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Cards similar to Pridemalkin (36)

Growing Rites of Itlimoc  Itlimoc Cradle of the Sun

Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun

Legendary Enchantment // Legendary Land

When Growing Rites of Itlimoc enters, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
At the beginning of your end step, if you control four or more creatures, transform Growing Rites of Itlimoc.

Itlimoc, Cradle of the Sun

(Transforms from Growing Rites of Itlimoc.)
: Add .
: Add for each creature you control.

9.8 /10
$3.49
Khalni Ambush  Khalni Territory

Khalni Ambush // Khalni Territory

Instant // Land

Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)

Khalni Territory

Khalni Territory enters tapped.
: Add .

9.5 /10
$0.24
Find the Path

Find the Path

Enchantment — Aura

Enchant land
When Find the Path enters, venture into the dungeon. (Enter the first room or advance to the next room.)
Enchanted land has ": Add ."

5.5 /10
$0.06
Rift Sower

Rift Sower

Creature — Elf Druid (1/3)

: Add one mana of any color.
Suspend 2— (Rather than cast this card from your hand, you may pay and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

6.7 /10
$0.03
Jade Orb of Dragonkind

Jade Orb of Dragonkind

Artifact

: Add . When you spend this mana to cast a Dragon creature spell, it enters with an additional +1/+1 counter on it and gains hexproof until your next turn. (It can't be the target of spells or abilities your opponents control.)

8.8 /10
$0.10
The First Iroan Games

The First Iroan Games

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I — Create a 1/1 white Human Soldier creature token.
II — Put three +1/+1 counters on target creature you control.
III — If you control a creature with power 4 or greater, draw two cards.
IV — Create a Gold token. (It's an artifact with "Sacrifice this artifact: Add one mana of any color.")

8.5 /10
$0.28
Careful Cultivation

Careful Cultivation

Enchantment — Aura

Enchant artifact or creature
As long as enchanted permanent is a creature, it gets +1/+3 and has reach and ": Add ."
Channel — , Discard Careful Cultivation: Create a 1/1 green Human Monk creature token with ": Add ."

7.1 /10
$0.04
Weaver of Blossoms  BlossomClad Werewolf

Weaver of Blossoms // Blossom-Clad Werewolf

Creature — Human Werewolf // Creature — Werewolf (2/3)

: Add one mana of any color.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Blossom-Clad Werewolf

: Add two mana of any one color.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

7.2 /10
$0.05
Druids Repository

Druids' Repository

Enchantment

Whenever a creature you control attacks, put a charge counter on Druids' Repository.
Remove a charge counter from Druids' Repository: Add one mana of any color.

8.2 /10
$3.19
Ancient Cornucopia

Ancient Cornucopia

Artifact

Whenever you cast a spell that's one or more colors, you may gain 1 life for each of that spell's colors. Do this only once each turn.
: Add one mana of any color.

6 /10
$3.30
Hunting Cheetah

Hunting Cheetah

Creature — Cat (2/3)

Whenever Hunting Cheetah deals damage to an opponent, you may search your library for a Forest card, reveal that card, put it into your hand, then shuffle.

2.3 /10
~$76
Jaheira Friend of the Forest

Jaheira, Friend of the Forest

Legendary Creature — Human Elf Druid (2/3)

Tokens you control have ": Add ."
Choose a Background (You can have a Background as a second commander.)

9.8 /10
$4.75
Elvish Harbinger

Elvish Harbinger

Creature — Elf Druid (1/2)

When Elvish Harbinger enters, you may search your library for an Elf card, reveal it, then shuffle and put that card on top.
: Add one mana of any color.

8.9 /10
$5.39
Kazandu Mammoth  Kazandu Valley

Kazandu Mammoth // Kazandu Valley

Creature — Elephant // Land (3/3)

Landfall — Whenever a land you control enters, Kazandu Mammoth gets +2/+2 until end of turn.

Kazandu Valley

Kazandu Valley enters tapped.
: Add .

7.3 /10
$0.19
Gilanra Caller of Wirewood

Gilanra, Caller of Wirewood

Legendary Creature — Elf Druid (1/2)

: Add . When you spend this mana to cast a spell with mana value 6 or greater, draw a card.
Partner (You can have two commanders if both have partner.)

7.9 /10
$0.10
Wrenn and Realmbreaker

Wrenn and Realmbreaker

Legendary Planeswalker — Wrenn

Lands you control have ": Add one mana of any color."
+1: Up to one target land you control becomes a 3/3 Elemental creature with vigilance, hexproof, and haste until your next turn. It's still a land.
-2: Mill three cards. You may put a permanent card from among the milled cards into your hand.
-7: You get an emblem with "You may play lands and cast permanent spells from your graveyard."

9.3 /10
$5.14
Dune Chanter

Dune Chanter

Creature — Plant Druid (2/3)

Reach
Lands you control and land cards you own that aren't on the battlefield are Deserts in addition to their other types.
Lands you control have ": Add one mana of any color."
: Mill two cards. You gain 1 life for each land card milled this way.

7.5 /10
$0.14
Elvish Archdruid

Elvish Archdruid

Creature — Elf Druid (2/2)

Other Elf creatures you control get +1/+1.
: Add for each Elf you control.

9.7 /10
$0.97

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