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Cards similar to Hymn of the Wilds (400)

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Hookhand Mariner  Riphook Raider

Hookhand Mariner // Riphook Raider

Creature — Human Werewolf // Creature — Werewolf (4/4)

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Riphook Raider

Riphook Raider can't be blocked by creatures with power 2 or less.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

4 /10
$0.02
Howlpack Piper  Wildsong Howler

Howlpack Piper // Wildsong Howler

Creature — Human Werewolf // Creature — Werewolf (2/2)

This spell can't be countered.
, : You may put a creature card from your hand onto the battlefield. If it's a Wolf or Werewolf, untap Howlpack Piper. Activate only as a sorcery.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Wildsong Howler

Whenever this creature enters or transforms into Wildsong Howler, look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

8 /10
$0.45
Hunters Mark

Hunter's Mark

Instant

This spell costs less to cast if it targets a blue permanent you don't control.
This spell can't be countered.
Target creature you control gets +1/+1 until end of turn. Then it deals damage equal to its power to target creature or planeswalker you don't control.

3.4 /10
$0.03
In Too Deep

In Too Deep

Enchantment — Aura

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Enchant creature, planeswalker, or Clue
Enchanted permanent is a colorless Clue artifact with ", Sacrifice this artifact: Draw a card" and loses all other abilities. (It's no longer a creature or planeswalker.)

7 /10
$0.89
JinGitaxias  The Great Synthesis

Jin-Gitaxias // The Great Synthesis

Legendary Creature — Phyrexian Praetor // Enchantment — Saga (5/5)

Ward
Whenever you cast a noncreature spell with mana value 3 or greater, draw a card.
: Exile Jin-Gitaxias, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you have seven or more cards in hand.

The Great Synthesis

(As this Saga enters and after your draw step, add a lore counter.)
I — Draw cards equal to the number of cards in your hand. You have no maximum hand size for as long as you control The Great Synthesis.
II — Return all non-Phyrexian creatures to their owners' hands.
III — You may cast any number of spells from your hand without paying their mana costs. Exile The Great Synthesis, then return it to the battlefield (front face up).

9.2 /10
$4.93
Kadena Slinking Sorcerer

Kadena, Slinking Sorcerer

Legendary Creature — Snake Wizard (3/3)

The first face-down creature spell you cast each turn costs less to cast.
Whenever a face-down creature you control enters, draw a card.

6.8 /10
--
Karns Sylex

Karn's Sylex

Legendary Artifact

Karn's Sylex enters tapped.
Players can't pay life to cast spells or to activate abilities that aren't mana abilities.
, , Exile Karn's Sylex: Destroy each nonland permanent with mana value X or less. Activate only as a sorcery.

7 /10
$0.80
Kaza Roil Chaser

Kaza, Roil Chaser

Legendary Creature — Human Wizard (1/2)

Flying, haste
: The next instant or sorcery spell you cast this turn costs less to cast, where X is the number of Wizards you control as this ability resolves.

6.9 /10
$0.15
Killian Ink Duelist

Killian, Ink Duelist

Legendary Creature — Human Warlock (2/2)

Lifelink
Menace (This creature can't be blocked except by two or more creatures.)
Spells you cast that target a creature cost less to cast.

8.6 /10
$0.31
Kruin Outlaw  Terror of Kruin Pass

Kruin Outlaw // Terror of Kruin Pass

Creature — Human Rogue Werewolf // Creature — Werewolf (2/2)

First strike
At the beginning of each upkeep, if no spells were cast last turn, transform Kruin Outlaw.

Terror of Kruin Pass

Double strike
Werewolves you control have menace. (They can't be blocked except by two or more creatures.)
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Terror of Kruin Pass.

7.1 /10
$1.03
Lambholt Pacifist  Lambholt Butcher

Lambholt Pacifist // Lambholt Butcher

Creature — Human Shaman Werewolf // Creature — Werewolf (3/3)

Lambholt Pacifist can't attack unless you control a creature with power 4 or greater.
At the beginning of each upkeep, if no spells were cast last turn, transform Lambholt Pacifist.

Lambholt Butcher

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Lambholt Butcher.

3.1 /10
$0.11
Maelstrom Muse

Maelstrom Muse

Creature — Djinn Wizard (2/4)

Flying
Whenever Maelstrom Muse attacks, the next instant or sorcery spell you cast this turn costs less to cast, where X is Maelstrom Muse's power as this ability resolves.

3.9 /10
$0.06
Maestros Ascendancy

Maestros Ascendancy

Enchantment

Once during each of your turns, you may cast an instant or sorcery spell from your graveyard by sacrificing a creature in addition to paying its other costs. If a spell cast this way would be put into your graveyard, exile it instead.

5.9 /10
$0.10
Malevolent Hermit  Benevolent Geist

Malevolent Hermit // Benevolent Geist

Creature — Human Wizard // Creature — Spirit Wizard (2/1)

, Sacrifice Malevolent Hermit: Counter target noncreature spell unless its controller pays .
Disturb (You may cast this card from your graveyard transformed for its disturb cost.)

Benevolent Geist

Flying
Noncreature spells you control can't be countered.
If Benevolent Geist would be put into a graveyard from anywhere, exile it instead.

9.1 /10
$1.00
Mavinda Students Advocate

Mavinda, Students' Advocate

Legendary Creature — Bird Advisor (2/3)

Flying
: You may cast target instant or sorcery card from your graveyard this turn. If that spell doesn't target a creature you control, it costs more to cast this way. If that spell would be put into your graveyard, exile it instead. Activate only once each turn. (You still pay the spell's costs. Timing rules for the spell still apply.)

7.2 /10
$0.41
Mercurial Spelldancer

Mercurial Spelldancer

Creature — Phyrexian Rogue (2/1)

Mercurial Spelldancer can't be blocked.
Whenever you cast a noncreature spell, put an oil counter on Mercurial Spelldancer.
Whenever Mercurial Spelldancer deals combat damage to a player, you may remove two oil counters from it. If you do, when you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.

8.8 /10
$0.35
Metallurgic Summonings

Metallurgic Summonings

Enchantment

Whenever you cast an instant or sorcery spell, create an X/X colorless Construct artifact creature token, where X is that spell's mana value.
, Exile Metallurgic Summonings: Return all instant and sorcery cards from your graveyard to your hand. Activate only if you control six or more artifacts.

9.2 /10
$2.07
Mindsparker

Mindsparker

Creature — Elemental (3/2)

First strike (This creature deals combat damage before creatures without first strike.)
Whenever an opponent casts a white or blue instant or sorcery spell, Mindsparker deals 2 damage to that player.

2.7 /10
$0.17
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