Creature — Elf Wizard Shaman (1/1)
: Choose a creature type. Reveal the top card of your library. If that card is a creature card of the chosen type, put it into your hand. Otherwise, put it into your graveyard.
Creature — Elf Druid (1/1)
: For each color among permanents you control, add one mana of that color.
Creature — Mongoose (2/1)
This spell can't be countered.
Shroud (This creature can't be the target of spells or abilities.)
Creature — Wurm (0/0)
Boneyard Wurm's power and toughness are each equal to the number of creature cards in your graveyard.
Snow Creature — Centaur Warrior (2/2)
: Boreal Centaur gets +1/+1 until end of turn. Activate only once each turn. ( can be paid with one mana from a snow source.)
Creature — Treefolk Shaman (1/3)
Treefolk spells and Shaman spells you cast cost less to cast.
Creature — Ouphe (2/2)
: Bramblefort Fink has base power and toughness 10/10 until end of turn. Activate only if you control an Oko planeswalker.
Creature — Elemental (1/1)
Trample
Tap an untapped creature you control: Bramblesnap gets +1/+1 until end of turn.
Creature — Phyrexian Elf Scout (3/1)
Toxic 2 (Players dealt combat damage by this creature also get two poison counters.)
Creature — Plant Wolf (3/3)
Defender
As long as you control a creature with power 4 or greater, Bristlepack Sentry can attack as though it didn't have defender.
Creature — Elephant (4/4)
When Bull Elephant enters the battlefield, sacrifice it unless you return two Forests you control to their owner's hand.
Creature — Spider (1/3)
Reach (This creature can block creatures with flying.)
Creature — Elf Artificer (2/2)
Metalcraft — Carapace Forger gets +2/+2 as long as you control three or more artifacts.
Creature — Ouphe (2/2)
Activated abilities of artifacts can't be activated.
Creature — Elf Shaman (2/2)
: Cylian Sunsinger and each other creature with the same name as it get +3/+3 until end of turn.
Creature — Wolf (2/2)
: Darkthicket Wolf gets +2/+2 until end of turn. Activate only once each turn.
Creature — Dryad Spellshaper (1/1)
, , Discard a card: Prevent all combat damage that would be dealt this turn.
Creature — Spider (1/2)
Reach (This creature can block creatures with flying.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
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