
Flying
: Non-Wall creatures the active player controls attack this turn if able. At the beginning of the next end step, destroy each of those creatures that didn't attack this turn. Activate only during an opponent's turn and only before combat.
Illustrated by Zina Saunders · Tempest · #143
2004-10-04
If a creature can’t attack because of some restriction, or because it is tapped, it is destroyed at the end of the turn.