Creature — Elemental Warrior (5/2)
Vengeful Firebrand has haste as long as a Warrior card is in your graveyard.
: Vengeful Firebrand gets +1/+0 until end of turn.
Creature — Lizard (5/3)
Haste
At the beginning of the end step, return Viashino Cutthroat to its owner's hand.
Creature — Lizard Warrior (4/1)
Trample, haste
At the beginning of the end step, return Viashino Sandsprinter to its owner's hand. (Return it only if it's on the battlefield.)
Cycling (, Discard this card: Draw a card.)
Creature — Lizard Warrior (4/2)
Haste (This creature can attack and as soon as it comes under your control.)
At the beginning of the end step, return Viashino Sandstalker to its owner's hand. (Return it only if it's on the battlefield.)
Creature — Human Werewolf // Creature — Werewolf (4/3)
Haste
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Village Reavers
Wolves and Werewolves you control have haste.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Creature — Human Shaman (0/1)
: Vithian Stinger deals 1 damage to any target.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Creature — Human Werewolf // Creature — Werewolf (4/4)
Menace, haste
Whenever Volatile Arsonist attacks, it deals 1 damage to each of up to one target creature, up to one target player, and/or up to one target planeswalker.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Dire-Strain Anarchist
Menace, haste
Whenever Dire-Strain Anarchist attacks, it deals 2 damage to each of up to one target creature, up to one target player, and/or up to one target planeswalker.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Creature — Vampire Warrior (3/2)
Haste
When Voldaren Duelist enters the battlefield, target creature can't block this turn.
Creature — Human Warrior (2/2)
Haste
When Vulshok Battlemaster enters the battlefield, attach all Equipment on the battlefield to it. (Control of the Equipment doesn't change.)
Creature — Human Shaman (1/1)
Haste
: Vulshok Sorcerer deals 1 damage to any target.
Creature — Orc Berserker (3/3)
Dash costs you pay cost less (as long as this creature is on the battlefield).
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Creature — Giant Warrior (5/3)
Haste
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Creature — Phoenix (2/2)
Flying, haste
Whenever you attack with three or more creatures, you may pay . If you do, return Warcry Phoenix from your graveyard to the battlefield tapped and attacking.
Creature — Human Soldier (2/1)
: Target creature gains haste until end of turn. (It can attack this turn.)
Creature — Human Warrior (3/3)
Haste
When Zealous Conscripts enters the battlefield, gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn.
Legendary Creature — Lizard Shaman (3/4)
, : Search your library for a Dragon permanent card, put that card onto the battlefield, then shuffle. That Dragon gains haste until end of turn. Exile it at the beginning of the next end step.
Creature — Human Warrior (1/1)
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Whenever Academy Raider deals combat damage to a player, you may discard a card. If you do, draw a card.
Creature — Tyranid Human (2/2)
Heavy Rock Cutter — Whenever Acolyte Hybrid attacks, destroy up to one target artifact. If an artifact is destroyed this way, its controller draws a card.
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