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Cards similar to Vial Smasher, Gleeful Grenadier (400)

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Orcish Bowmasters

Orcish Bowmasters

Creature — Orc Archer (1/1)

Flash
When Orcish Bowmasters enters and whenever an opponent draws a card except the first one they draw in each of their draw steps, Orcish Bowmasters deals 1 damage to any target. Then amass Orcs 1.

9.9 /10
~$45
Origin of the Hidden Ones

Origin of the Hidden Ones

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Origin of the Hidden Ones deals 4 damage to any target.
II — Create two 1/1 black Assassin creature tokens with menace.
III — Whenever an Assassin you control attacks this turn, create a 1/1 black Assassin creature token with menace that's tapped and attacking.

5.5 /10
$0.06
Outpost Siege

Outpost Siege

Enchantment

As Outpost Siege enters, choose Khans or Dragons.
• Khans — At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card.
• Dragons — Whenever a creature you control leaves the battlefield, Outpost Siege deals 1 damage to any target.

9.5 /10
$0.30
Purifying Dragon

Purifying Dragon

Creature — Dragon (4/3)

Flying
Whenever Purifying Dragon attacks, it deals 1 damage to target creature defending player controls. If that creature is a Zombie, Purifying Dragon deals 2 damage to it instead.

3.1 /10
$0.06
Rage Thrower

Rage Thrower

Creature — Human Shaman (4/2)

Whenever another creature dies, Rage Thrower deals 2 damage to target player or planeswalker.

4.2 /10
$0.07
Ral and the Implicit Maze

Ral and the Implicit Maze

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Ral and the Implicit Maze deals 2 damage to each creature and planeswalker your opponents control.
II — You may discard a card. If you do, exile the top two cards of your library. You may play them until the end of your next turn.
III — Create a Spellgorger Weird token. (It's a 2/2 Weird creature with "Whenever you cast a noncreature spell, put a +1/+1 counter on Spellgorger Weird.")

2.8 /10
$0.03
Ral Monsoon Mage  Ral Leyline Prodigy

Ral, Monsoon Mage // Ral, Leyline Prodigy

Legendary Creature — Human Wizard // Legendary Planeswalker (1/3)

Instant and sorcery spells you cast cost less to cast.
Whenever you cast an instant or sorcery spell during your turn, flip a coin. If you lose the flip, Ral, Monsoon Mage deals 1 damage to you. If you win the flip, you may exile Ral. If you do, return him to the battlefield transformed under his owner's control.

Ral, Leyline Prodigy

Ral, Leyline Prodigy enters with an additional loyalty counter on him for each instant and sorcery spell you've cast this turn.
+1: Until your next turn, instant and sorcery spells you cast cost less to cast.
-2: Ral deals 2 damage divided as you choose among one or two targets. Draw a card if you control a blue permanent other than Ral.
-8: Exile the top eight cards of your library. You may cast insta

6.9 /10
$5.31
Rampaging Ferocidon

Rampaging Ferocidon

Creature — Dinosaur (3/3)

Menace
Players can't gain life.
Whenever another creature enters, Rampaging Ferocidon deals 1 damage to that creature's controller.

9.1 /10
$6.51
Razorgrass Ambush  Razorgrass Field

Razorgrass Ambush // Razorgrass Field

Instant // Land

Razorgrass Ambush deals 3 damage to target attacking or blocking creature.

Razorgrass Field

As Razorgrass Field enters, you may pay 3 life. If you don't, it enters tapped.
: Add .

8.2 /10
$0.18
Reckless Fireweaver

Reckless Fireweaver

Creature — Human Artificer (1/3)

Whenever an artifact you control enters, Reckless Fireweaver deals 1 damage to each opponent.

9.8 /10
$0.70
Sarkhan Dragonsoul

Sarkhan, Dragonsoul

Legendary Planeswalker — Sarkhan

+2: Sarkhan, Dragonsoul deals 1 damage to each opponent and each creature your opponents control.
-3: Sarkhan, Dragonsoul deals 4 damage to target player or planeswalker.
-9: Search your library for any number of Dragon creature cards, put them onto the battlefield, then shuffle.

6.6 /10
--
Savage Alliance

Savage Alliance

Instant

Escalate (Pay this cost for each mode chosen beyond the first.)
Choose one or more —
• Creatures target player controls gain trample until end of turn.
• Savage Alliance deals 2 damage to target creature.
• Savage Alliance deals 1 damage to each creature target opponent controls.

3.8 /10
$0.10
Sharpshooter Elf

Sharpshooter Elf

Creature — Elf Ranger (0/2)

Reach
Sharpshooter Elf's power is equal to the number of creatures you control.
When Sharpshooter Elf enters, it deals damage equal to its power to target creature with flying an opponent controls.

5.1 /10
$0.12
Showstopper

Showstopper

Instant

Until end of turn, creatures you control gain "When this creature dies, it deals 2 damage to target creature an opponent controls."

3.7 /10
$0.05
Siege Dragon

Siege Dragon

Creature — Dragon (5/5)

Flying
When Siege Dragon enters, destroy all Walls your opponents control.
Whenever Siege Dragon attacks, if defending player controls no Walls, it deals 2 damage to each creature without flying that player controls.

5.4 /10
$0.50
Simian Sling

Simian Sling

Artifact Creature — Equipment Monkey (1/1)

Equipped creature gets +1/+1.
Whenever Simian Sling or equipped creature becomes blocked, it deals 1 damage to defending player.
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

6.9 /10
$0.03
Sleeper Agent

Sleeper Agent

Creature — Phyrexian Minion (3/3)

When Sleeper Agent enters, target opponent gains control of it.
At the beginning of your upkeep, Sleeper Agent deals 2 damage to you.

6.1 /10
$3.69
Spare Dagger

Spare Dagger

Artifact — Equipment

Equipped creature gets +1/+0 and has "Whenever this creature attacks, you may sacrifice Spare Dagger. When you do, this creature deals 1 damage to any target."
Equip (: Attach to target creature you control. Equip only as a sorcery.)

3.6 /10
$0.03
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