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Cards similar to Moonlit Strider (36)

Hollowhenge Spirit

Hollowhenge Spirit

Creature — Spirit (2/2)

Flash (You may cast this spell any time you could cast an instant.)
Flying
When Hollowhenge Spirit enters, remove target attacking or blocking creature from combat.

2.1 /10
$0.07
Smothering Tithe

Smothering Tithe

Enchantment

Whenever an opponent draws a card, that player may pay . If the player doesn't, you create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")

10 /10
~$25
Aurora Eidolon

Aurora Eidolon

Creature — Spirit (2/2)

, Sacrifice Aurora Eidolon: Prevent the next 3 damage that would be dealt to any target this turn.
Whenever you cast a multicolored spell, you may return Aurora Eidolon from your graveyard to your hand.

1.3 /10
$0.06
Apothecary Geist

Apothecary Geist

Creature — Spirit (2/3)

Flying
When Apothecary Geist enters, if you control another Spirit, you gain 3 life.

1.8 /10
$0.05
Scuttling Death

Scuttling Death

Creature — Spirit (4/2)

Sacrifice Scuttling Death: Target creature gets -1/-1 until end of turn.
Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.)

1.6 /10
$0.09
Guardian of the Guildpact

Guardian of the Guildpact

Creature — Spirit (2/3)

Protection from monocolored

1.3 /10
$0.94
Harsh Deceiver

Harsh Deceiver

Creature — Spirit (1/4)

: Look at the top card of your library.
: Reveal the top card of your library. If it's a land card, untap Harsh Deceiver and it gets +1/+1 until end of turn. Activate only once each turn.

0.2 /10
$0.07
Thousand Moons Smithy  Barracks of the Thousand

Thousand Moons Smithy // Barracks of the Thousand

Legendary Artifact // Legendary Artifact Land

When Thousand Moons Smithy enters, create a white Gnome Soldier artifact creature token with "This creature's power and toughness are each equal to the number of artifacts and/or creatures you control."
At the beginning of your first main phase, you may tap five untapped artifacts and/or creatures you control. If you do, transform Thousand Moons Smithy.

Barracks of the Thousand

(Transforms from Thousand Moons Smithy.)
: Add .
Whenever you cast an artifact or creature spell using mana produced by Barracks of the Thousand, create a white Gnome Soldier artifact creature token with "This creature's power and toughness are each equal to the number of artifacts and/or creatures you control."

9.2 /10
$1.02
Venerable Kumo

Venerable Kumo

Creature — Spirit (2/3)

Reach (This creature can block creatures with flying.)
Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.)

1 /10
$0.09
Friendly Ghost

Friendly Ghost

Creature — Spirit (2/4)

Flying
When Friendly Ghost enters, target creature gets +2/+4 until end of turn.

2 /10
$0.01
Celestial Crusader

Celestial Crusader

Creature — Spirit (2/2)

Flash
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Flying
Other white creatures get +1/+1.

5.6 /10
$0.17
Witch Enchanter  WitchBlessed Meadow

Witch Enchanter // Witch-Blessed Meadow

Creature — Human Warlock // Land (2/2)

When Witch Enchanter enters, destroy target artifact or enchantment an opponent controls.

Witch-Blessed Meadow

As Witch-Blessed Meadow enters, you may pay 3 life. If you don't, it enters tapped.
: Add .

9.5 /10
$3.28
Sandsower

Sandsower

Creature — Spirit (1/3)

Tap three untapped creatures you control: Tap target creature.

1.6 /10
$0.15
Windborn Muse

Windborn Muse

Creature — Spirit (2/3)

Flying
Creatures can't attack you unless their controller pays for each creature they control that's attacking you.

9.7 /10
$1.53
Spirit of the Spires

Spirit of the Spires

Creature — Spirit (2/4)

Flying
Other creatures you control with flying get +0/+1.

2.7 /10
$0.06
Spirit enDal

Spirit en-Dal

Creature — Spirit (2/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)
Forecast — , Reveal Spirit en-Dal from your hand: Target creature gains shadow until end of turn. (Activate only during your upkeep and only once each turn.)

5 /10
$0.45
Belfry Spirit

Belfry Spirit

Creature — Spirit (1/1)

Flying
Haunt (When this creature dies, exile it haunting target creature.)
When Belfry Spirit enters or the creature it haunts dies, create two 1/1 black Bat creature tokens with flying.

3.3 /10
$0.11
Ghostly Dancers

Ghostly Dancers

Creature — Spirit (2/5)

Flying
When Ghostly Dancers enters, return an enchantment card from your graveyard to your hand or unlock a locked door of a Room you control.
Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, create a 3/1 white Spirit creature token with flying.

7.4 /10
$0.44

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