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Cards similar to Wheel of Potential (400)

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Into the Night

Into the Night

Sorcery

It becomes night. Discard any number of cards, then draw that many cards plus one.

6.7 /10
$0.08
Involuntary Employment

Involuntary Employment

Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")

7.5 /10
$0.10
Joust

Joust

Sorcery

Choose target creature you control and target creature you don't control. The creature you control gets +2/+1 until end of turn if it's a Knight. Then those creatures fight each other. (Each deals damage equal to its power to the other.)

3.3 /10
$0.07
Lava Coil

Lava Coil

Sorcery

Lava Coil deals 4 damage to target creature. If that creature would die this turn, exile it instead.

6.1 /10
$0.12
Lay Waste

Lay Waste

Sorcery

Destroy target land.
Cycling (, Discard this card: Draw a card.)

2.9 /10
$0.19
Lose Calm

Lose Calm

Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste and menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)

3.6 /10
$0.02
Mark of Mutiny

Mark of Mutiny

Sorcery

Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn. (It can attack and this turn.)

7.6 /10
$0.17
Mascot Interception

Mascot Interception

Sorcery

This spell costs less to cast if it targets a creature token.
Gain control of target creature until end of turn. Untap that creature. It gets +2/+0 and gains haste until end of turn.

3.6 /10
$0.05
Misguided Rage

Misguided Rage

Sorcery

Target player sacrifices a permanent.

0.9 /10
$0.06
Mob Justice

Mob Justice

Sorcery

Mob Justice deals damage to target player or planeswalker equal to the number of creatures you control.

7.1 /10
$0.56
Molten Birth

Molten Birth

Sorcery

Create two 1/1 red Elemental creature tokens, then flip a coin. If you win the flip, return Molten Birth to its owner's hand.

6.9 /10
$0.13
Molten Duplication

Molten Duplication

Sorcery

Create a token that's a copy of target artifact or creature you control, except it's an artifact in addition to its other types. It gains haste until end of turn. Sacrifice it at the beginning of the next end step.

7.7 /10
$7.55
Nahiris Wrath

Nahiri's Wrath

Sorcery

As an additional cost to cast this spell, discard X cards.
Nahiri's Wrath deals damage equal to the total mana value of the discarded cards to each of up to X target creatures and/or planeswalkers.

5.2 /10
$0.35
Obliterating Bolt

Obliterating Bolt

Sorcery

Obliterating Bolt deals 4 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.

5.7 /10
$0.10
Pirates Pillage

Pirate's Pillage

Sorcery

As an additional cost to cast this spell, discard a card.
Draw two cards and create two Treasure tokens. (They're artifacts with ", Sacrifice this artifact: Add one mana of any color.")

9.4 /10
$0.36
Power of Persuasion

Power of Persuasion

Sorcery

Choose target creature an opponent controls, then roll a d20.
1—9 | Return it to its owner's hand.
10—19 | Its owner puts it on the top or bottom of their library.
20 | Gain control of it until the end of your next turn.

6.4 /10
$0.05
Price of Loyalty

Price of Loyalty

Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If mana from a Treasure was spent to cast this spell, that creature gets +2/+0 until end of turn.

6.2 /10
$0.06
Primitive Justice

Primitive Justice

Sorcery

As an additional cost to cast this spell, you may pay and/or any number of times.
Destroy target artifact. For each additional you paid, destroy another target artifact. For each additional you paid, destroy another target artifact, and you gain 1 life.

4.7 /10
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Puncturing Blow

Puncturing Blow

Sorcery

Puncturing Blow deals 5 damage to target creature. If that creature would die this turn, exile it instead.

1.5 /10
$0.03
Quarrels End

Quarrel's End

Sorcery

As an additional cost to cast this spell, discard a card.
Draw two cards and create a 1/1 white Human Soldier creature token.

6.4 /10
$0.02
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