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Urborg  Tomb of Yawgmoth (Ultimate Masters)

Urborg, Tomb of Yawgmoth

Ultimate Masters — Rare

Legendary Land

Urborg  Tomb of Yawgmoth (Ultimate Masters)

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Cards like Urborg, Tomb of Yawgmoth in Ultimate Masters:

Celestial Colonnade

Celestial Colonnade

Land

Celestial Colonnade enters tapped.
: Add or .
: Until end of turn, Celestial Colonnade becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land.

8.3 /10
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Creeping Tar Pit

Creeping Tar Pit

Land

Creeping Tar Pit enters tapped.
: Add or .
: Creeping Tar Pit becomes a 3/2 blue and black Elemental creature until end of turn and can't be blocked this turn. It's still a land.

9.2 /10
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Karakas

Karakas

Legendary Land

: Add .
: Return target legendary creature to its owner's hand.

10 /10
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Lavaclaw Reaches

Lavaclaw Reaches

Land

Lavaclaw Reaches enters tapped.
: Add or .
: Until end of turn, Lavaclaw Reaches becomes a 2/2 black and red Elemental creature with ": This creature gets +X/+0 until end of turn." It's still a land.

7.6 /10
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Raging Ravine

Raging Ravine

Land

Raging Ravine enters tapped.
: Add or .
: Until end of turn, Raging Ravine becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land.

9 /10
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Stirring Wildwood

Stirring Wildwood

Land

Stirring Wildwood enters tapped.
: Add or .
: Until end of turn, Stirring Wildwood becomes a 3/4 green and white Elemental creature with reach. It's still a land.

7.9 /10
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Terramorphic Expanse

Terramorphic Expanse

Land

, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

10 /10
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Thespians Stage

Thespian's Stage

Land

: Add .
, : Thespian's Stage becomes a copy of target land, except it has this ability.

9.8 /10
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Ancient Tomb

Ancient Tomb

Land

: Add . Ancient Tomb deals 2 damage to you.

10 /10
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Cavern of Souls

Cavern of Souls

Land

As Cavern of Souls enters, choose a creature type.
: Add .
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.

10 /10
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Dakmor Salvage

Dakmor Salvage

Land

Dakmor Salvage enters tapped.
: Add .
Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)

9.4 /10
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Dark Depths

Dark Depths

Legendary Snow Land

Dark Depths enters with ten ice counters on it.
: Remove an ice counter from Dark Depths.
When Dark Depths has no ice counters on it, sacrifice it. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible.

9.5 /10
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Desolate Lighthouse

Desolate Lighthouse

Land

: Add .
, : Draw a card, then discard a card.

9.4 /10
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Flagstones of Trokair

Flagstones of Trokair

Legendary Land

: Add .
When Flagstones of Trokair is put into a graveyard from the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.

9.2 /10
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MageRing Network

Mage-Ring Network

Land

: Add .
, : Put a storage counter on Mage-Ring Network.
, Remove any number of storage counters from Mage-Ring Network: Add for each storage counter removed this way.

9 /10
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Mistveil Plains

Mistveil Plains

Land — Plains

(: Add .)
Mistveil Plains enters tapped.
, : Put target card from your graveyard on the bottom of your library. Activate only if you control two or more white permanents.

9.1 /10
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Phyrexian Tower

Phyrexian Tower

Legendary Land

: Add .
, Sacrifice a creature: Add .

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Rogues Passage

Rogue's Passage

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: Add .
, : Target creature can't be blocked this turn.

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