Nurturer Initiate
Shadowmoor — Common
Creature — Elf Shaman
Nurturer Initiate rulings:
There are no rulings for Nurturer Initiate.
Shadowmoor — Common
Creature — Elf Shaman
Nurturer Initiate rulings:
There are no rulings for Nurturer Initiate.
TCGPlayer low price:
Buy now! ▶Instant
Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
Target creature gets +2/+2 until end of turn.
Sorcery
Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
Target creature gets +3/+0 until end of turn.
Instant
Target creature gets +3/+3 until end of turn.
Recover (When a creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
Creature — Devil (2/1)
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
When Squealing Devil enters, you may pay . If you do, target creature gets +X/+0 until end of turn.
When Squealing Devil enters, sacrifice it unless was spent to cast it.
Instant
Kicker (You may pay an additional as you cast this spell.)
Target creature gets +3/+3 until end of turn. If this spell was kicked, instead that creature gets +4/+4 and gains trample and haste until end of turn.
Instant
Kicker (You may pay an additional as you cast this spell.)
Target creature gets +2/+2 until end of turn. If this spell was kicked, that creature gets +5/+5 until end of turn instead.
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