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Cards similar to Oraxid (36)

Sword of Fire and Ice

Sword of Fire and Ice

Artifact — Equipment

Equipped creature gets +2/+2 and has protection from red and from blue.
Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to any target and you draw a card.
Equip

9.5 /10
~$41
Tivadar of Thorn

Tivadar of Thorn

Legendary Creature — Human Knight (2/2)

First strike, protection from red
When Tivadar of Thorn enters, destroy target Goblin.

2.2 /10
$0.47
Opal Guardian

Opal Guardian

Enchantment

When an opponent casts a creature spell, if Opal Guardian is an enchantment, Opal Guardian becomes a 3/4 Gargoyle creature with flying and protection from red.

0.8 /10
$0.26
Abbey Gargoyles

Abbey Gargoyles

Creature — Gargoyle (3/4)

Flying, protection from red

0.6 /10
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Phyrexian Crusader

Phyrexian Crusader

Creature — Phyrexian Zombie Knight (2/2)

First strike, protection from red and from white
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

7.9 /10
~$10
Sword of War and Peace

Sword of War and Peace

Artifact — Equipment

Equipped creature gets +2/+2 and has protection from red and from white.
Whenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in their hand and you gain 1 life for each card in your hand.
Equip

9 /10
$8.11
Vulshok Refugee

Vulshok Refugee

Creature — Human Warrior (3/2)

Protection from red

0.5 /10
$0.13
Lavinia of the Tenth

Lavinia of the Tenth

Legendary Creature — Human Soldier (4/4)

Protection from red
When Lavinia of the Tenth enters, detain each nonland permanent your opponents control with mana value 4 or less. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)

7.3 /10
$0.27
Sword of Forge and Frontier

Sword of Forge and Frontier

Artifact — Equipment

Equipped creature gets +2/+2 and has protection from red and from green.
Whenever equipped creature deals combat damage to a player, exile the top two cards of your library. You may play those cards this turn. You may play an additional land this turn.
Equip

9.5 /10
$6.59
Crimson Acolyte

Crimson Acolyte

Creature — Human Cleric (1/1)

Protection from red
: Target creature gains protection from red until end of turn.

1.4 /10
$1.00
Red Mana Battery

Red Mana Battery

Artifact

, : Put a charge counter on Red Mana Battery.
, Remove any number of charge counters from Red Mana Battery: Add , then add an additional for each charge counter removed this way.

1.8 /10
$3.22
Ojer Axonil Deepest Might  Temple of Power

Ojer Axonil, Deepest Might // Temple of Power

Legendary Creature — God // Land (4/4)

Trample
If a red source you control would deal an amount of noncombat damage less than Ojer Axonil's power to an opponent, that source deals damage equal to Ojer Axonil's power instead.
When Ojer Axonil dies, return it to the battlefield tapped and transformed under its owner's control.

Temple of Power

(Transforms from Ojer Axonil, Deepest Might.)
: Add .
, : Transform Temple of Power. Activate only if red sources you controlled dealt 4 or more noncombat damage this turn and only as a sorcery.

9.4 /10
~$10
Red Ward

Red Ward

Enchantment — Aura

Enchant creature
Enchanted creature has protection from red. This effect doesn't remove Red Ward.

2.7 /10
$2.49
Ivory Guardians

Ivory Guardians

Creature — Giant Cleric (3/3)

Protection from red
Creatures named Ivory Guardians get +1/+1 as long as an opponent controls a nontoken red permanent.

0.1 /10
$1.17
Burrenton ForgeTender

Burrenton Forge-Tender

Creature — Kithkin Wizard (1/1)

Protection from red
Sacrifice Burrenton Forge-Tender: Prevent all damage a red source of your choice would deal this turn.

2.3 /10
$0.39
Kor Firewalker

Kor Firewalker

Creature — Kor Soldier (2/2)

Protection from red
Whenever a player casts a red spell, you may gain 1 life.

2.5 /10
$0.19
Stormscape Master

Stormscape Master

Creature — Human Wizard (2/2)

, : Target creature gains protection from the color of your choice until end of turn.
, : Target player loses 2 life and you gain 2 life.

0.3 /10
$0.33
Treetop Sentinel

Treetop Sentinel

Creature — Bird Soldier (2/3)

Flying, protection from green

0.9 /10
$0.18

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