Response // Resurgence
Ravnica Remastered — Rare
Instant // Sorcery
Sets Response // Resurgence has been printed in:
Ravnica Remastered — Rare
Instant // Sorcery
Sets Response // Resurgence has been printed in:
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Buy now! ▶Instant // Sorcery
Put target attacking or blocking creature on top of its owner's library.
Warden
Create a 4/4 white and blue Sphinx creature token with flying and vigilance.
Sorcery
You may exile two red cards from your hand rather than pay this spell's mana cost.
Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
Instant // Sorcery
Target creature attacks or blocks this turn if able.
Bustle
Creatures you control get +2/+2 and gain trample until end of turn. You may turn a creature you control face up.
Enchantment — Room // Enchantment — Room
Lands you control have ": Add one mana of any color."
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Rickety Gazebo
When you unlock this door, mill four cards, then return up to two permanent cards from among them to your hand.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Instant // Sorcery
Return target nonland permanent to its owner's hand.
Oblivion
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Target opponent discards two cards.
Creature — Eldrazi // Land (7/6)
Devoid (This card has no color.)
When you cast this spell, if was spent to cast it, create two 0/1 colorless Eldrazi Spawn creature tokens with "Sacrifice this creature: Add ."
Drowned Jungle
Drowned Jungle enters tapped.
: Add or .
Instant // Sorcery
Destroy target attacking or blocking creature.
Market
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Draw two cards, then discard two cards.
Creature — Eldrazi Trilobite (7/7)
Vigilance
When you cast or cycle Drownyard Lurker, create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this creature: Add ."
Cycling (, Discard this card: Draw a card.)
Sorcery
Freerunning (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)
Untap all creatures you control that attacked this turn. If it's your main phase, there is an additional combat phase after this phase, followed by an additional main phase.
Artifact Creature — Construct // Artifact Creature — Constru (1/2)
: Add one mana of any color. Put an omen counter on Foreboding Statue.
At the beginning of your end step, if there are three or more omen counters on Foreboding Statue, untap it, then transform it.
Forsaken Thresher
At the beginning of your first main phase, add one mana of any color.
Instant // Sorcery
Target creature gets +X/+0 until end of turn, where X is its power.
Victory
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Target creature gains double strike until end of turn.
Artifact Creature — Juggernaut (5/5)
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
At the beginning of your upkeep, Mishra's War Machine deals 3 damage to you unless you discard a card. If Mishra's War Machine deals damage to you this way, tap it.
Instant // Sorcery
Create two 1/1 white Warrior creature tokens with vigilance.
Finish
Aftermath (Cast this spell only from your graveyard. Then exile it.)
As an additional cost to cast Finish, sacrifice a creature.
Destroy target creature.
Creature — Eldrazi Boar Beast (6/8)
Reach
When you cast or cycle Warped Tusker, create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this creature: Add ."
Cycling (, Discard this card: Draw a card.)
Instant // Sorcery
Target creature gets +1/+0 and gains indestructible until end of turn.
Lead
Aftermath (Cast this spell only from your graveyard. Then exile it.)
All creatures able to block target creature this turn do so.
Enchantment — Room // Enchantment — Room
At the beginning of your first main phase, add . Spend this mana only to cast Room spells and unlock doors.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Misty Salon
When you unlock this door, create an X/X blue Spirit creature token with flying, where X is the number of unlocked doors among Rooms you control.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Instant // Sorcery
Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.
Threat
Create a 4/4 red and green Beast creature token with trample.
Instant // Sorcery
Untap target creature. It gets +2/+2 and gains lifelink until end of turn.
Fight
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Target creature you control fights target creature an opponent controls.
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