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Deal Gone Bad (Streets of New Capenna)

Deal Gone Bad

Streets of New Capenna — common

Instant

Deal Gone Bad rulings:

There are no rulings for Deal Gone Bad.

Deal Gone Bad (Streets of New Capenna)

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Witherbloom Command

Witherbloom Command

Sorcery

Choose two —
• Target player mills three cards, then you return a land card from your graveyard to your hand.
• Destroy target noncreature, nonland permanent with mana value 2 or less.
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• Target opponent loses 2 life and you gain 2 life.

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Collective Brutality

Collective Brutality

Sorcery

Escalate—Discard a card. (Pay this cost for each mode chosen beyond the first.)
Choose one or more —
• Target opponent reveals their hand. You choose an instant or sorcery card from it. That player discards that card.
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Darkblast

Darkblast

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Target creature gets -1/-1 until end of turn.
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Whenever Fell Shepherd deals combat damage to a player, you may return to your hand all creature cards that were put into your graveyard from the battlefield this turn.
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Jace the Perfected Mind

Jace, the Perfected Mind

Legendary Planeswalker — Jace

Compleated ( can be paid with or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.)
+1: Until your next turn, up to one target creature gets -3/-0.
?2: Target player mills three cards. Then if a graveyard has twenty or more cards in it, you draw three cards. Otherwise, you draw a card.
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Liliana Untouched by Death

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Liliana Waker of the Dead

Liliana, Waker of the Dead

Legendary Planeswalker — Liliana

+1: Each player discards a card. Each opponent who can't loses 3 life.
?3: Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard.
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Maestros Confluence

Maestros Confluence

Sorcery

Choose three. You may choose the same mode more than once.
• Return target monocolored instant or sorcery card from your graveyard to your hand.
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Taigam Sidisis Hand

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Skip your draw step.
At the beginning of your upkeep, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
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Instant

Choose three. You may choose the same mode more than once.
• Target player draws a card and loses 1 life.
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Zulaport Duelist

Zulaport Duelist

Creature — Human Rogue (1/1)

Flash
When Zulaport Duelist enters the battlefield, up to one target creature gets -2/-0 until end of turn. Its controller mills two cards. (They put the top two cards of their library into their graveyard.)

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Breya Etherium Shaper

Breya, Etherium Shaper

Legendary Artifact Creature — Human (4/4)

When Breya, Etherium Shaper enters the battlefield, create two 1/1 blue Thopter artifact creature tokens with flying.
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• Target creature gets -4/-4 until end of turn.
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Cabal Pit

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: Add . Cabal Pit deals 1 damage to you.
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Cabal Torturer

Cabal Torturer

Creature — Human Minion (1/1)

, : Target creature gets -1/-1 until end of turn.
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Chill Haunting

Chill Haunting

Instant

As an additional cost to cast this spell, exile X creature cards from your graveyard.
Target creature gets -X/-X until end of turn.

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Dark Salvation

Dark Salvation

Sorcery

Target player creates X 2/2 black Zombie creature tokens, then up to one target creature gets -1/-1 until end of turn for each Zombie that player controls.

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Dazzling Lights

Dazzling Lights

Instant

Target creature gets -3/-0 until end of turn.
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Deathspore Thallid

Deathspore Thallid

Creature — Zombie Fungus (1/1)

At the beginning of your upkeep, put a spore counter on Deathspore Thallid.
Remove three spore counters from Deathspore Thallid: Create a 1/1 green Saproling creature token.
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Drakestown Forgotten

Drakestown Forgotten

Creature — Zombie (0/0)

Drakestown Forgotten enters the battlefield with X +1/+1 counters on it, where X is the number of creature cards in all graveyards.
, Remove a +1/+1 counter from Drakestown Forgotten: Target creature gets -1/-1 until end of turn.

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Drown in Ichor

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Target creature gets -4/-4 until end of turn. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

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