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Cards similar to Abbey Matron (400)

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Panicked Bystander  Cackling Culprit

Panicked Bystander // Cackling Culprit

Creature — Human Peasant // Creature — Human Rogue (2/2)

Whenever Panicked Bystander or another creature you control dies, you gain 1 life.
At the beginning of your end step, if you gained 3 or more life this turn, transform Panicked Bystander.

Cackling Culprit

Whenever Cackling Culprit or another creature you control dies, you gain 1 life.
: Cackling Culprit gains deathtouch until end of turn.

3.3 /10
$0.05
Paragon of New Dawns

Paragon of New Dawns

Creature — Human Soldier (2/2)

Other white creatures you control get +1/+1.
, : Another target white creature you control gains vigilance until end of turn. (Attacking doesn't cause it to tap.)

4.7 /10
$0.15
Patrol Hound

Patrol Hound

Creature — Dog (2/2)

Discard a card: Patrol Hound gains first strike until end of turn.

1.8 /10
$0.13
Pegasus Courser

Pegasus Courser

Creature — Pegasus (1/3)

Flying
Whenever Pegasus Courser attacks, another target attacking creature gains flying until end of turn.

3.4 /10
$0.02
Perimeter Sergeant

Perimeter Sergeant

Creature — Human Soldier (3/2)

Whenever Perimeter Sergeant attacks, other Humans you control get +1/+0 until end of turn.

2.6 /10
$0.02
Phyrexian Pegasus

Phyrexian Pegasus

Creature — Phyrexian Pegasus (2/2)

Flying
Whenever Phyrexian Pegasus attacks, another target attacking creature without flying gains flying until end of turn.

3.6 /10
$0.13
Pianna Nomad Captain

Pianna, Nomad Captain

Legendary Creature — Human Nomad (2/2)

Whenever Pianna, Nomad Captain attacks, attacking creatures get +1/+1 until end of turn.

3.8 /10
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Prairie Dog

Prairie Dog

Creature — Squirrel (2/2)

Lifelink
At the beginning of your end step, if you haven't cast a spell from your hand this turn, put a +1/+1 counter on Prairie Dog.
: Until end of turn, if you would put one or more +1/+1 counters on a creature you control, put that many plus one +1/+1 counters on it instead.

1.4 /10
$0.06
Rappelling Scouts

Rappelling Scouts

Creature — Human Rebel Scout (1/4)

Flying
: Rappelling Scouts gains protection from the color of your choice until end of turn.

2.6 /10
$0.41
Rasaad yn Bashir

Rasaad yn Bashir

Legendary Creature — Human Monk (0/3)

Each creature you control assigns combat damage equal to its toughness rather than its power.
Whenever Rasaad yn Bashir attacks, if you have the initiative, double the toughness of each creature you control until end of turn.
Choose a Background (You can have a Background as a second commander.)

7.2 /10
$0.05
Regal Sliver

Regal Sliver

Creature — Sliver (3/3)

Sliver creatures you control have "When this creature enters the battlefield, Slivers you control get +1/+1 until end of turn if you're the monarch. Otherwise, you become the monarch."

7 /10
$0.43
Resilient Wanderer

Resilient Wanderer

Creature — Human Nomad (2/3)

First strike
Discard a card: Resilient Wanderer gains protection from the color of your choice until end of turn.

0.4 /10
$0.19
Ritual Guardian

Ritual Guardian

Creature — Human Soldier (3/2)

Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Ritual Guardian gains lifelink until end of turn.

2.2 /10
$0.02
Roc Charger

Roc Charger

Creature — Bird (1/3)

Flying
Whenever Roc Charger attacks, target attacking creature without flying gains flying until end of turn.

1.8 /10
$0.05
Samite Elder

Samite Elder

Creature — Human Cleric (1/2)

: Creatures you control gain protection from the colors of target permanent you control until end of turn.

3.1 /10
$0.48
Sanctum Spirit

Sanctum Spirit

Creature — Spirit (3/2)

Lifelink
Discard a historic card: Sanctum Spirit gains indestructible until end of turn. (Artifacts, legendaries, and Sagas are historic.)

0.9 /10
$0.03
Seasoned Dungeoneer

Seasoned Dungeoneer

Creature — Human Warrior (3/4)

When Seasoned Dungeoneer enters the battlefield, you take the initiative.
Whenever you attack, target attacking Cleric, Rogue, Warrior, or Wizard gains protection from creatures until end of turn. It explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)

8.8 /10
$1.48
Seasoned Hallowblade

Seasoned Hallowblade

Creature — Human Warrior (3/1)

Discard a card: Tap Seasoned Hallowblade. It gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

4.1 /10
$0.07
Sehts Tiger

Seht's Tiger

Creature — Cat (3/3)

Flash (You may cast this spell any time you could cast an instant.)
When Seht's Tiger enters the battlefield, you gain protection from the color of your choice until end of turn. (You can't be targeted, dealt damage, or enchanted by anything of the chosen color.)

6.3 /10
$0.59
Selfless Glyphweaver  Deadly Vanity

Selfless Glyphweaver // Deadly Vanity

Creature — Human Cleric // Sorcery (2/3)

Exile Selfless Glyphweaver: Creatures you control gain indestructible until end of turn.

Deadly Vanity

Choose a creature or planeswalker, then destroy all other creatures and planeswalkers.

7.1 /10
$0.10
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