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Judith  the Scourge Diva (Ravnica Allegiance)

Judith, the Scourge Diva

Ravnica Allegiance — rare

Legendary Creature — Human Shaman

Judith  the Scourge Diva (Ravnica Allegiance)

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8.74/10

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Cards like Judith, the Scourge Diva in Ravnica Allegiance:

Fireblade Artist

Fireblade Artist

Creature — Human Shaman (2/2)

Haste
At the beginning of your upkeep, you may sacrifice a creature. When you do, Fireblade Artist deals 2 damage to target opponent or planeswalker.

4.1 /10
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Footlight Fiend

Footlight Fiend

Creature — Devil (1/1)

When Footlight Fiend dies, it deals 1 damage to any target.

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Rakdos Firewheeler

Rakdos Firewheeler

Creature — Human Rogue (4/3)

When Rakdos Firewheeler enters the battlefield, it deals 2 damage to target opponent and 2 damage to up to one target creature or planeswalker.

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Cult Guildmage

Cult Guildmage

Creature — Human Shaman (2/2)

, : Target player discards a card. Activate only as a sorcery.
, : Cult Guildmage deals 1 damage to target opponent or planeswalker.

2.8 /10
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Rakdos Roustabout

Rakdos Roustabout

Creature — Ogre Warrior (3/2)

Whenever Rakdos Roustabout becomes blocked, it deals 1 damage to the player or planeswalker it's attacking.

2.2 /10
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Vindictive Vampire

Vindictive Vampire

Creature — Vampire (2/3)

Whenever another creature you control dies, Vindictive Vampire deals 1 damage to each opponent and you gain 1 life.

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BolracClan Crusher

Bolrac-Clan Crusher

Creature — Ogre Warrior (4/4)

, Remove a +1/+1 counter from a creature you control: Bolrac-Clan Crusher deals 2 damage to any target.

1.3 /10
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Hackrobat

Hackrobat

Creature — Human Rogue (2/3)

Spectacle (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
: Hackrobat gains deathtouch until end of turn.
: Hackrobat gets +2/-2 until end of turn.

2.5 /10
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Sunder Shaman

Sunder Shaman

Creature — Giant Shaman (5/5)

Sunder Shaman can't be blocked by more than one creature.
Whenever Sunder Shaman deals combat damage to a player, destroy target artifact or enchantment that player controls.

6.8 /10
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Syndicate Guildmage

Syndicate Guildmage

Creature — Human Cleric (2/2)

, : Tap target creature with power 4 or greater.
, : Syndicate Guildmage deals 2 damage to target opponent or planeswalker.

2.3 /10
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Rafter Demon

Rafter Demon

Creature — Demon (4/2)

Spectacle (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
When Rafter Demon enters the battlefield, if its spectacle cost was paid, each opponent discards a card.

2.8 /10
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Spirit of the Spires

Spirit of the Spires

Creature — Spirit (2/4)

Flying
Other creatures you control with flying get +0/+1.

3 /10
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Charging War Boar

Charging War Boar

Creature — Boar (3/1)

Haste (This creature can attack and as soon as it comes under your control.)
As long as you control a Domri planeswalker, Charging War Boar gets +1/+1 and has trample. (It can deal excess damage to the player or planeswalker it's attacking.)

1.4 /10
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Clan Guildmage

Clan Guildmage

Creature — Human Shaman (2/2)

, : Target creature can't block this turn.
, : Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land.

3 /10
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Biomancers Familiar

Biomancer's Familiar

Creature — Mutant (2/2)

Activated abilities of creatures you control cost less to activate. This effect can't reduce the mana in that cost to less than one mana.
: The next time target creature adapts this turn, it adapts as though it had no +1/+1 counters on it.

9.1 /10
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Combine Guildmage

Combine Guildmage

Creature — Merfolk Wizard (2/2)

, : This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it.
, : Move a +1/+1 counter from target creature you control onto another target creature you control.

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Priest of Forgotten Gods

Priest of Forgotten Gods

Creature — Human Cleric (1/2)

, Sacrifice two other creatures: Any number of target players each lose 2 life and sacrifice a creature. You add and draw a card.

9.5 /10
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Immolation Shaman

Immolation Shaman

Creature — Lizard Shaman (1/3)

Whenever an opponent activates an ability of an artifact, creature, or land that isn't a mana ability, Immolation Shaman deals 1 damage to that player.
: Immolation Shaman gets +3/+3 and gains menace until end of turn.

8.2 /10
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Gruul Beastmaster

Gruul Beastmaster

Creature — Human Shaman (2/2)

Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)
Whenever Gruul Beastmaster attacks, another target creature you control gets +X/+0 until end of turn, where X is Gruul Beastmaster's power.

2.8 /10
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Tenth District Veteran

Tenth District Veteran

Creature — Human Soldier (2/3)

Vigilance
Whenever Tenth District Veteran attacks, untap another target creature you control.

2.6 /10
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