Instant
Choose five. You may choose the same mode more than once.
• Target permanent phases out.
• Target player draws a card.
• Exile target player's graveyard.
• Unite the Coalition deals 2 damage to any target.
• Destroy target artifact or enchantment.
Creature — Snake // Instant — Adventure (5/6)
Vigilance
During your turn, prevent all damage that would be dealt to Guardian Naga.
Banishing Coils
Exile target artifact or enchantment. (Then exile this card. You may cast the creature later from exile.)
Instant // Sorcery
Return target nonland permanent to its owner's hand.
Oblivion
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Target opponent discards two cards.
Instant
Choose three. You may choose the same mode more than once.
• Target creature gets +3/-3 until end of turn.
• Exile target nonland permanent, then return it to the battlefield tapped under its owner's control.
• Create a 1/1 colorless Eldrazi Scion creature token with "Sacrifice this creature: Add ."
Artifact — Treasure
, Sacrifice Buried Treasure: Add one mana of any color.
, Exile Buried Treasure from your graveyard: Discover 5. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 5 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Instant
You may exile two blue cards from your hand rather than pay this spell's mana cost.
Gain control of target noncreature spell. You may choose new targets for it. (If that spell is an artifact, enchantment, or planeswalker, the permanent enters under your control.)
Instant
Devoid (This card has no color.)
Exile target nonland permanent. You may cast that card for as long as it remains exiled, and you may spend colorless mana as though it were mana of any color to cast that spell.
Instant
Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Emergency Powers.
Addendum — If you cast this spell during your main phase, you may put a permanent card with mana value 7 or less from your hand onto the battlefield.
Artifact
Permanents you control have ward .
At the beginning of your end step, mill two cards, then exile a nonland card at random from your graveyard. Copy it. You may cast the copy without paying its mana cost. (A copy of a permanent spell becomes a token.)
Sorcery // Sorcery
Destroy target creature or planeswalker.
Return
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Exile target card from a graveyard. Create a 2/2 black Zombie creature token.
Creature — Specter // Sorcery — Adventure (4/5)
Whenever Reaper of Night attacks, if defending player has two or fewer cards in hand, it gains flying until end of turn.
Harvest Fear
Target opponent discards two cards. (Then exile this card. You may cast the creature later from exile.)
Artifact
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
, , Sacrifice an artifact: Return target artifact you control to its owner's hand.
Artifact
, , Sacrifice Jack-o'-Lantern: Exile up to one target card from a graveyard. Draw a card.
, Exile Jack-o'-Lantern from your graveyard: Add one mana of any color.
Creature — Angel Rogue (4/4)
Flying
When Shattered Seraph enters, you gain 3 life.
, Exile Shattered Seraph from your hand: Target land gains ": Add , , or " until Shattered Seraph is cast from exile. You may cast Shattered Seraph for as long as it remains exiled.
Creature — Dragon // Instant — Adventure (5/6)
Flying
Whenever Sapphire Dragon attacks or blocks, scry 2.
Psionic Pulse
Counter target noncreature spell. (Then exile this card. You may cast the creature later from exile.)
Creature — Serpent Dragon // Instant — Adventure (6/6)
Sword Coast Serpent can't be blocked as long as you've cast a noncreature spell this turn.
Capsizing Wave
Return target creature to its owner's hand. (Then exile this card. You may cast the creature later from exile.)
Creature — Snake Dragon // Instant — Adventure (7/6)
Dread Linnorm can't be blocked by creatures with power 3 or less.
Scale Deflection
Put two +1/+1 counters on target creature and untap it. It gains hexproof until end of turn. (Then exile this card. You may cast the creature later from exile.)
Enchantment // Sorcery — Adventure
If you tap a basic land for mana, it produces three times as much of that mana instead.
Garenbrig Growth
Return target creature or land card from your graveyard to your hand. (Then exile this card. You may cast the enchantment later from exile.)
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