Instant
If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost.
All damage that would be dealt to target creature this turn is dealt to you instead.
Instant
Target creature gains protection from the color of your choice until end of turn.
Instant
Target creature gets +2/+2 until end of turn. If you control an Equipment, create a 1/1 white Human Soldier creature token.
Instant
Target creature gets +2/+2 until end of turn. If it's a host or has augment, it gains lifelink until end of turn.
Instant
Until end of turn, target creature gets +1/+0 and gains first strike and lifelink.
Instant
Exile target creature. Its controller gains life equal to its power.
Instant
Target blocking or blocked creature you control gets +2/+2 until end of turn.
Instant
Target creature gets +2/+2 until end of turn. You gain 1 life for each attacking creature you control.
Instant
Search your library for a Plains card. If target opponent controls more lands than you, you may search your library for an additional Plains card. Reveal those cards, put them into your hand, then shuffle.
Instant
All combat damage that would be dealt to you this turn is dealt to target attacking creature instead.
Instant
Exile target attacking creature if its power is less than or equal to the number of Soldiers on the battlefield.
Instant
Target creature gets +2/+2 until end of turn. If it's a Vampire, it gains first strike until end of turn.
Instant
Target creature gets +1/+1 until end of turn. Untap that creature.
Instant
Target creature gets +1/+3 and gains flying until end of turn. Untap it.
Instant
Radiance — Target creature and each other creature that shares a color with it get +1/+1 until end of turn.
Instant
Choose one —
• Make a Retreat — Return target creature you control to its owner's hand.
• Stand and Fight — Target creature gets +1/+3 until end of turn.
Instant
Choose a color. White creatures you control gain protection from the chosen color until end of turn.
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