Advanced card search Random card
Case of the Filched Falcon (Murders at Karlov Manor)

Case of the Filched Falcon

Murders at Karlov Manor — Uncommon

Enchantment — Case

Case of the Filched Falcon legal formats:

Standard: Legal
Future: Legal
Historic: Legal
Timeless: Legal
Gladiator: Legal
Pioneer: Legal
Explorer: Legal
Modern: Legal
Legacy: Legal
Pauper: Not legal
Vintage: Legal
Penny: Not legal
Commander: Legal
Oathbreaker: Legal
Standardbrawl: Legal
Brawl: Legal
Alchemy: Legal
Pauper Commander: Not legal
Duel: Legal
Old School: Not legal
Premodern: Not legal
PreDH: Not legal

Case of the Filched Falcon (Murders at Karlov Manor)

TCGPlayer low price:

$0.07

Buy now! ▶

Loading price data
Loading

Rating:

4.17/10

Rate This:

Looking for similar cards in Standard?
Here are cards like Case of the Filched Falcon in Standard format:

Case of the Gorgons Kiss

Case of the Gorgon's Kiss

Enchantment — Case

When this Case enters, destroy up to one target creature that was dealt damage this turn.
To solve — Three or more creature cards were put into graveyards from anywhere this turn. (If unsolved, solve at the beginning of your end step.)
Solved — This Case is a 4/4 Gorgon creature with deathtouch and lifelink in addition to its other types.

2.8 /10
$0.05
Case of the Stashed Skeleton

Case of the Stashed Skeleton

Enchantment — Case

When this Case enters, create a 2/1 black Skeleton creature token and suspect it. (It has menace and can't block.)
To solve — You control no suspected Skeletons. (If unsolved, solve at the beginning of your end step.)
Solved — , Sacrifice this Case: Search your library for a card, put it into your hand, then shuffle. Activate only as a sorcery.

7 /10
$0.67
Case of the Uneaten Feast

Case of the Uneaten Feast

Enchantment — Case

Whenever a creature you control enters, you gain 1 life.
To solve — You've gained 5 or more life this turn. (If unsolved, solve at the beginning of your end step.)
Solved — Sacrifice this Case: Creature cards in your graveyard gain "You may cast this card from your graveyard" until end of turn.

7.2 /10
$0.69
Case of the Burning Masks

Case of the Burning Masks

Enchantment — Case

When this Case enters, it deals 3 damage to target creature an opponent controls.
To solve — Three or more sources you controlled dealt damage this turn. (If unsolved, solve at the beginning of your end step.)
Solved — Sacrifice this Case: Exile the top three cards of your library. Choose one of them. You may play that card this turn.

1.9 /10
$0.03
Case of the Shattered Pact

Case of the Shattered Pact

Enchantment — Case

When this Case enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle.
To solve — There are five colors among permanents you control. (If unsolved, solve at the beginning of your end step.)
Solved — At the beginning of combat on your turn, target creature you control gains flying, double strike, and vigilance until end of turn.

5.8 /10
$0.09
Case of the Gateway Express

Case of the Gateway Express

Enchantment — Case

When this Case enters, choose target creature you don't control. Each creature you control deals 1 damage to that creature.
To solve — Three or more creatures attacked this turn. (If unsolved, solve at the beginning of your end step.)
Solved — Creatures you control get +1/+0.

4.3 /10
$0.20
Case of the Pilfered Proof

Case of the Pilfered Proof

Enchantment — Case

Whenever a Detective you control enters or is turned face up, put a +1/+1 counter on it.
To solve — You control three or more Detectives. (If unsolved, solve at the beginning of your end step.)
Solved — If one or more tokens would be created under your control, those tokens plus a Clue token are created instead. (It's an artifact with ", Sacrifice this artifact: Draw a card.")

3.9 /10
$0.02
Case of the Shifting Visage

Case of the Shifting Visage

Enchantment — Case

At the beginning of your upkeep, surveil 1.
To solve — There are fifteen or more cards in your graveyard. (If unsolved, solve at the beginning of your end step.)
Solved — Whenever you cast a nonlegendary creature spell, copy that spell. (The copy becomes a token.)

7 /10
$0.14
Case of the Ransacked Lab

Case of the Ransacked Lab

Enchantment — Case

Instant and sorcery spells you cast cost less to cast.
To solve — You've cast four or more instant and sorcery spells this turn. (If unsolved, solve at the beginning of your end step.)
Solved — Whenever you cast an instant or sorcery spell, draw a card.

8.9 /10
$0.78
Case of the Trampled Garden

Case of the Trampled Garden

Enchantment — Case

When this Case enters, distribute two +1/+1 counters among one or two target creatures you control.
To solve — Creatures you control have total power 8 or greater. (If unsolved, solve at the beginning of your end step.)
Solved — Whenever you attack, put a +1/+1 counter on target attacking creature. It gains trample until end of turn.

6.3 /10
$0.08
Case of the Crimson Pulse

Case of the Crimson Pulse

Enchantment — Case

When this Case enters, discard a card, then draw two cards.
To solve — You have no cards in hand. (If unsolved, solve at the beginning of your end step.)
Solved — At the beginning of your upkeep, discard your hand, then draw two cards.

5.3 /10
$0.28
Case of the Locked Hothouse

Case of the Locked Hothouse

Enchantment — Case

You may play an additional land on each of your turns.
To solve — You control seven or more lands. (If unsolved, solve at the beginning of your end step.)
Solved — You may look at the top card of your library any time, and you may play lands and cast creature and enchantment spells from the top of your library.

9.3 /10
$4.76
The Enigma Jewel  Locus of Enlightenment

The Enigma Jewel // Locus of Enlightenment

Legendary Artifact // Legendary Artifact

The Enigma Jewel enters tapped.
: Add . Spend this mana only to activate abilities.
Craft with four or more nonlands with activated abilities (, Exile this artifact, Exile the four or more from among other permanents you control and/or cards in your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

Locus of Enlightenment

Locus of Enlightenment has each activated ability of the exiled cards used to craft it. You may activate each of those abilities only once each turn.
Whenever you activate an ability that isn't a mana ability, copy it. You may choose new targets for the copy.

7.6 /10
$0.90
An Offer You Cant Refuse

An Offer You Can't Refuse

Instant

Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with ", Sacrifice this artifact: Add one mana of any color.")

10 /10
$3.54
Tamiyo Inquisitive Student  Tamiyo Seasoned Scholar

Tamiyo, Inquisitive Student // Tamiyo, Seasoned Scholar

Legendary Creature — Moonfolk Wizard // Legendary Planeswalk (0/3)

Flying
Whenever Tamiyo, Inquisitive Student attacks, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
When you draw your third card in a turn, exile Tamiyo, then return her to the battlefield transformed under her owner's control.

Tamiyo, Seasoned Scholar

+2: Until your next turn, whenever a creature attacks you or a planeswalker you control, it gets -1/-0 until end of turn.
-3: Return target instant or sorcery card from your graveyard to your hand. If it's a green card, add one mana of any color.
-7: Draw cards equal to half the number of cards in your library, rounded up. You get an emblem with "You have no maximum hand size."

6.5 /10
~$21
Secrets of the Key

Secrets of the Key

Instant

Investigate. If this spell was cast from a graveyard, investigate twice instead. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
Flashback

6.3 /10
$0.05
Search for Azcanta  Azcanta the Sunken Ruin

Search for Azcanta // Azcanta, the Sunken Ruin

Legendary Enchantment // Legendary Land

At the beginning of your upkeep, surveil 1. Then if you have seven or more cards in your graveyard, you may transform Search for Azcanta. (Look at the top card of your library. You may put that card into your graveyard.)

Azcanta, the Sunken Ruin

(Transforms from Search for Azcanta.)
: Add .
, : Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

9 /10
$2.09
Piper Wright Publick Reporter

Piper Wright, Publick Reporter

Legendary Creature — Human Detective (1/2)

Whenever Piper Wright deals combat damage to a player, investigate that many times. (To investigate, create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
Whenever you sacrifice a Clue, put a +1/+1 counter on target creature you control.

7.2 /10
$0.31

© 2024 MTG Assist • whatgameshouldiplaynext.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.