Creature — Wall (0/4)
Defender
, : You get .
, : You may put a sticker on a nonland permanent you own. Activate only as a sorcery.
Creature — Human Warrior (3/1)
Whenever Radha's Firebrand attacks, target creature defending player controls with power less than Radha's Firebrand's power can't block this turn.
Domain — : Radha's Firebrand gets +2/+2 until end of turn. This ability costs less to activate for each basic land type among lands you control. Activate only once each turn.
Creature — Faerie Wizard (1/1)
Flying
When Ringskipper dies, clash with an opponent. If you win, return Ringskipper to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
Creature — Beast (0/3)
: Change Riptide Mangler's base power to target creature's power. (This effect lasts indefinitely.)
Creature — Merfolk Scout (1/2)
When River Herald Scout enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Creature — Merfolk Rogue (1/3)
Landfall — Whenever a land enters the battlefield under your control, you get (an energy counter).
, Pay six : Draw three cards.
Creature — Dragon Turtle (7/7)
This spell costs less to cast for each card you own in exile and in your graveyard that's an instant card, a sorcery card, or a card that has an Adventure.
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Creature — Merfolk (1/1)
Whenever Saprazzan Heir becomes blocked, you may draw three cards.
Creature — Fish (3/3)
At the beginning of your upkeep, sacrifice School of Piranha unless you pay .
Creature — Bird (1/2)
Flying
Metalcraft — Whenever Screeching Silcaw deals combat damage to a player, if you control three or more artifacts, that player mills four cards.
Creature — Merfolk Soldier (2/1)
As long as you control a Plains, Sejiri Merfolk has first strike and lifelink. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)
Creature — Spirit (2/2)
Flying
Shacklegeist can block only creatures with flying.
Tap two untapped Spirits you control: Tap target creature you don't control.
Creature — Human Pirate (2/1)
Raid — When Shipwreck Looter enters the battlefield, if you attacked this turn, you may draw a card. If you do, discard a card.
Creature — Human Pirate (3/3)
Defender
As long as an artifact entered the battlefield under your control this turn, Shipwreck Sentry can attack as though it didn't have defender.
Creature — Spirit (1/2)
When Shipwreck Sifters enters the battlefield, draw a card, then discard a card.
Whenever you discard a Spirit card or a card with disturb, put a +1/+1 counter on Shipwreck Sifters.
Creature — Spirit (1/1)
Flying
Whenever Shriekgeist deals combat damage to a player, that player mills two cards.
Creature — Human Wizard (2/1)
Tap three untapped creatures you control: Tap target creature.
Creature — Homunculus Illusion (1/1)
Sneaky Homunculus can't block or be blocked by creatures with power 2 or greater.
Creature — Moonfolk Rogue (1/1)
Flying
, Return a land you control to its owner's hand: Draw a card, then discard a card.
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