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Cards similar to Hostile Minotaur (400)

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Vengeful Firebrand

Vengeful Firebrand

Creature — Elemental Warrior (5/2)

Vengeful Firebrand has haste as long as a Warrior card is in your graveyard.
: Vengeful Firebrand gets +1/+0 until end of turn.

0.8 /10
$0.37
Viashino Cutthroat

Viashino Cutthroat

Creature — Lizard (5/3)

Haste
At the beginning of the end step, return Viashino Cutthroat to its owner's hand.

0.9 /10
$0.15
Viashino Sandsprinter

Viashino Sandsprinter

Creature — Lizard Warrior (4/1)

Trample, haste
At the beginning of the end step, return Viashino Sandsprinter to its owner's hand. (Return it only if it's on the battlefield.)
Cycling (, Discard this card: Draw a card.)

4.3 /10
$0.05
Viashino Sandstalker

Viashino Sandstalker

Creature — Lizard Warrior (4/2)

Haste (This creature can attack and as soon as it comes under your control.)
At the beginning of the end step, return Viashino Sandstalker to its owner's hand. (Return it only if it's on the battlefield.)

1.8 /10
$0.23
Village Watch  Village Reavers

Village Watch // Village Reavers

Creature — Human Werewolf // Creature — Werewolf (4/3)

Haste
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Village Reavers

Wolves and Werewolves you control have haste.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

7.3 /10
$0.10
Vithian Stinger

Vithian Stinger

Creature — Human Shaman (0/1)

: Vithian Stinger deals 1 damage to any target.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

6 /10
$0.14
Volatile Arsonist  DireStrain Anarchist

Volatile Arsonist // Dire-Strain Anarchist

Creature — Human Werewolf // Creature — Werewolf (4/4)

Menace, haste
Whenever Volatile Arsonist attacks, it deals 1 damage to each of up to one target creature, up to one target player, and/or up to one target planeswalker.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Dire-Strain Anarchist

Menace, haste
Whenever Dire-Strain Anarchist attacks, it deals 2 damage to each of up to one target creature, up to one target player, and/or up to one target planeswalker.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

6.8 /10
$0.42
Voldaren Duelist

Voldaren Duelist

Creature — Vampire Warrior (3/2)

Haste
When Voldaren Duelist enters the battlefield, target creature can't block this turn.

1.7 /10
$0.02
Vulshok Battlemaster

Vulshok Battlemaster

Creature — Human Warrior (2/2)

Haste
When Vulshok Battlemaster enters the battlefield, attach all Equipment on the battlefield to it. (Control of the Equipment doesn't change.)

3.8 /10
$0.40
Vulshok Sorcerer

Vulshok Sorcerer

Creature — Human Shaman (1/1)

Haste
: Vulshok Sorcerer deals 1 damage to any target.

7.1 /10
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Warbringer

Warbringer

Creature — Orc Berserker (3/3)

Dash costs you pay cost less (as long as this creature is on the battlefield).
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

2.7 /10
$0.09
Warchief Giant

Warchief Giant

Creature — Giant Warrior (5/3)

Haste
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

7.1 /10
$0.71
Warcry Phoenix

Warcry Phoenix

Creature — Phoenix (2/2)

Flying, haste
Whenever you attack with three or more creatures, you may pay . If you do, return Warcry Phoenix from your graveyard to the battlefield tapped and attacking.

5.5 /10
$0.06
Warriors of Tiamat

Warriors of Tiamat

Creature — Dragon Warrior (4/2)

Haste
Double team

10 /10
--
Whip Sergeant

Whip Sergeant

Creature — Human Soldier (2/1)

: Target creature gains haste until end of turn. (It can attack this turn.)

0.5 /10
$0.20
Wild Colos

Wild Colos

Creature — Goat Beast (2/2)

Haste

0.8 /10
$0.13
Zealous Conscripts

Zealous Conscripts

Creature — Human Warrior (3/3)

Haste
When Zealous Conscripts enters the battlefield, gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn.

9.4 /10
$0.48
Zirilan of the Claw

Zirilan of the Claw

Legendary Creature — Lizard Shaman (3/4)

, : Search your library for a Dragon permanent card, put that card onto the battlefield, then shuffle. That Dragon gains haste until end of turn. Exile it at the beginning of the next end step.

5 /10
~$11
Academy Raider

Academy Raider

Creature — Human Warrior (1/1)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Whenever Academy Raider deals combat damage to a player, you may discard a card. If you do, draw a card.

3.2 /10
$0.02
Acolyte Hybrid

Acolyte Hybrid

Creature — Tyranid Human (2/2)

Heavy Rock Cutter — Whenever Acolyte Hybrid attacks, destroy up to one target artifact. If an artifact is destroyed this way, its controller draws a card.

5.9 /10
$0.08
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