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Fiery Confluence (The Lost Caverns of Ixalan Commander)
Fiery Confluence (The Lost Caverns of Ixalan Commander)

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Rating:

9.48/10

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Cards like Fiery Confluence in The Lost Caverns of Ixalan Commander:

Chandras Ignition

Chandra's Ignition

Sorcery

Target creature you control deals damage equal to its power to each other creature and each opponent.

9.8 /10
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Blasphemous Act

Blasphemous Act

Sorcery

This spell costs less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.

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Savage Stomp

Savage Stomp

Sorcery

This spell costs less to cast if it targets a Dinosaur you control.
Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)

8.1 /10
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Pact of the Serpent

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Sorcery

Choose a creature type. Target player draws X cards and loses X life, where X is the number of creatures they control of the chosen type.

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Prismari Command

Prismari Command

Instant

Choose two —
• Prismari Command deals 2 damage to any target.
• Target player draws two cards, then discards two cards.
• Target player creates a Treasure token.
• Destroy target artifact.

9.5 /10
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Ravenform

Ravenform

Sorcery

Exile target artifact or creature. Its controller creates a 1/1 blue Bird creature token with flying.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

9.6 /10
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Distant Melody

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Sorcery

Choose a creature type. Draw a card for each permanent you control of that type.

9.8 /10
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New Blood

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Sorcery

As an additional cost to cast this spell, tap an untapped Vampire you control.
Gain control of target creature. Change the text of that creature by replacing all instances of one creature type with Vampire.

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Olivias Wrath

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Sorcery

Each non-Vampire creature gets -X/-X until end of turn, where X is the number of Vampires you control.

9.1 /10
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Wave Goodbye

Wave Goodbye

Sorcery

Return each creature without a +1/+1 counter on it to its owner's hand.

9 /10
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Cultivate

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Sorcery

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

10 /10
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Faithless Looting

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Sorcery

Draw two cards, then discard two cards.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

10 /10
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Kodamas Reach

Kodama's Reach

Sorcery — Arcane

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

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Migration Path

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Sorcery

Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Cycling (, Discard this card: Draw a card.)

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Windfall

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Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.

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Chaos Warp

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Instant

The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.

10 /10
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Austere Command

Austere Command

Sorcery

Choose two —
• Destroy all artifacts.
• Destroy all enchantments.
• Destroy all creatures with mana value 3 or less.
• Destroy all creatures with mana value 4 or greater.

9.9 /10
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Contest of Claws

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Sorcery

Target creature you control deals damage equal to its power to another target creature. If excess damage was dealt this way, discover X, where X is that excess damage. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

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