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Cards similar to Druid Class (400)

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Nyxborn Unicorn

Nyxborn Unicorn

Enchantment Creature — Unicorn (2/2)

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.)
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Enchanted creature gets +2/+2 and has mentor.

2.1 /10
$0.03
Obuun Mul Daya Ancestor

Obuun, Mul Daya Ancestor

Legendary Creature — Elf Spirit (3/3)

At the beginning of combat on your turn, up to one target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is Obuun's power. It's still a land.
Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on target creature.

7.2 /10
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Ooze Garden

Ooze Garden

Enchantment

, Sacrifice a non-Ooze creature: Create an X/X green Ooze creature token, where X is the sacrificed creature's power. Activate only as a sorcery.

4.1 /10
$0.38
Rubblehulk

Rubblehulk

Creature — Elemental (0/0)

Rubblehulk's power and toughness are each equal to the number of lands you control.
Bloodrush — , Discard Rubblehulk: Target attacking creature gets +X/+X until end of turn, where X is the number of lands you control.

6.9 /10
$0.16
Sanctum of Stone Fangs

Sanctum of Stone Fangs

Legendary Enchantment — Shrine

At the beginning of your precombat main phase, each opponent loses X life and you gain X life, where X is the number of Shrines you control.

9.1 /10
$0.58
Simic Ascendancy

Simic Ascendancy

Enchantment

: Put a +1/+1 counter on target creature you control.
Whenever one or more +1/+1 counters are put on a creature you control, put that many growth counters on Simic Ascendancy.
At the beginning of your upkeep, if Simic Ascendancy has twenty or more growth counters on it, you win the game.

9.5 /10
$1.95
Skyshroud War Beast

Skyshroud War Beast

Creature — Beast (0/0)

Trample
As Skyshroud War Beast enters the battlefield, choose an opponent.
Skyshroud War Beast's power and toughness are each equal to the number of nonbasic lands the chosen player controls.

1.9 /10
$0.40
Snapping Gnarlid

Snapping Gnarlid

Creature — Beast (2/2)

Landfall — Whenever a land enters the battlefield under your control, Snapping Gnarlid gets +1/+1 until end of turn.

2.3 /10
$0.03
Snowblind

Snowblind

Enchantment — Aura

Enchant creature
Enchanted creature gets -X/-Y. If that creature is attacking, X is the number of snow lands defending player controls. Otherwise, X is the number of snow lands its controller controls. Y is equal to X or to enchanted creature's toughness minus 1, whichever is smaller.

1.9 /10
$2.28
Spiteful Returned

Spiteful Returned

Enchantment Creature — Zombie (1/1)

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Whenever Spiteful Returned or enchanted creature attacks, defending player loses 2 life.
Enchanted creature gets +1/+1.

3.6 /10
$0.08
Talons of Wildwood

Talons of Wildwood

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+1 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
: Return Talons of Wildwood from your graveyard to your hand.

5.7 /10
$0.06
Territorial Kavu

Territorial Kavu

Creature — Kavu (0/0)

Domain — Territorial Kavu's power and toughness are each equal to the number of basic land types among lands you control.
Whenever Territorial Kavu attacks, choose one —
• Discard a card. If you do, draw a card.
• Exile up to one target card from a graveyard.

4.4 /10
$0.26
Vinelasher Kudzu

Vinelasher Kudzu

Creature — Plant (1/1)

Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Vinelasher Kudzu.

6.1 /10
$0.35
Acolyte of Bahamut

Acolyte of Bahamut

Legendary Enchantment — Background

Commander creatures you own have "The first Dragon spell you cast each turn costs less to cast."

8.1 /10
$0.09
Arguels Blood Fast  Temple of Aclazotz

Arguel's Blood Fast // Temple of Aclazotz

Legendary Enchantment // Legendary Land

, Pay 2 life: Draw a card.
At the beginning of your upkeep, if you have 5 or less life, you may transform Arguel's Blood Fast.

Temple of Aclazotz

(Transforms from Arguel's Blood Fast.)
: Add .
, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.

8 /10
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Bestial Bloodline

Bestial Bloodline

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2.
: Return Bestial Bloodline from your graveyard to your hand.

3.8 /10
$0.02
Brushfire Elemental

Brushfire Elemental

Creature — Elemental (1/1)

Haste
Brushfire Elemental can't be blocked by creatures with power 2 or less.
Landfall — Whenever a land enters the battlefield under your control, Brushfire Elemental gets +2/+2 until end of turn.

6 /10
$0.05
Cartouche of Strength

Cartouche of Strength

Enchantment — Aura Cartouche

Enchant creature you control
When Cartouche of Strength enters the battlefield, you may have enchanted creature fight target creature an opponent controls. (Each deals damage equal to its power to the other.)
Enchanted creature gets +1/+1 and has trample.

7.3 /10
$0.11
Compost

Compost

Enchantment

Whenever a black card is put into an opponent's graveyard from anywhere, you may draw a card.

7.1 /10
$1.19
Crosswinds

Crosswinds

Enchantment

Creatures with flying get -2/-0.

0.6 /10
$0.23
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