Land
Seachrome Coast enters tapped unless you control two or fewer other lands.
: Add or .
Land
Darkslick Shores enters tapped unless you control two or fewer other lands.
: Add or .
Land
Blackcleave Cliffs enters tapped unless you control two or fewer other lands.
: Add or .
Land
Razorverge Thicket enters tapped unless you control two or fewer other lands.
: Add or .
Land
Copperline Gorge enters tapped unless you control two or fewer other lands.
: Add or .
Land
Blooming Marsh enters tapped unless you control two or fewer other lands.
: Add or .
Land
Botanical Sanctum enters tapped unless you control two or fewer other lands.
: Add or .
Land
Concealed Courtyard enters tapped unless you control two or fewer other lands.
: Add or .
Land
Inspiring Vantage enters tapped unless you control two or fewer other lands.
: Add or .
Land
Spirebluff Canal enters tapped unless you control two or fewer other lands.
: Add or .
Land
: Add .
, , Sacrifice Junktown: Create three Junk tokens. (They're artifacts with ", Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
Land
: Add .
: Add one mana of any color. Spend this mana only to cast a legendary spell.
: Add one mana of any color among legendary permanents you control.
, , Exile Plaza of Heroes: Target legendary creature gains hexproof and indestructible until end of turn.
Land
Tomb Fortress enters tapped.
: Add .
, , Exile Tomb Fortress: Mill four cards, then return a creature card from your graveyard to the battlefield. Activate only as a sorcery.
Land
Land Cap doesn't untap during your untap step if it has a depletion counter on it.
At the beginning of your upkeep, remove a depletion counter from Land Cap.
: Add or . Put a depletion counter on Land Cap.
Land
The World Tree enters tapped.
: Add .
As long as you control six or more lands, lands you control have ": Add one mana of any color."
, , Sacrifice The World Tree: Search your library for any number of God cards, put them onto the battlefield, then shuffle.
Land
As Primal Beyond enters, you may reveal an Elemental card from your hand. If you don't, Primal Beyond enters tapped.
: Add .
: Add one mana of any color. Spend this mana only to cast an Elemental spell or activate an ability of an Elemental.
Land
Restless Reef enters tapped.
: Add or .
: Until end of turn, Restless Reef becomes a 4/4 blue and black Shark creature with deathtouch. It's still a land.
Whenever Restless Reef attacks, target player mills four cards.
Land
Shifting Woodland enters tapped unless you control a Forest.
: Add .
Delirium — : Shifting Woodland becomes a copy of target permanent card in your graveyard until end of turn. Activate only if there are four or more card types among cards in your graveyard.
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