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Cards similar to Wheel of Potential (400)

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Past in Flames

Past in Flames

Sorcery

Each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

9.6 /10
$3.71
Reckless Handling

Reckless Handling

Sorcery

Search your library for an artifact card, reveal it, put it into your hand, shuffle, then discard a card at random. If an artifact card was discarded this way, Reckless Handling deals 2 damage to each opponent.

9.1 /10
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Rob the Archives

Rob the Archives

Sorcery

Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell.)
Exile the top two cards of your library. You may play those cards this turn.

7.5 /10
$0.07
Savage Offensive

Savage Offensive

Sorcery

Kicker (You may pay an additional as you cast this spell.)
Creatures you control gain first strike until end of turn. If this spell was kicked, they get +1/+1 until end of turn.

3.2 /10
$0.14
Scrapyard Salvo

Scrapyard Salvo

Sorcery

Scrapyard Salvo deals damage to target player or planeswalker equal to the number of artifact cards in your graveyard.

1.9 /10
$0.08
Seize the Day

Seize the Day

Sorcery

Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

9.5 /10
~$11
Seize the Spotlight

Seize the Spotlight

Sorcery

Each opponent chooses fame or fortune. For each player who chose fame, gain control of a creature that player controls until end of turn. Untap those creatures and they gain haste until end of turn. For each player who chose fortune, you draw a card and create a Treasure token.

9.2 /10
$7.73
Shenanigans

Shenanigans

Sorcery

Destroy target artifact.
Dredge 1 (If you would draw a card, you may mill a card instead. If you do, return this card from your graveyard to your hand.)

7.3 /10
$0.12
Shreds of Sanity

Shreds of Sanity

Sorcery

Return up to one target instant card and up to one target sorcery card from your graveyard to your hand, then discard a card. Exile Shreds of Sanity.

6 /10
$0.16
Skullscorch

Skullscorch

Sorcery

Target player discards two cards at random unless that player has Skullscorch deal 4 damage to them.

1.4 /10
$0.38
Static Discharge

Static Discharge

Sorcery

Starting intensity 3
Static Discharge deals damage equal to its intensity to any target. Then cards you own named Static Discharge intensify by 1.

10 /10
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Witchs Mark

Witch's Mark

Sorcery

You may discard a card. If you do, draw two cards.
Create a Wicked Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)

8.5 /10
$0.09
Act of Treason

Act of Treason

Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and this turn.)

8.5 /10
$0.04
Anger of the Gods

Anger of the Gods

Sorcery

Anger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.

8.5 /10
$0.71
Breaking of the Fellowship

Breaking of the Fellowship

Sorcery

Target creature an opponent controls deals damage equal to its power to another target creature that player controls. The Ring tempts you.

6.1 /10
$0.02
Burning Wish

Burning Wish

Sorcery

You may reveal a sorcery card you own from outside the game and put it into your hand. Exile Burning Wish.

1.8 /10
$0.68
Cathartic Reunion

Cathartic Reunion

Sorcery

As an additional cost to cast this spell, discard two cards.
Draw three cards.

9.7 /10
$0.12
Chandras Revolution

Chandra's Revolution

Sorcery

Chandra's Revolution deals 4 damage to target creature. Tap target land. That land doesn't untap during its controller's next untap step.

3.3 /10
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Control of the Court

Control of the Court

Sorcery

Draw four cards, then discard three cards at random.

3 /10
~$40
Doublecast

Doublecast

Sorcery

When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.

7 /10
$0.17
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