater than the number of lands that player controls.
Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell.

9.3 /10
$0.51
Lazav the Multifarious

Lazav, the Multifarious

Legendary Creature — Shapeshifter (1/3)

When Lazav, the Multifarious enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
: Lazav, the Multifarious becomes a copy of target creature card in your graveyard with mana value X, except its name is Lazav, the Multifarious, it's legendary in addition to its other types, and it has this ability.

7.6 /10
$0.38
Meet and Greet Sisay

Meet and Greet "Sisay"

Legendary Creature — Elf Performer (1/1)

Whenever you cast a spell, choose one —
• Flavor — Meet and Greet "Sisay" gets +1/+1 until end of turn for each line of flavor text that spell has.
• History — Create a Treasure token if that spell doesn't share an expansion symbol with a permanent you control or a card in your graveyard.

0.3 /10
$0.13
Mischievous Chimera

Mischievous Chimera

Enchantment Creature — Chimera (2/2)

Flying
Whenever you cast your first spell during each opponent's turn, Mischievous Chimera deals 1 damage to each opponent. Scry 1.

5.4 /10
$0.07
Ol Buzzbark

Ol' Buzzbark

Legendary Creature — Goblin Warrior (3/3)

When Ol' Buzzbark enters the battlefield, roll X six-sided dice onto the battlefield from a height of at least X inches. For each die, put a number of +1/+1 counters equal to the result on each creature you control that die is touching. For each die, Ol' Buzzbark deals damage equal to the result to each creature an opponent controls that die is touching.

10 /10
$0.40
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