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Cards similar to Castle Vantress (400)

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Sea Gate

Sea Gate

Land — Gate

Sea Gate enters the battlefield tapped.
As Sea Gate enters the battlefield, choose a color other than blue.
: Add or one mana of the chosen color.

9.4 /10
$0.43
Shelldock Isle

Shelldock Isle

Land

Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Shelldock Isle enters the battlefield tapped.
: Add .
, : You may play the exiled card without paying its mana cost if a library has twenty or fewer cards in it.

5.2 /10
$2.20
Soaring Seacliff

Soaring Seacliff

Land

Soaring Seacliff enters the battlefield tapped.
When Soaring Seacliff enters the battlefield, target creature gains flying until end of turn.
: Add .

6.3 /10
$0.10
Sunken Palace

Sunken Palace

Land — Cave

Sunken Palace enters the battlefield tapped.
: Add .
, , Exile seven cards from your graveyard: Add . When you spend this mana to cast a spell or activate an ability, copy that spell or ability. You may choose new targets for the copy. (Mana abilities can't be copied.)

5.1 /10
$0.66
Svyelunite Temple

Svyelunite Temple

Land

Svyelunite Temple enters the battlefield tapped.
: Add .
, Sacrifice Svyelunite Temple: Add .

5.3 /10
$0.89
Teferis Isle

Teferi's Isle

Legendary Land

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Teferi's Isle enters the battlefield tapped.
: Add .

4.5 /10
$5.05
The Surgical Bay

The Surgical Bay

Land — Sphere

The Surgical Bay enters the battlefield tapped.
: Add .
, , Sacrifice The Surgical Bay: Draw a card.

7.9 /10
$0.05
Thriving Isle

Thriving Isle

Land

Thriving Isle enters the battlefield tapped.
As Thriving Isle enters the battlefield, choose a color other than blue.
: Add or one mana of the chosen color.

9.5 /10
$0.09
Tolaria West

Tolaria West

Land

Tolaria West enters the battlefield tapped.
: Add .
Transmute (, Discard this card: Search your library for a card with mana value 0, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

9.1 /10
--
Otawara Soaring City

Otawara, Soaring City

Legendary Land

: Add .
Channel — , Discard Otawara, Soaring City: Return target artifact, creature, enchantment, or planeswalker to its owner's hand. This ability costs less to activate for each legendary creature you control.

10 /10
~$21
Riptide Laboratory

Riptide Laboratory

Land

: Add .
, : Return target Wizard you control to its owner's hand.

9.5 /10
$0.17
Tolarian Academy

Tolarian Academy

Legendary Land

: Add for each artifact you control.

10 /10
--
Trenzalore Clocktower

Trenzalore Clocktower

Legendary Land

: Add . Put a time counter on Trenzalore Clocktower.
, , Remove twelve time counters from Trenzalore Clocktower and exile it: Shuffle your graveyard and hand into your library, then draw seven cards. Activate only if you control a Time Lord.

8.2 /10
$0.15
Academy Ruins

Academy Ruins

Legendary Land

: Add .
, : Put target artifact card from your graveyard on top of your library.

9.8 /10
~$15
Blighted Cataract

Blighted Cataract

Land

: Add .
, , Sacrifice Blighted Cataract: Draw two cards.

6.8 /10
$0.10
Cephalid Coliseum

Cephalid Coliseum

Land

: Add . Cephalid Coliseum deals 1 damage to you.
Threshold — , , Sacrifice Cephalid Coliseum: Target player draws three cards, then discards three cards. Activate only if seven or more cards are in your graveyard.

9.5 /10
--
Ipnu Rivulet

Ipnu Rivulet

Land — Desert

: Add .
, Pay 1 life: Add .
, , Sacrifice a Desert: Target player mills four cards.

7.2 /10
$0.23
Island

Island

Basic Land — Island

(: Add .)

10 /10
$0.06
Minamo School at Waters Edge

Minamo, School at Water's Edge

Legendary Land

: Add .
, : Untap target legendary permanent.

9.7 /10
~$52
Oboro Palace in the Clouds

Oboro, Palace in the Clouds

Legendary Land

: Add .
: Return Oboro, Palace in the Clouds to its owner's hand.

8.2 /10
~$32
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