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Luminarch Ascension (Zendikar)

Luminarch Ascension

Zendikar — Rare

Enchantment

Sets Luminarch Ascension has been printed in:

Luminarch Ascension (Zendikar)

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Cards like Luminarch Ascension in Zendikar:

Zektar Shrine Expedition

Zektar Shrine Expedition

Enchantment

Landfall — Whenever a land you control enters, you may put a quest counter on Zektar Shrine Expedition.
Remove three quest counters from Zektar Shrine Expedition and sacrifice it: Create a 7/1 red Elemental creature token with trample and haste. Exile it at the beginning of the next end step.

3.8 /10
$0.10
Pyromancer Ascension

Pyromancer Ascension

Enchantment

Whenever you cast an instant or sorcery spell that has the same name as a card in your graveyard, you may put a quest counter on Pyromancer Ascension.
Whenever you cast an instant or sorcery spell while Pyromancer Ascension has two or more quest counters on it, you may copy that spell. You may choose new targets for the copy.

6.8 /10
$0.31
Bloodchief Ascension

Bloodchief Ascension

Enchantment

At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on Bloodchief Ascension. (Damage causes loss of life.)
Whenever a card is put into an opponent's graveyard from anywhere, if Bloodchief Ascension has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.

9.7 /10
$9.64
Archmage Ascension

Archmage Ascension

Enchantment

At the beginning of each end step, if you drew two or more cards this turn, you may put a quest counter on Archmage Ascension.
As long as Archmage Ascension has six or more quest counters on it, if you would draw a card, you may instead search your library for a card, put that card into your hand, then shuffle.

7.4 /10
$2.25
Beastmaster Ascension

Beastmaster Ascension

Enchantment

Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension.
As long as Beastmaster Ascension has seven or more quest counters on it, creatures you control get +5/+5.

9.8 /10
$4.08
Quest for the Gemblades

Quest for the Gemblades

Enchantment

Whenever a creature you control deals combat damage to a creature, you may put a quest counter on Quest for the Gemblades.
Remove a quest counter from Quest for the Gemblades and sacrifice it: Put four +1/+1 counters on target creature.

2.1 /10
$0.07
Quest for the Holy Relic

Quest for the Holy Relic

Enchantment

Whenever you cast a creature spell, you may put a quest counter on Quest for the Holy Relic.
Remove five quest counters from Quest for the Holy Relic and sacrifice it: Search your library for an Equipment card, put it onto the battlefield, attach it to a creature you control, then shuffle.

5.1 /10
$0.21
Sunspring Expedition

Sunspring Expedition

Enchantment

Landfall — Whenever a land enters under your control, you may put a quest counter on Sunspring Expedition.
Remove three quest counters from Sunspring Expedition and sacrifice it: You gain 8 life.

4.4 /10
$0.11
Ior Ruin Expedition

Ior Ruin Expedition

Enchantment

Landfall — Whenever a land you control enters, you may put a quest counter on Ior Ruin Expedition.
Remove three quest counters from Ior Ruin Expedition and sacrifice it: Draw two cards.

6.1 /10
$0.15
Khalni Heart Expedition

Khalni Heart Expedition

Enchantment

Landfall — Whenever a land you control enters, you may put a quest counter on Khalni Heart Expedition.
Remove three quest counters from Khalni Heart Expedition and sacrifice it: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

9.5 /10
$0.17
Quest for the Gravelord

Quest for the Gravelord

Enchantment

Whenever a creature dies, you may put a quest counter on Quest for the Gravelord.
Remove three quest counters from Quest for the Gravelord and sacrifice it: Create a 5/5 black Zombie Giant creature token.

4.8 /10
$0.18
Nimbus Wings

Nimbus Wings

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+2 and has flying.

3.2 /10
$0.12
Journey to Nowhere

Journey to Nowhere

Enchantment

When Journey to Nowhere enters, exile target creature.
When Journey to Nowhere leaves the battlefield, return the exiled card to the battlefield under its owner's control.

7.1 /10
$0.41
Quest for Pure Flame

Quest for Pure Flame

Enchantment

Whenever a source you control deals damage to an opponent, you may put a quest counter on Quest for Pure Flame.
Remove four quest counters from Quest for Pure Flame and sacrifice it: If any source you control would deal damage to a permanent or player this turn, it deals double that damage to that permanent or player instead.

7.1 /10
$0.38
Soul Stair Expedition

Soul Stair Expedition

Enchantment

Landfall — Whenever a land you control enters, you may put a quest counter on Soul Stair Expedition.
Remove three quest counters from Soul Stair Expedition and sacrifice it: Return up to two target creature cards from your graveyard to your hand.

4.6 /10
$0.12
Quest for Ancient Secrets

Quest for Ancient Secrets

Enchantment

Whenever a card is put into your graveyard from anywhere, you may put a quest counter on Quest for Ancient Secrets.
Remove five quest counters from Quest for Ancient Secrets and sacrifice it: Target player shuffles their graveyard into their library.

4.3 /10
$0.14
Celestial Mantle

Celestial Mantle

Enchantment — Aura

Enchant creature
Enchanted creature gets +3/+3.
Whenever enchanted creature deals combat damage to a player, double its controller's life total.

8.1 /10
$2.96
Goblin War Paint

Goblin War Paint

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2 and has haste.

4.5 /10
$0.07

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