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Cards similar to Nezahal, Primal Tide (400)

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Terror Ballista

Terror Ballista

Artifact Creature — Construct (5/3)

Menace
Whenever Terror Ballista attacks, you may sacrifice another creature. When you do, destroy target creature an opponent controls.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

4.7 /10
$0.11
Thousand Winds

Thousand Winds

Creature — Elemental (5/6)

Flying
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Thousand Winds is turned face up, return all other tapped creatures to their owners' hands.

7 /10
$0.05
Trapjaw Kelpie

Trapjaw Kelpie

Creature — Beast (3/3)

Flash
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

0.5 /10
$0.06
Trench Gorger

Trench Gorger

Creature — Leviathan (6/6)

Trample
When Trench Gorger enters the battlefield, you may search your library for any number of land cards, exile them, then shuffle. If you do, Trench Gorger has base power and base toughness each equal to the number of cards exiled this way.

4.8 /10
$2.45
Trove Tracker

Trove Tracker

Creature — Human Pirate (2/2)

When Trove Tracker dies, draw a card.
Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

4.7 /10
$0.06
Twining Twins  Swift Spiral

Twining Twins // Swift Spiral

Creature — Faerie Wizard // Instant — Adventure (4/4)

Flying, vigilance, ward

Swift Spiral

Exile target nontoken creature. Return it to the battlefield under its owner's control at the beginning of the next end step.

6.5 /10
$0.12
WaveWing Elemental

Wave-Wing Elemental

Creature — Elemental (3/4)

Flying
Landfall — Whenever a land enters the battlefield under your control, Wave-Wing Elemental gets +2/+2 until end of turn.

2.4 /10
$0.05
Workshop Elders

Workshop Elders

Creature — Human Artificer (4/4)

Artifact creatures you control have flying.
At the beginning of combat on your turn, you may have target noncreature artifact you control become a 0/0 artifact creature. If you do, put four +1/+1 counters on it.

6.1 /10
$0.06
Aesi Tyrant of Gyre Strait

Aesi, Tyrant of Gyre Strait

Legendary Creature — Serpent (5/5)

You may play an additional land on each of your turns.
Landfall — Whenever a land enters the battlefield under your control, you may draw a card.

9.6 /10
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Archfiend of Sorrows

Archfiend of Sorrows

Creature — Demon (4/5)

Flying
When Archfiend of Sorrows enters the battlefield, creatures your opponents control get -2/-2 until end of turn.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

5.7 /10
$0.05
Astral Dragon

Astral Dragon

Creature — Dragon (4/4)

Flying
Project Image — When Astral Dragon enters the battlefield, create two tokens that are copies of target noncreature permanent, except they're 3/3 Dragon creatures in addition to their other types, and they have flying.

9.3 /10
$6.34
Azor the Lawbringer

Azor, the Lawbringer

Legendary Creature — Sphinx (6/6)

Flying
When Azor, the Lawbringer enters the battlefield, each opponent can't cast instant or sorcery spells during that player's next turn.
Whenever Azor attacks, you may pay . If you do, you gain X life and draw X cards.

6.6 /10
$1.12
Body of Knowledge

Body of Knowledge

Creature — Avatar (0/0)

Body of Knowledge's power and toughness are each equal to the number of cards in your hand.
You have no maximum hand size.
Whenever Body of Knowledge is dealt damage, draw that many cards.

9 /10
$0.81
Bonny Pall Clearcutter

Bonny Pall, Clearcutter

Legendary Creature — Giant Scout (6/5)

Reach
When Bonny Pall, Clearcutter enters the battlefield, create Beau, a legendary blue Ox creature token with "This creature's power and toughness are each equal to the number of lands you control."
Whenever you attack, draw a card, then you may put a land card from your hand or graveyard onto the battlefield.

6.7 /10
$0.45
Canal Courier

Canal Courier

Creature — Human Rogue (3/5)

When Canal Courier enters the battlefield, you become the monarch.
Whenever Canal Courier and another creature attack different players, Canal Courier can't be blocked this combat.

3.1 /10
$0.06
Carnage Tyrant

Carnage Tyrant

Creature — Dinosaur (7/6)

This spell can't be countered.
Trample, hexproof

8.5 /10
$5.98
Cryptic Serpent

Cryptic Serpent

Creature — Serpent (6/5)

This spell costs less to cast for each instant and sorcery card in your graveyard.

4.9 /10
$0.15
Cyclone Summoner

Cyclone Summoner

Creature — Giant Wizard (7/7)

When Cyclone Summoner enters the battlefield, if you cast it from your hand, return all permanents to their owners' hands except for Giants, Wizards, and lands.

7.9 /10
$0.37
Eligeth Crossroads Augur

Eligeth, Crossroads Augur

Legendary Creature — Sphinx (5/6)

Flying
If you would scry a number of cards, draw that many cards instead.
Partner (You can have two commanders if both have partner.)

7.4 /10
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Enigma Sphinx

Enigma Sphinx

Artifact Creature — Sphinx (5/4)

Flying
When Enigma Sphinx is put into your graveyard from the battlefield, put it into your library third from the top.
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

6.6 /10
$0.35
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