Advanced card search Random card
Halimar Depths (Worldwake)

Halimar Depths

Worldwake — Common

Land

Halimar Depths legal formats:

Standard: Not legal
Future: Not legal
Historic: Not legal
Timeless: Not legal
Gladiator: Not legal
Pioneer: Not legal
Explorer: Not legal
Modern: Legal
Legacy: Legal
Pauper: Legal
Vintage: Legal
Penny: Not legal
Commander: Legal
Oathbreaker: Legal
Standardbrawl: Not legal
Brawl: Not legal
Alchemy: Not legal
Pauper Commander: Legal
Duel: Legal
Old School: Not legal
Premodern: Not legal
PreDH: Legal

Halimar Depths (Worldwake)

TCGPlayer low price:

$0.50

Buy now! ▶

Loading price data
Loading

Rating:

9.64/10

Rate This:

Looking for similar cards in Standard?
Here are cards like Halimar Depths in Standard format:

Fertile Thicket

Fertile Thicket

Land

Fertile Thicket enters tapped.
When Fertile Thicket enters, you may look at the top five cards of your library. If you do, reveal up to one basic land card from among them, then put that card on top of your library and the rest on the bottom in any order.
: Add .

6.7 /10
$0.04
Memorial to Unity

Memorial to Unity

Land

Memorial to Unity enters tapped.
: Add .
, , Sacrifice Memorial to Unity: Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Then put the rest on the bottom of your library in a random order.

6.6 /10
$0.08
Monumental Henge

Monumental Henge

Land

Monumental Henge enters tapped unless you control a Plains.
: Add .
, : Look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.)

8.6 /10
$0.78
Lupinflower Village

Lupinflower Village

Land

: Add .
: Add . Spend this mana only to cast a creature spell.
, , Sacrifice Lupinflower Village: Look at the top six cards of your library. You may reveal a Bat, Bird, Mouse, or Rabbit card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

7 /10
$0.18
Windbrisk Heights

Windbrisk Heights

Land

Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Windbrisk Heights enters tapped.
: Add .
, : You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.

9.8 /10
$1.04
Shelldock Isle

Shelldock Isle

Land

Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Shelldock Isle enters tapped.
: Add .
, : You may play the exiled card without paying its mana cost if a library has twenty or fewer cards in it.

5.1 /10
$2.80
Howltooth Hollow

Howltooth Hollow

Land

Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Howltooth Hollow enters tapped.
: Add .
, : You may play the exiled card without paying its mana cost if each player has no cards in hand.

3.6 /10
$0.55
Spinerock Knoll

Spinerock Knoll

Land

Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Spinerock Knoll enters tapped.
: Add .
, : You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.

9.8 /10
$1.02
Mosswort Bridge

Mosswort Bridge

Land

Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Mosswort Bridge enters tapped.
: Add .
, : You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.

9.9 /10
$2.41
The World Tree

The World Tree

Land

The World Tree enters tapped.
: Add .
As long as you control six or more lands, lands you control have ": Add one mana of any color."
, , Sacrifice The World Tree: Search your library for any number of God cards, put them onto the battlefield, then shuffle.

9.8 /10
$4.84
Axgard Armory

Axgard Armory

Land

Axgard Armory enters tapped.
: Add .
, , Sacrifice Axgard Armory: Search your library for an Aura card and/or an Equipment card, reveal them, put them into your hand, then shuffle.

9.1 /10
$0.30
Path of Ancestry

Path of Ancestry

Land

Path of Ancestry enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

10 /10
$0.31
Port of Karfell

Port of Karfell

Land

Port of Karfell enters tapped.
: Add .
, , Sacrifice Port of Karfell: Mill four cards, then return a creature card from your graveyard to the battlefield tapped. (To mill a card, put the top card of your library into your graveyard.)

9 /10
$0.11
Hidden Grotto

Hidden Grotto

Land

When Hidden Grotto enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
: Add .
, : Add one mana of any color.

7.8 /10
$0.06
Cephalid Coliseum

Cephalid Coliseum

Land

: Add . Cephalid Coliseum deals 1 damage to you.
Threshold — , , Sacrifice Cephalid Coliseum: Target player draws three cards, then discards three cards. Activate only if seven or more cards are in your graveyard.

9.6 /10
$4.43
New Benalia

New Benalia

Land

New Benalia enters tapped.
When New Benalia enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add .

7.6 /10
$0.24
Blighted Woodland

Blighted Woodland

Land

: Add .
, , Sacrifice Blighted Woodland: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

9.8 /10
$0.17
Hanweir Battlements

Hanweir Battlements

Land

: Add .
, : Target creature gains haste until end of turn.
, : If you both own and control Hanweir Battlements and a creature named Hanweir Garrison, exile them, then meld them into Hanweir, the Writhing Township.

9.2 /10
$4.28

© 2024 MTG Assist • whatgameshouldiplaynext.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.