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Cards similar to Final Parting (400)

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No One Left Behind

No One Left Behind

Sorcery

This spell costs less to cast if it targets a creature card with mana value 3 or less.
Return target creature card from your graveyard to the battlefield.

6.3 /10
$0.02
Pack Hunt

Pack Hunt

Sorcery

Search your library for up to three cards with the same name as target creature, reveal them, put them into your hand, then shuffle.

2.7 /10
$0.31
Planar Despair

Planar Despair

Sorcery

Domain — All creatures get -1/-1 until end of turn for each basic land type among lands you control.

1.4 /10
$0.17
Profane Tutor

Profane Tutor

Sorcery

Suspend 2— (Rather than cast this card from your hand, pay and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Search your library for a card, put that card into your hand, then shuffle.

9.7 /10
$3.30
Ray of Ruin

Ray of Ruin

Sorcery

Exile target creature, Vehicle, or nonbasic land. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

2.3 /10
$0.02
Reign of Terror

Reign of Terror

Sorcery

Destroy all green creatures or all white creatures. They can't be regenerated. You lose 2 life for each creature that died this way.

0.5 /10
$0.17
Reprocess

Reprocess

Sorcery

Sacrifice any number of artifacts, creatures, and/or lands. Draw a card for each permanent sacrificed this way.

7 /10
$9.33
Rhythmic Water Vortex

Rhythmic Water Vortex

Sorcery

Return up to two target creatures to their owner's hand.
Search your library and/or graveyard for a card named Mu Yanling, reveal it, and put it into your hand. If you searched your library this way, shuffle.

0.8 /10
$0.11
Rise Again

Rise Again

Sorcery

Return target creature card from your graveyard to the battlefield.

4.6 /10
$0.04
Rising Miasma

Rising Miasma

Sorcery

All creatures get -2/-2 until end of turn.
Awaken 3— (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

1.2 /10
$0.04
Ruthless Disposal

Ruthless Disposal

Sorcery

As an additional cost to cast this spell, discard a card and sacrifice a creature.
Two target creatures each get -13/-13 until end of turn.

2.6 /10
$0.01
Sanguimancy

Sanguimancy

Sorcery

You draw X cards and you lose X life, where X is your devotion to black. (Each in the mana costs of permanents you control counts toward your devotion to black.)

4.2 /10
$0.07
Seek the Horizon

Seek the Horizon

Sorcery

Search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.

6.9 /10
$0.09
Settle the Score

Settle the Score

Sorcery

Exile target creature. Put two loyalty counters on a planeswalker you control.

6.7 /10
$0.08
Shard Convergence

Shard Convergence

Sorcery

Search your library for a Plains card, an Island card, a Swamp card, and a Mountain card. Reveal those cards, put them into your hand, then shuffle.

5.4 /10
$0.47
Slimefoots Survey

Slimefoot's Survey

Sorcery

Domain — Search your library for up to two land cards that each have a basic land type, put them onto the battlefield tapped, then shuffle. Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to one of them on top of your library and the rest on the bottom of your library in a random order.

5.4 /10
$0.04
Stench of Evil

Stench of Evil

Sorcery

Destroy all Plains. For each land destroyed this way, Stench of Evil deals 1 damage to that land's controller unless they pay .

1.3 /10
$0.23
Step Through

Step Through

Sorcery

Return two target creatures to their owners' hands.
Wizardcycling (, Discard this card: Search your library for a Wizard card, reveal it, put it into your hand, then shuffle.)

9.1 /10
$0.08
Stolen Grain

Stolen Grain

Sorcery

Stolen Grain deals 5 damage to target opponent or planeswalker. You gain 5 life.

0.1 /10
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Stronghold Discipline

Stronghold Discipline

Sorcery

Each player loses 1 life for each creature they control.

2.6 /10
$0.05
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