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Cards similar to Minion of the Mighty (400)

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Goblin Arsonist

Goblin Arsonist

Creature — Goblin Shaman (1/1)

When Goblin Arsonist dies, you may have it deal 1 damage to any target.

6.1 /10
$0.08
Goblin Artisans

Goblin Artisans

Creature — Goblin Artificer (1/1)

: Flip a coin. If you win the flip, draw a card. If you lose the flip, counter target artifact spell you control that isn't the target of an ability from another creature named Goblin Artisans.

2.1 /10
$3.51
Goblin Javelineer

Goblin Javelineer

Creature — Goblin Warrior (1/1)

Haste
Whenever Goblin Javelineer becomes blocked, it deals 1 damage to target creature blocking it.

5.7 /10
$0.04
Goblin Soothsayer

Goblin Soothsayer

Creature — Goblin Shaman (1/1)

, , Sacrifice a Goblin: Red creatures get +1/+1 until end of turn.

4.4 /10
$0.42
Goblin Trapfinder

Goblin Trapfinder

Creature — Goblin (1/1)

When Goblin Trapfinder dies, seek a creature card with mana value 3 or less. That card perpetually gains haste, "This spell costs less to cast," and "At the beginning of your end step, sacrifice this creature."

10 /10
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Goldhound

Goldhound

Artifact Creature — Treasure Dog (1/1)

First strike
Menace (This creature can't be blocked except by two or more creatures.)
, Sacrifice Goldhound: Add one mana of any color.

8.6 /10
$0.08
Gorilla Shaman

Gorilla Shaman

Creature — Ape Shaman (1/1)

: Destroy target noncreature artifact with mana value X.

7.9 /10
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Harried Spearguard

Harried Spearguard

Creature — Human Soldier (1/1)

Haste
When Harried Spearguard dies, create a 1/1 black Rat creature token with "This creature can't block."

5.5 /10
$0.06
Impetuous Protege

Impetuous Protege

Creature — Human Warrior (0/4)

Partner with Proud Mentor (When this creature enters the battlefield, target player may put Proud Mentor into their hand from their library, then shuffle.)
Whenever Impetuous Protege attacks, it gets +X/+0 until end of turn, where X is the greatest power among tapped creatures your opponents control.

2 /10
$0.06
Insolent Neonate

Insolent Neonate

Creature — Vampire (1/1)

Menace (This creature can't be blocked except by two or more creatures.)
Discard a card, Sacrifice Insolent Neonate: Draw a card.

6.5 /10
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Kessig Wolfrider

Kessig Wolfrider

Creature — Human Knight (1/2)

Menace
, , Exile three cards from your graveyard: Create a 3/2 red Wolf creature token.

3.8 /10
$0.11
Kobold Warcaller

Kobold Warcaller

Creature — Kobold (1/1)

: Choose a creature card in your hand. It perpetually gains haste.

10 /10
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KrarkClan Shaman

Krark-Clan Shaman

Creature — Goblin Shaman (1/1)

Sacrifice an artifact: Krark-Clan Shaman deals 1 damage to each creature without flying.

3.3 /10
$1.45
Lightning Serpent

Lightning Serpent

Creature — Elemental Serpent (2/1)

Trample, haste
Lightning Serpent enters the battlefield with X +1/+0 counters on it.
At the beginning of the end step, sacrifice Lightning Serpent.

3.9 /10
$1.39
Magus of the Scroll

Magus of the Scroll

Creature — Human Wizard (1/1)

, : Choose a card name, then reveal a card at random from your hand. If that card has the chosen name, Magus of the Scroll deals 2 damage to any target.

1.3 /10
$0.26
Monastery Swiftspear

Monastery Swiftspear

Creature — Human Monk (1/2)

Haste
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

7.9 /10
$0.38
Nyxborn Rollicker

Nyxborn Rollicker

Enchantment Creature — Satyr (1/1)

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Enchanted creature gets +1/+1.

4 /10
$0.06
Obstinate Familiar

Obstinate Familiar

Creature — Lizard (1/1)

If you would draw a card, you may skip that draw instead.

3.7 /10
$0.64
Orcish Conscripts

Orcish Conscripts

Creature — Orc (2/2)

Orcish Conscripts can't attack unless at least two other creatures attack.
Orcish Conscripts can't block unless at least two other creatures block.

0.4 /10
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Quilled Charger

Quilled Charger

Creature — Porcupine Mount (4/3)

Whenever Quilled Charger attacks while saddled, it gets +1/+2 and gains menace until end of turn. (It can't be blocked except by two or more creatures.)
Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

1.1 /10
$0.04
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