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Cards similar to Wheel of Potential (400)

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Magmatic Chasm

Magmatic Chasm

Sorcery

Creatures without flying can't block this turn.

4.1 /10
$0.04
Mana Seism

Mana Seism

Sorcery

Sacrifice any number of lands, then add that much .

3.1 /10
$0.18
Mass Diminish

Mass Diminish

Sorcery

Until your next turn, creatures target player controls have base power and toughness 1/1.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

7.5 /10
$0.31
Melt Terrain

Melt Terrain

Sorcery

Destroy target land. Melt Terrain deals 2 damage to that land's controller.

2.3 /10
$0.12
Meteor Blast

Meteor Blast

Sorcery

Meteor Blast deals 4 damage to each of X targets.

5.8 /10
$0.41
Meteor Swarm

Meteor Swarm

Sorcery

Meteor Swarm deals 8 damage divided as you choose among X target creatures and/or planeswalkers.

6.4 /10
$0.14
Molten Rain

Molten Rain

Sorcery

Destroy target land. If that land was nonbasic, Molten Rain deals 2 damage to the land's controller.

5.4 /10
$0.28
Necromentia

Necromentia

Sorcery

Choose a card name other than a basic land card name. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles, then creates a 2/2 black Zombie creature token for each card exiled from their hand this way.

2.1 /10
$0.73
Peak Eruption

Peak Eruption

Sorcery

Destroy target Mountain. Peak Eruption deals 3 damage to that land's controller.

0.6 /10
$0.05
Pillage

Pillage

Sorcery

Destroy target artifact or land. It can't be regenerated.

6.1 /10
$0.08
Precision Bolt

Precision Bolt

Sorcery

Precision Bolt deals 3 damage to any target.

1.6 /10
$0.09
Radiant Flames

Radiant Flames

Sorcery

Converge — Radiant Flames deals X damage to each creature, where X is the number of colors of mana spent to cast this spell.

4.7 /10
$0.08
Ragefire

Ragefire

Sorcery

Ragefire deals 3 damage to target creature.

0.7 /10
$0.11
Rally at the Hornburg

Rally at the Hornburg

Sorcery

Create two 1/1 white Human Soldier creature tokens. Humans you control gain haste until end of turn.

7.2 /10
$0.07
RareBGone

Rare-B-Gone

Sorcery

Each player sacrifices all permanents that are rare or mythic rare, then each player reveals their hand and discards all cards that are rare or mythic rare.

10 /10
$1.28
Reap Intellect

Reap Intellect

Sorcery

Target opponent reveals their hand. You choose up to X nonland cards from it and exile them. For each card exiled this way, search that player's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles.

0.6 /10
$0.24
Reckless Crew

Reckless Crew

Sorcery

Create X 2/1 red Dwarf Berserker creature tokens, where X is the number of Vehicles you control plus the number of Equipment you control. For each of those tokens, you may attach an Equipment you control to it.

6.6 /10
$0.12
Reign of Chaos

Reign of Chaos

Sorcery

Choose one —
• Destroy target Plains and target white creature.
• Destroy target Island and target blue creature.

1.4 /10
$0.20
Relentless Assault

Relentless Assault

Sorcery

Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.

9.6 /10
$4.04
Rivals Duel

Rivals' Duel

Sorcery

Choose two target creatures that share no creature types. Those creatures fight each other. (Each deals damage equal to its power to the other.)

1.8 /10
$0.10
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