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Faithbearer Paladin (Shadows over Innistrad Remastered)

Faithbearer Paladin

Shadows over Innistrad Remastered — Common

Creature — Human Knight

Faithbearer Paladin legal formats:

Standard: Not legal
Future: Not legal
Historic: Legal
Timeless: Legal
Gladiator: Legal
Pioneer: Legal
Explorer: Legal
Modern: Legal
Legacy: Legal
Pauper: Legal
Vintage: Legal
Penny: Legal
Commander: Legal
Oathbreaker: Legal
Standardbrawl: Not legal
Brawl: Legal
Alchemy: Not legal
Pauper Commander: Legal
Duel: Legal
Old School: Not legal
Premodern: Not legal
PreDH: Not legal

Faithbearer Paladin (Shadows over Innistrad Remastered)

Rating:

1.45/10

Rate This:

Looking for similar cards in Standard?
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Dawnstrike Paladin

Dawnstrike Paladin

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Vigilance (Attacking doesn't cause this creature to tap.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)

2.3 /10
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Archangel of Thune

Archangel of Thune

Creature — Angel (3/4)

Flying
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Whenever you gain life, put a +1/+1 counter on each creature you control.

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Rhox Faithmender

Rhox Faithmender

Creature — Rhino Monk (1/5)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)
If you would gain life, you gain twice that much life instead.

9.2 /10
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Fiendslayer Paladin

Fiendslayer Paladin

Creature — Human Knight (2/2)

First strike (This creature deals combat damage before creatures without first strike.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Fiendslayer Paladin can't be the target of black or red spells your opponents control.

6.1 /10
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Changeling Hero

Changeling Hero

Creature — Shapeshifter (4/4)

Changeling (This card is every creature type.)
Champion a creature (When this enters, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)

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Caravan Hurda

Caravan Hurda

Creature — Giant (1/5)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

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Paladin of Prahv

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Creature — Human Knight (3/4)

Whenever Paladin of Prahv deals damage, you gain that much life.
Forecast — , Reveal Paladin of Prahv from your hand: Whenever target creature deals damage this turn, you gain that much life. (Activate only during your upkeep and only once each turn.)

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Syr Cadian Knight Owl

Syr Cadian, Knight Owl

Legendary Creature — Bird Knight (4/4)

Knightlifelink (Damage dealt by Knights you control also causes you to gain that much life.)
: Syr Cadian, Knight Owl gains vigilance until end of turn. Activate only from sunrise to sunset.
: Syr Cadian, Knight Owl gains flying until end of turn. Activate only from sunset to sunrise.

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KnightCaptain of Eos

Knight-Captain of Eos

Creature — Human Knight (2/2)

When Knight-Captain of Eos enters, create two 1/1 white Soldier creature tokens.
, Sacrifice a Soldier: Prevent all combat damage that would be dealt this turn.

7.5 /10
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Archon of Suns Grace

Archon of Sun's Grace

Creature — Archon (3/4)

Flying
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Pegasus creatures you control have lifelink.
Constellation — Whenever an enchantment you control enters, create a 2/2 white Pegasus creature token with flying.

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Lightwielder Paladin

Lightwielder Paladin

Creature — Human Knight (4/4)

First strike (This creature deals combat damage before creatures without first strike.)
Whenever Lightwielder Paladin deals combat damage to a player, you may exile target black or red permanent that player controls.

2.9 /10
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Gustcloak Cavalier

Gustcloak Cavalier

Creature — Human Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Whenever Gustcloak Cavalier attacks, you may tap target creature.
Whenever Gustcloak Cavalier becomes blocked, you may untap Gustcloak Cavalier and remove it from combat.

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Rush of Battle

Rush of Battle

Sorcery

Creatures you control get +2/+1 until end of turn. Warrior creatures you control gain lifelink until end of turn. (Damage dealt by those Warriors also causes their controller to gain that much life.)

2.7 /10
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Tenacity

Tenacity

Instant

Creatures you control get +1/+1 and gain lifelink until end of turn. Untap those creatures. (Damage dealt by those creatures also causes you to gain that much life.)

3.5 /10
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Felidar Sovereign

Felidar Sovereign

Creature — Cat Beast (4/6)

Vigilance (Attacking doesn't cause this creature to tap.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
At the beginning of your upkeep, if you have 40 or more life, you win the game.

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Pentarch Paladin

Pentarch Paladin

Creature — Human Knight (3/3)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
As Pentarch Paladin enters, choose a color.
, : Destroy target permanent of the chosen color.

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Knight of Sorrows

Knight of Sorrows

Creature — Human Knight (3/3)

Knight of Sorrows can block an additional creature each combat.
Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)

2.4 /10
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Valkyrie Harbinger

Valkyrie Harbinger

Creature — Angel Cleric (4/5)

Flying
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
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9.1 /10
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