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Cards similar to Fishliver Oil (36)

Stay Hidden Stay Silent

Stay Hidden, Stay Silent

Enchantment — Aura

Enchant creature
When Stay Hidden, Stay Silent enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
: Shuffle enchanted creature into its owner's library, then manifest dread. Activate only as a sorcery.

2.9 /10
$0.06
Burden of Proof

Burden of Proof

Enchantment — Aura

Flash
Enchant creature
Enchanted creature gets +2/+2 as long as it's a Detective you control. Otherwise, it has base power and toughness 1/1 and can't block Detectives.

2.6 /10
$0.03
Utopia Vow

Utopia Vow

Enchantment — Aura

Enchant creature
Enchanted creature can't attack or block.
Enchanted creature has ": Add one mana of any color."

3.1 /10
$0.09
Bewitching Leechcraft

Bewitching Leechcraft

Enchantment — Aura

Enchant creature
When Bewitching Leechcraft enters, tap enchanted creature.
Enchanted creature has "If this creature would untap during your untap step, remove a +1/+1 counter from it instead. If you do, untap it." (Otherwise, it doesn't untap.)

3.5 /10
$0.02
Stonybrook Banneret

Stonybrook Banneret

Creature — Merfolk Wizard (1/1)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Merfolk spells and Wizard spells you cast cost less to cast.

9.1 /10
$0.49
Fae Flight

Fae Flight

Enchantment — Aura

Flash
Enchant creature
When Fae Flight enters, enchanted creature gains hexproof until end of turn.
Enchanted creature gets +1/+0 and has flying.

5.1 /10
$0.09
Immobilizing Ink

Immobilizing Ink

Enchantment — Aura

Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
Enchanted creature has ", Discard a card: Untap this creature."

1.9 /10
$0.14
Ice Cage

Ice Cage

Enchantment — Aura

Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
When enchanted creature becomes the target of a spell or ability, destroy Ice Cage.

2.4 /10
$0.04
Encase in Ice

Encase in Ice

Enchantment — Aura

Flash (You may cast this spell any time you could cast an instant.)
Enchant red or green creature
When Encase in Ice enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.

1.5 /10
$0.05
In Too Deep

In Too Deep

Enchantment — Aura

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Enchant creature, planeswalker, or Clue
Enchanted permanent is a colorless Clue artifact with ", Sacrifice this artifact: Draw a card" and loses all other abilities. (It's no longer a creature or planeswalker.)

7 /10
$0.90
Ghostly Wings

Ghostly Wings

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+1 and has flying.
Discard a card: Return enchanted creature to its owner's hand.

3.1 /10
$0.10
Crown of Ascension

Crown of Ascension

Enchantment — Aura

Enchant creature
Enchanted creature has flying.
Sacrifice Crown of Ascension: Enchanted creature and other creatures that share a creature type with it gain flying until end of turn.

2 /10
$0.06
Phantom Wings

Phantom Wings

Enchantment — Aura

Enchant creature
Enchanted creature has flying.
Sacrifice Phantom Wings: Return enchanted creature to its owner's hand.

2 /10
$0.10
Utter Insignificance

Utter Insignificance

Enchantment — Aura

Flash
Enchant creature
Enchanted creature loses all abilities and has base power and toughness 1/1.
: Exile enchanted creature.

6.4 /10
$0.05
Soar

Soar

Enchantment — Aura

You may cast Soar as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
Enchant creature
Enchanted creature gets +0/+1 and has flying.

0.3 /10
$0.06
Cradle of Safety

Cradle of Safety

Enchantment — Aura

Flash
Enchant creature you control
When Cradle of Safety enters, enchanted creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Enchanted creature gets +1/+1.

4.9 /10
$0.03
Eel Umbra

Eel Umbra

Enchantment — Aura

Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
Enchanted creature gets +1/+1.
Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

8.5 /10
$0.16
Stasis Field

Stasis Field

Enchantment — Aura

Enchant creature
Enchanted creature has base power and toughness 0/2, has defender, and loses all other abilities.

6.5 /10
$0.04

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